#241 closed defect (fixed)
GRASS plugin: load higher level vector layers first
Reported by: | Owned by: | rblazek | |
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Priority: | major: does not work as expected | Milestone: | |
Component: | GRASS | Version: | 0.8 |
Keywords: | Cc: | neteler@… | |
Must Fix for Release: | Yes | Platform: | All |
Platform Version: | Awaiting user input: | no |
Description
Hi,
when creating a new vector map using the GRASS toolsbox (e.g. buffer of archsites in Spearfish dataset) or when loading an existing GRASS vector map, the layer preset should be layer 1 and not layer 0 to show the real map.
Related: when e.g. creating buffer of archsites in Spearfish dataset via toolbox, then clicking on "show results" to display the resulting map directly in QGIS, it loads layer 0 instead of layer 1. This is a bit confusing.
thanks
Markus
Change History (5)
comment:1 by , 18 years ago
Milestone: | → Version 0.8 Release |
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Version: | HEAD → 0.8 |
comment:2 by , 17 years ago
Must Fix for Release: | → No |
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comment:3 by , 17 years ago
Must Fix for Release: | No → Yes |
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I mean something different:
sometimes (not with all GRASS vector maps, who knows why), there are two layers when loading a vector map numbered "0" and "1". The "1" layer is of interest but QGIS loads the "0" layer per default.
Example:
Spearfish60 sample data set (http://grass.itc.it/sampledata/spearfish_grass60data-0.3.tar.gz). If you load from the mapset PERMANENT the "fields" polygon vector map, the dialog let's you select 0_polygon (default) and 1_polygon. Here the default should be the 1_polygon instead (so that I don't have to change it for ever map manually). If you load the (default) 0_polygon, you see the islands and stuff instead of the real map which would be 1_polygon.
Suggestion: QGIS should always take the highest available layer, not the lowest as currently. A rather trivial fix...
thanks, Markus
Do you mean that new map should be loaded on top of existing maps or do you mean something different?