PNG driver: boundary rendering is off by one pixel
|Reported by:||hamish||Owned by:|
|Keywords:||d.vect, rendering, PNG_DRIVER||Cc:|
when rendering an area with gis.m's display manager the boundary seems to be one pixel off to the right. (or fill is one pixel off to the left depending on your point of view) In the xmon things are fine, using all d.vect render methods.
see the screenshot attached to this bug report.
similar things were seen before,
but Glynn has now AFAICT fixed that for all d.vect + Xdriver render modes.
Change History (39)
comment:2 by , 15 years ago
|Priority:||minor → blocker|
|Summary:||gis.m: boundary rendering is off by one pixel → PNG driver: boundary rendering is off by one pixel|
comment:26 by , 9 years ago
|Component:||Default → Display|
|Milestone:||6.4.4 → 6.4.5|
|Priority:||critical → major|