Changes between Version 6 and Version 7 of GoogleSummerOfCode


Ignore:
Timestamp:
May 14, 2009, 6:28:04 AM (15 years ago)
Author:
mlucas17
Comment:

minor typos and edit corrections

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  • GoogleSummerOfCode

    v6 v7  
    1212Positioning
    1313
    14 Using the ossimplanet tcp listner and a python socket i'm configuring a gui to modify position and view parameters (roll, pith,heading) in ossimplanet.
     14Using the ossimplanet tcp listner and a python socket i'm configuring a gui to modify position and view parameters (roll, pitch ,heading) in ossimplanet.
    1515I'm planning to add different "position" type :
    1616
     
    2828           mapdisplay to display and interrogate the saved waypoints)
    2929
    30 3 - Static Positioning : zomm to a point with know coordinates :
    31                          a) simple insert manually a lon-lat values and zoom to it
    32                          b) soom to a sepciphic place (i'm storing geonames cities data in a db) in a combobox
     303 - Static Positioning : zoom to a point with known coordinates :
     31                         a) manually insert lon-lat values and zoom to it
     32                         b) zoom to a specific place (i'm storing geonames cities data in a db) in a combobox
    3333                            i'll add a list with cities to zoom to.
    3434
    35 4 - Joystic : The code will use pygame, it is an alternative pan-zooming mode, the joystick buttons will be cofigured
     354 - Joystick : The code will use pygame, it is an alternative pan-zooming mode, the joystick buttons will be cofigured
    3636              to make action like save point in db or make query to loaded data.
    3737              For now the relative code will be based on a simple "increase/decrease - latitude/longitude values"
    38               it will no andle rotation like a flight simulator.
    39               I'm tring to develop code based on quathernion math, the function to implement are relative simple ...
     38              it will not handle rotation like a flight simulator.
     39              I'm tring to develop code based on quathernion math, the functions to implement are relative simple ...
    4040              but its usage is no easy beacouse it is not so intuitive
    4141