Opened 15 years ago

Closed 15 years ago

Last modified 15 years ago

#2838 closed defect (fixed)

GTiffRasterBand::IReadBlock() is terrible slow for big number of bands and pixel interleaving

Reported by: Even Rouault Owned by: Even Rouault
Priority: normal Milestone: 1.6.1
Component: default Version: unspecified
Severity: normal Keywords:
Cc: warmerdam


This is due to the active preloading of other bands in case of pixel interleaving that is not protected against re-entrance. The consequence is that the depth of calls is proportionnal to the number of bands, and the global time quadratic in the number of bands !

Change History (2)

comment:1 by Even Rouault, 15 years ago

Milestone: 1.6.1
Resolution: fixed
Status: newclosed

Fixed in trunk (r16297) and in branches/1.6 (r16298). Tests added for both band and pixel interleaving in r16299

comment:2 by Even Rouault, 15 years ago

In r16300: avoid precaching other bands if block cache size is not big enough to accomodate them

But pixel interleaving with huge number of bands sounds like a crazy idea...

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