Version 7 (modified by 14 years ago) ( diff ) | ,
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wxpython
- wxPython library.
- Current Version: 2.8.9.1
- http://download.osgeo.org/osgeo4w/release/python/wxpython/
- http://www.wxpython.org/download.php#stable
- Initial packaged for GRASS by jef
- Maintainer: Martin Landa
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Packaging process
Not sure after 2 years. Although #85 suggests otherwise, I still have a build directory, which matches the wx DLLs found in bin/
.
FWIW:
diff --exclude-from=wxPython-src-2.8.9.1/exclude -Nur orig/wxPython-src-2.8.9.1/ wxPython-src-2.8.9.1/ diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//build/msw/config.vc wxPython-src-2.8.9.1//build/msw/config.vc --- orig/wxPython-src-2.8.9.1//build/msw/config.vc 2008-05-31 08:03:55.000000000 +0200 +++ wxPython-src-2.8.9.1//build/msw/config.vc 2009-06-25 23:18:20.000000000 +0200 @@ -32,19 +32,19 @@ CPP = $(CC) /EP /nologo # What type of library to build? [0,1] -SHARED = 0 +SHARED = 1 # Build wxUniversal instead of native port? [0,1] WXUNIV = 0 # Compile Unicode build of wxWidgets? [0,1] -UNICODE = 0 +UNICODE = 1 # Use MSLU library when building Unicode version. [0,1] -MSLU = 0 +MSLU = 1 # Type of compiled binaries [debug,release] -BUILD = debug +BUILD = release # The target processor architecture must be specified when it is not X86. # This does not affect the compiler output, so you still need to make sure @@ -90,7 +90,7 @@ USE_RICHTEXT = 1 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] -USE_OPENGL = 0 +USE_OPENGL = 1 # Build ODBC database classes (USE_GUI must be 1)? [0,1] USE_ODBC = 0 @@ -108,13 +108,13 @@ USE_THREADS = 1 # Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1] -USE_GDIPLUS = 0 +USE_GDIPLUS = 1 # Is this official build by wxWidgets developers? [0,1] -OFFICIAL_BUILD = 0 +OFFICIAL_BUILD = 1 # Use this to name your customized DLLs differently -VENDOR = custom +VENDOR = # WX_FLAVOUR = diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//exclude wxPython-src-2.8.9.1//exclude --- orig/wxPython-src-2.8.9.1//exclude 1970-01-01 01:00:00.000000000 +0100 +++ wxPython-src-2.8.9.1//exclude 2009-04-12 11:59:21.000000000 +0200 @@ -0,0 +1,17 @@ +*.obj +*.dll +*.pch +*.pdb +*.exp +*.lib +*.res +*.pyc +*.pyd +*.py +*.manifest +*.mo +rcdefs.h +*~ +lib.win32-2.5 +build.unicode +wx.pth diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//include/wx/defs.h wxPython-src-2.8.9.1//include/wx/defs.h --- orig/wxPython-src-2.8.9.1//include/wx/defs.h 2008-05-12 06:26:45.000000000 +0200 +++ wxPython-src-2.8.9.1//include/wx/defs.h 2009-01-30 23:31:51.000000000 +0100 @@ -350,11 +350,11 @@ #define wx_truncate_cast(t, x) wx_truncate_cast_impl<t>(x) #elif defined(__cplusplus) && defined(__VISUALC__) && __VISUALC__ >= 1310 - template <typename T, typename X> - inline T wx_truncate_cast_impl(X x) + template <typename wxT, typename wxX> + inline wxT wx_truncate_cast_impl(wxX x) { #pragma warning(push) - /* conversion from 'X' to 'T', possible loss of data */ + /* conversion from 'wxX' to 'wxT', possible loss of data */ #pragma warning(disable: 4267) return x; diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//include/wx/msw/setup.h wxPython-src-2.8.9.1//include/wx/msw/setup.h --- orig/wxPython-src-2.8.9.1//include/wx/msw/setup.h 1970-01-01 01:00:00.000000000 +0100 +++ wxPython-src-2.8.9.1//include/wx/msw/setup.h 2009-01-31 00:33:52.000000000 +0100 @@ -0,0 +1,1349 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/msw/setup.h +// Purpose: Configuration for the library +// Author: Julian Smart +// Modified by: +// Created: 01/02/97 +// RCS-ID: $Id: setup0.h 51451 2008-01-29 23:11:55Z VZ $ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SETUP_H_ +#define _WX_SETUP_H_ + +/* --- start common options --- */ +// ---------------------------------------------------------------------------- +// global settings +// ---------------------------------------------------------------------------- + +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// compatibility settings +// ---------------------------------------------------------------------------- + +// This setting determines the compatibility with 2.4 API: set it to 1 to +// enable it but please consider updating your code instead. +// +// Default is 0 +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_4 0 + +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_6 1 + +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxDIALOG_UNIT_COMPATIBILITY 0 + +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWidgets memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug mode +// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use the normal memory operators. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for mingw / cygwin / CodeWarrior +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 0 + +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be +// defined as wchar_t, wxString will use Unicode internally. If you set this +// to 1, you must use wxT() macro for all literal strings in the program. +// +// Unicode is currently only fully supported under Windows NT/2000/XP +// (Windows 9x doesn't support it and the programs compiled in Unicode mode +// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). +// +// Default is 0 +// +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 1 +#endif + +// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without +// compiling the program in Unicode mode. More precisely, it will be possible +// to construct wxString from a wide (Unicode) string and convert any wxString +// to Unicode. