g.gui.vdigit: snapping distance seems to only be defined in map units, not screen pixels
|Reported by:||mlennert||Owned by:|
Using g.gui.vdigit in trunk and in 7.0.3rc1, I only seem to be able to define snapping distance in map units, not in screen pixels:
- Go to the digitizing parameters, 'General' tab
- Change snapping threshold to any value, choosing screen pixels as unit
=> The translation to meters below always corresponds to the exact same number you set as threshold in screen pixels. And testing through actual digitization shows that the snapping threshold is in map units, whichever unit you chose in the parameters.
Setting priority to major as snapping is an important tool in topological vector editing, but the tool remains usable.