Opened 10 years ago
Closed 10 years ago
#2522 closed defect (fixed)
d.vect.thematic, d.thematic.area in GRASS 7.0
Reported by: | martinl | Owned by: | |
---|---|---|---|
Priority: | blocker | Milestone: | 7.0.0 |
Component: | Display | Version: | svn-trunk |
Keywords: | d.vect.thematic, d.thematic.area | Cc: | |
CPU: | Unspecified | Platform: | Unspecified |
Description
Currently we have two modules for thematic rendering vector data:
- d.vect.thematic
- d.thematic.area
d.vect.thematic is a Python script which has been rewritten from Bash based on code from GRASS 6. This module runs several times d.vect command to render thematic data. This makes an integration of this module in wxGUI as problematic.
d.thematic.area is a C module which use C library. This make this module quicker to render data and more flexible. The code can be shared eg. with v.colors to calculate breaks, etc. Unfortunately it's just written for areal features and seems to be somehow not finished.
My suggestion is (before GRASS 7 release):
- to move python script
d.vect.thematic
to addons - rename
d.thematic.area
tod.thematic
or betterd.vect.thematic
(in this case to renamed.vect.thematic
in addons tod.vect.thematic2
) - any other name?
In the future to improve C module based on functionality of Python script.
Any comments, ideas?
Change History (2)
follow-up: 2 comment:1 by , 10 years ago
comment:2 by , 10 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
Replying to martinl:
done in r63976:63983. If no objection I will backported to relbr70.
done r64002. Closing this ticket.
Replying to martinl:
I moved
d.vect.thematic
to addons asd.vect.thematic2
in r63974:63975done in r63976:63983. If no objection I will backported to relbr70.
[...]