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WCHAR_T 1 + +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- + +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 1 + +// Recommended setting: 1 +#define wxUSE_LOGWINDOW 1 + +// Recommended setting: 1 +#define wxUSE_LOGGUI 1 + +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 1 + +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 1 + +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things +#define wxUSE_STREAMS 1 + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM 0 + +// Enable conversion to standard C++ string if 1. +// +// Default is 1 for most compilers. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library header, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_STRING 0 +#else + #define wxUSE_STD_STRING 1 +#endif + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 + +// ---------------------------------------------------------------------------- +// non GUI features selection +// ---------------------------------------------------------------------------- + +// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit +// integer which is implemented in terms of native 64 bit integers if any or +// uses emulation otherwise. +// +// This class is required by wxDateTime and so you should enable it if you want +// to use wxDateTime. For most modern platforms, it will use the native 64 bit +// integers in which case (almost) all of its functions are inline and it +// almost does not take any space, so there should be no reason to switch it +// off. +// +// Recommended setting: 1 +#define wxUSE_LONGLONG 1 + +// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level +// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. +// +// Default is 1 +// +// Recommended setting: 1 (wxFile is highly recommended as it is required by +// i18n code, wxFileConfig and others) +#define wxUSE_FILE 1 +#define wxUSE_FFILE 1 + +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + +// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which +// allow to manipulate dates, times and time intervals. wxDateTime replaces the +// old wxTime and wxDate classes which are still provided for backwards +// compatibility (and implemented in terms of wxDateTime). +// +// Note that this class is relatively new and is still officially in alpha +// stage because some features are not yet (fully) implemented. It is already +// quite useful though and should only be disabled if you are aiming at +// absolutely minimal version of the library. +// +// Requires: wxUSE_LONGLONG +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_DATETIME 1 + +// Set wxUSE_TIMER to 1 to compile wxTimer class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_TIMER 1 + +// Use wxStopWatch clas. +// +// Default is 1 +// +// Recommended setting: 1 (needed by wxSocket) +#define wxUSE_STOPWATCH 1 + +// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes +// which allow the application to store its settings in the persistent +// storage. Setting this to 1 will also enable on-demand creation of the +// global config object in wxApp. +// +// See also wxUSE_CONFIG_NATIVE below. +// +// Recommended setting: 1 +#define wxUSE_CONFIG 1 + +// If wxUSE_CONFIG is 1, you may choose to use either the native config +// classes under Windows (using .INI files under Win16 and the registry under +// Win32) or the portable text file format used by the config classes under +// Unix. +// +// Default is 1 to use native classes. Note that you may still use +// wxFileConfig even if you set this to 1 - just the config object created by +// default for the applications needs will be a wxRegConfig or wxIniConfig and +// not wxFileConfig. +// +// Recommended setting: 1 +#define wxUSE_CONFIG_NATIVE 1 + +// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows +// to connect/disconnect from the network and be notified whenever the dial-up +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DIALUP_MANAGER 0 + +// Compile in classes for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 + +// Set to 1 to use socket classes +#define wxUSE_SOCKETS 1 + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ZIP 1 + +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 1 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + +// Set to 1 to compile wxZipInput/OutputStream classes. +#define wxUSE_ZIPSTREAM 1 + +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG +#define wxUSE_ZLIB 1 + +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWidgets one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) +#define wxUSE_APPLE_IEEE 1 + +// Joystick support class +#define wxUSE_JOYSTICK 1 + +// wxFontMapper class +#define wxUSE_FONTMAP 1 + +// wxMimeTypesManager class +#define wxUSE_MIMETYPE 1 + +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use GStreamer for Unix (req a lot of dependancies) +// +// Default is 0 +// +// Recommended setting: 1 (wxMediaCtrl won't work by default without it) +#define wxUSE_GSTREAMER 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is the same as wxUSE_XRC, i.e. 1 by default. +// +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 1 +#endif + +// ---------------------------------------------------------------------------- +// Individual GUI controls +// ---------------------------------------------------------------------------- + +// You must set wxUSE_CONTROLS to 1 if you are using any controls at all +// (without it, wxControl class is not compiled) +// +// Default is 1 +// +// Recommended setting: 1 (don't change except for very special programs) +#define wxUSE_CONTROLS 1 + +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 + +// Each of the settings below corresponds to one wxWidgets control. They are +// all switched on by default but may be disabled if you are sure that your +// program (including any standard dialogs it can show!) doesn't need them and +// if you desperately want to save some space. If you use any of these you must +// set wxUSE_CONTROLS as well. