Zooming in too far causes vector weirdness
|Reported by:||epatton||Owned by:|
While editing some polygons in a Lat-Long location in Grass 6.5, I noticed that zooming in too far causes the vector boundaries to suddenly shift direction at wildly different angles. I can't determine at what scale this seems to occur, as the map scale isn't displaying correctly either (it only shows 1:0 at all zoom levels, even when zoomed to full extent of map).
I'll attach a few screenshots showing the transition from the normal polygon to where the display error occurs.
Change History (5)
comment:1 by , 14 years ago
|Component:||default → wxGUI|
|CPU:||Unspecified → x86-64|
|Platform:||Unspecified → Linux|
|Version:||unspecified → svn-develbranch6|