#855 closed bug (fixed)
quit GRASS Edit - selected tool becomes inactive though still selected
Reported by: | msieczka | Owned by: | nobody |
---|---|---|---|
Priority: | major: does not work as expected | Milestone: | |
Component: | GRASS | Version: | Trunk |
Keywords: | Cc: | ||
Must Fix for Release: | Yes | Platform: | All |
Platform Version: | Awaiting user input: | no |
Description
- add some GRASS vector
- select the 'Identify fetures' tool
- identify a polygon or 2
- open GRASS Edit
- select *any* tool in the GRASS Edit, don't do anything
- quit GRASS Edit
As you can see the 'Identify fetures' tool is still selected (pressed in), but not active. If you want to activate it back, you have to select some other tool, then select 'Identify fetures' tool again. Quite puzzling.
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fixed in r7768