Changes between Version 31 and Version 32 of HowToTestGrass6


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Timestamp:
Apr 27, 2010, 6:55:00 AM (14 years ago)
Author:
martinl
Comment:

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  • HowToTestGrass6

    v31 v32  
    117117=== Extrude 2D vector to 3D vector ===
    118118
    119  * Go in the layer manager canvas to "Vector" -> "Develop vector map" -> "Extrude 3D vector map".
    120  * Have the "house" vector map selected, insert "house3d" as new 3D map (Required tab)
    121  * Go to "Optional" tab and activate "Trace elevation" to make the house bottom line follow the terrain and select "elev_lid792_1m@PERMANENT" as "Elevation map", and a height of 5 (meters), then "Run". This creates the 3D house vector block.
     119 * Go in the Layer Manager to "Vector" -> "Develop vector map" -> "Extrude 3D vector map".
     120 * Have the "house" vector map selected, insert "house3d" as new 3D vector map (Required tab),
     121 * go to "Optional" tab and activate "Trace elevation" to make the house bottom line follow the terrain and select "elev_lid792_1m@PERMANENT" as "Elevation map", and a "Height" of 5 (meters),
     122 * check "Add created map into layer tree" and then "Run". This creates the 3D house vector block, add it to the map canvas and display the map.
    122123
    123124''Expected result: it should just work.''