Opened 16 years ago

Last modified 14 years ago

#729 new enhancement

Add support for flagging base map tile cache never to be purged

Reported by: zspitzer Owned by:
Priority: medium Milestone:
Component: Tile Service Version:
Severity: major Keywords:
Cc: External ID:

Description

A fully seeded tile cache can take a long tile to generate and can be extremely easily purged via simply updating one of the related layers or feature sources.

There should be an option to set a flag on the map's resource header which prevents any purging of the tile cache by changes to related layers

Change History (2)

comment:1 by tomfukushima, 15 years ago

There should be a single spot where the tile cache is purged by the server. It should be pretty straightforward to add a check to see if the header flag is set. I suggest that if you can find someone to do this (perhaps yourself) that you create an RFC, get it approved, and then submit the patch. I doubt that this will take much effort to code up. Tom.

comment:2 by jbirch, 14 years ago

Version: 2.0.2

Removing version from enhancement request. If this enhancement request has been addressed or is no longer required, please close ticket.

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