Changes between Version 2 and Version 3 of SomeSplitting


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Timestamp:
Mar 7, 2013, 3:34:01 PM (11 years ago)
Author:
darkblueb
Comment:

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  • SomeSplitting

    v2 v3  
    3030dbb:  isnt there a case to be made to take a very high number of vertices POLY, and simply provide a call to break it into some number of polys with max N vertices ?  Arc* definitely does this with a simple dialog box, and its a common user problem I think
    3131
    32 strk:  that too. can still be done using segment-splitting as the number of added points would likely not affect the overall reduction (I've been using that) BUT, segment-splitting would introduce spatial drift so that putting the "tiles" back together they wouldn't necessarily match
     32strk:  that too. can still be done using segment-splitting as the number of added points would likely not affect the overall reduction (I've been using that) BUT, segment-splitting would introduce spatial drift so that putting the "tiles" back together they wouldn't necessarily match. of course you can't avoid that when you really want a gridded output
    3333
     34dbb: hmm but thats at the level of the precision model. There are lots of problems at that level
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     36pramsey: a set-returning function that turns a big polygon into a set of tiles covering the same area
     37
     38dbb: isnt splitting using existing vertices straightforward?  "give me back POLY that has at most N vertices"
     39
     40pramsey: not if you're trying to generate a set of things that cover the same area. that strikes me as being quite hard. it's easy to break a line into smaller lines that way
     41
     42dbb: because of problems at the precision model level ?  Arc* has it somehow
     43
     44pramsey:  and what kind of shapes do the resulting outputs have? rectangular? pieces of pie? what?
     45
     46dbb:  they are N vertice polys.. you say "Take this monster 100,000 vertice poly, with one outer ring I suppose.. and break it into M polys with max N vertices each"  if you specify N then M is calculated
     47
     48strk:  they are probably clusters of triangles.. unioned
     49
     50pramsey:  could be strk, triangulate and then rebuild
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