#813 closed defect (fixed)
PNG8 Compression isn't preserving fill colors
Reported by: | zspitzer | Owned by: | |
---|---|---|---|
Priority: | high | Milestone: | 2.2 |
Component: | Rendering Service | Version: | 2.0.2 |
Severity: | major | Keywords: | |
Cc: | brucedechant | External ID: | 1331830 |
Description
When the PNG8 compression is applied with map tiles, depending on the number of colors in the tile, the fill colors aren't preserved. The difference is subtle but really shows up for example with larger polygons, ie like the ocean or the base backgorund color for the map.
related to #465
Attachments (2)
Change History (8)
by , 16 years ago
Attachment: | mapguide_png8_artifacts.png added |
---|
by , 16 years ago
Attachment: | mapguide_png8_artifacts_2.png added |
---|
2nd example, this time with 3 different colors for the sea
comment:2 by , 15 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
yep, RFC60 resolved this, closing
comment:5 by , 14 years ago
External ID: | → 1331830 |
---|
comment:6 by , 14 years ago
Cc: | added |
---|
Note:
See TracTickets
for help on using tickets.
example of png 8 coloration problems