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl + +// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR +// below either wxStatusBar95 or a generic wxStatusBar will be used. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STATUSBAR 1 + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1 for the platforms where native status bar is supported. +// +// Recommended setting: 1 (there is no advantage in using the generic one) +#define wxUSE_NATIVE_STATUSBAR 1 + +// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar +// classes at all. Otherwise, use the native toolbar class unless +// wxUSE_TOOLBAR_NATIVE is 0. +// +// Default is 1 for all settings. +// +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. +#define wxUSE_TOOLBAR 1 +#define wxUSE_TOOLBAR_NATIVE 1 + +// wxNotebook is a control with several "tabs" located on one of its sides. It +// may be used to logically organise the data presented to the user instead of +// putting everything in one huge dialog. It replaces wxTabControl and related +// classes of wxWin 1.6x. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTEBOOK 1 + +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTabDialog is a generic version of wxNotebook but it is incompatible with +// the new class. It shouldn't be used in new code. +// +// Default is 0. +// +// Recommended setting: 0 (use wxNotebook) +#define wxUSE_TAB_DIALOG 0 + +// wxGrid class +// +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. +// +// Recommended setting: 1 +// +#define wxUSE_GRID 1 + +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 1 + +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// ---------------------------------------------------------------------------- +// Miscellaneous GUI stuff +// ---------------------------------------------------------------------------- + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + +// Use wxCaret: a class implementing a "cursor" in a text control (called caret +// under Windows). +// +// Default is 1. +// +// Recommended setting: 1 (can be safely set to 0, not used by the library) +#define wxUSE_CARET 1 + +// Use wxDisplay class: it allows enumerating all displays on a system and +// their geometries as well as finding the display on which the given point or +// window lies. +// +// Default is 1. +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 1 + +// Miscellaneous geometry code: needed for Canvas library +#define wxUSE_GEOMETRY 1 + +// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and +// wxListCtrl. +// +// Default is 1. +// +// Recommended setting: 1 (set it to 0 if you don't use any of the controls +// enumerated above, then this class is mostly useless too) +#define wxUSE_IMAGLIST 1 + +// Use wxMenu, wxMenuBar, wxMenuItem. +// +// Default is 1. +// +// Recommended setting: 1 (can't be disabled under MSW) +#define wxUSE_MENUS 1 + +// Use wxSashWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SASH 1 + +// Use wxSplitterWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SPLITTER 1 + +// Use wxToolTip and wxWindow::Set/GetToolTip() methods. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLTIPS 1 + +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 1 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 1 + +// Use single/multiple choice dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_CHOICEDLG 1 + +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +// TODO: setting to choose the generic or native one + +// Use file open/save dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in many places in the library itself) +#define wxUSE_FILEDLG 1 + +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + +// Use font picker dialog +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_FONTDLG 1 + +// Use wxMessageDialog and wxMessageBox. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_MSGDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// number entry dialog +#define wxUSE_NUMBERDLG 1 + +// splash screen class +#define wxUSE_SPLASH 1 + +// wizards +#define wxUSE_WIZARDDLG 1 + +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + +// ---------------------------------------------------------------------------- +// Metafiles support +// ---------------------------------------------------------------------------- + +// Windows supports the graphics format known as metafile which is, though not +// portable, is widely used under Windows and so is supported by wxWin (under +// Windows only, of course). Win16 (Win3.1) used the so-called "Window +// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in +// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by +// default, WMFs will be used under Win16 and EMFs under Win32. This may be +// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting +// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile +// in any metafile related classes at all. +// +// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. +// +// Recommended setting: default or 0 for everything for portable programs. +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 +#define wxUSE_WIN_METAFILES_ALWAYS 0 + +// ---------------------------------------------------------------------------- +// Big GUI components +// ---------------------------------------------------------------------------- + +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 + +// Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 1 + +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 1 + +// wxHTML sublibrary allows to display HTML in wxWindow programs and much, +// much more. +// +// Default is 1. +// +// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a +// smaller library. +#define wxUSE_HTML 1 + +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise +#define wxUSE_GLCANVAS 1 + +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + +// ---------------------------------------------------------------------------- +// Data transfer +// ---------------------------------------------------------------------------- + +// Use wxClipboard class for clipboard copy/paste. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CLIPBOARD 1 + +// Use wxDataObject and related classes. Needed for clipboard and OLE drag and +// drop +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DATAOBJ 1 + +// Use wxDropTarget and wxDropSource classes for drag and drop (this is +// different from "built in" drag and drop in wxTreeCtrl which is always +// available). Requires wxUSE_DATAOBJ. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DRAG_AND_DROP 1 + +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + +// ---------------------------------------------------------------------------- +// miscellaneous settings +// ---------------------------------------------------------------------------- + +// wxSingleInstanceChecker class allows to verify at startup if another program +// instance is running. +// +// Default is 1 +// +// Recommended setting: 1 (the class is tiny, disabling it won't save much +// space) +#define wxUSE_SNGLINST_CHECKER 1 + +#define wxUSE_DRAGIMAGE 1 + +#define wxUSE_IPC 1 + // 0 for no interprocess comms +#define wxUSE_HELP 1 + // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 + + +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 1 + +#define wxUSE_RESOURCES 0 + // 0 for no wxGetResource/wxWriteResource +#define wxUSE_CONSTRAINTS 1 + // 0 for no window layout constraint system + +#define wxUSE_SPLINES 1 + // 0 for no splines + +#define wxUSE_MOUSEWHEEL 1 + // Include mouse wheel support + +// ---------------------------------------------------------------------------- +// postscript support settings +// ---------------------------------------------------------------------------- + +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 1 + +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 0 + +// ---------------------------------------------------------------------------- +// database classes +// ---------------------------------------------------------------------------- + +// Define 1 to use ODBC classes +#define wxUSE_ODBC 0 + +// For backward compatibility reasons, this parameter now only controls the +// default scrolling method used by cursors. This default behavior can be +// overriden by setting the second param of wxDB::wxDbGetConnection() or +// wxDb() constructor to indicate whether the connection (and any wxDbTable()s +// that use the connection) should support forward only scrolling of cursors, +// or both forward and backward support for backward scrolling cursors is +// dependent on the data source as well as the ODBC driver being used. +#define wxODBC_FWD_ONLY_CURSORS 1 + +// Default is 0. Set to 1 to use the deprecated classes, enum types, function, +// member variables. With a setting of 1, full backward compatibility with the +// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, +// as future development will be done only on the non-deprecated +// functions/classes/member variables/etc. +#define wxODBC_BACKWARD_COMPATABILITY 0 + +// ---------------------------------------------------------------------------- +// other compiler (mis)features +// ---------------------------------------------------------------------------- + +// Set this to 0 if your compiler can't cope with omission of prototype +// parameters. +// +// Default is 1. +// +// Recommended setting: 1 (should never need to set this to 0) +#define REMOVE_UNUSED_ARG 1 + +// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix +// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1 +// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be +// used anyhow. +// +// Default is 1. +// +// Recommended setting: whatever your compiler likes more +#define wxUSE_IOSTREAMH 1 + +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- + +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. + +// Set to 1 for wxImage support (recommended). +#define wxUSE_IMAGE 1 + +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 1 + +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 1 + +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 1 + +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + +// Set to 1 for GIF format support +#define wxUSE_GIF 1 + +// Set to 1 for PNM format support +#define wxUSE_PNM 1 + +// Set to 1 for PCX format support +#define wxUSE_PCX 1 + +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + +// Set to 1 for XPM format support +#define wxUSE_XPM 1 + +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + +/* --- end common options --- */ + +// ---------------------------------------------------------------------------- +// Windows-only settings +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode +// and want to run your programs under Windows 9x and not only NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) +#ifndef wxUSE_UNICODE_MSLU + #define wxUSE_UNICODE_MSLU 0 +#endif + +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This +// will override some other settings (see below) +// +// Default is 0. +// +// Recommended setting: 0 unless you really have to use MFC +#define wxUSE_MFC 0 + +// Set this to 1 for generic OLE support: this is required for drag-and-drop, +// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and +// can't compile/doesn't have the OLE headers. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_OLE 1 + +// Set this to 1 to enable wxAutomationObject class. +// +// Default is 1. +// +// Recommended setting: 1 if you need to control other applications via OLE +// Automation, can be safely set to 0 otherwise +#define wxUSE_OLE_AUTOMATION 1 + +// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE +// controls in wx. +// +// Default is 1. +// +// Recommended setting: 1, required by wxMediaCtrl +#define wxUSE_ACTIVEX 1 + +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 1 + +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 1 + +// Set this to 1 to enable wxDIB class used internally for manipulating +// wxBitmao data. +// +// Default is 1, set it to 0 only if you don't use wxImage neither +// +// Recommended setting: 1 (without it conversion to/from wxImage won't work) +#define wxUSE_WXDIB 1 + +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 + +// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH +// which allows to put more than ~32Kb of text in it even under Win9x (NT +// doesn't have such limitation). +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1, only set it to 0 if your compiler doesn't have +// or can't compile <richedit.h> +#define wxUSE_RICHEDIT 1 + +// Set this to 1 to use extra features of richedit v2 and later controls +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1 +#define wxUSE_RICHEDIT2 1 + +// Set this to 1 to enable support for the owner-drawn menu and listboxes. This +// is required by wxUSE_CHECKLISTBOX. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a small library size reduction +#define wxUSE_OWNER_DRAWN 1 + +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 1 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 1 + +// Set to 1 to use InkEdit control (Tablet PC), if available +#define wxUSE_INKEDIT 0 + +// ---------------------------------------------------------------------------- +// Generic versions of native controls +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the +// native wxDatePickerCtrl +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_DATEPICKCTRL_GENERIC 1 + +// ---------------------------------------------------------------------------- +// Crash debugging helpers +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 1 + +// ---------------------------------------------------------------------------- +// obsolete settings +// ---------------------------------------------------------------------------- + +// NB: all settings in this section are obsolete and should not be used/changed +// at all, they will disappear + +// Define 1 to use bitmap messages. +#define wxUSE_BITMAP_MESSAGE 1 + +#endif // _WX_SETUP_H_ + diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//include/wx/msw/winundef.h wxPython-src-2.8.9.1//include/wx/msw/winundef.h --- orig/wxPython-src-2.8.9.1//include/wx/msw/winundef.h 2007-07-04 21:24:59.000000000 +0200 +++ wxPython-src-2.8.9.1//include/wx/msw/winundef.h 2009-01-31 00:48:49.000000000 +0100 @@ -30,24 +30,32 @@ #if defined(CreateDialog) #undef CreateDialog +#ifdef _UNICODE inline HWND CreateDialog(HINSTANCE hInstance, - LPCTSTR pTemplate, + LPCWSTR pTemplate, HWND hwndParent, DLGPROC pDlgProc) { - #ifdef _UNICODE return CreateDialogW(hInstance, pTemplate, hwndParent, pDlgProc); - #else + } +#else + inline HWND CreateDialog(HINSTANCE hInstance, + LPCSTR pTemplate, + HWND hwndParent, + DLGPROC pDlgProc) + { return CreateDialogA(hInstance, pTemplate, hwndParent, pDlgProc); - #endif } #endif +#endif + // CreateFont #ifdef CreateFont #undef CreateFont +#ifdef _UNICODE inline HFONT CreateFont(int height, int width, int escapement, @@ -61,20 +69,35 @@ DWORD clipprecision, DWORD quality, DWORD family, - LPCTSTR facename) + LPCWSTR facename) { - #ifdef _UNICODE return CreateFontW(height, width, escapement, orientation, weight, italic, underline, strikeout, charset, outprecision, clipprecision, quality, family, facename); - #else + } +#else + inline HFONT CreateFont(int height, + int width, + int escapement, + int orientation, + int weight, + DWORD italic, + DWORD underline, + DWORD strikeout, + DWORD charset, + DWORD outprecision, + DWORD clipprecision, + DWORD quality, + DWORD family, + LPCSTR facename) + { return CreateFontA(height, width, escapement, orientation, weight, italic, underline, strikeout, charset, outprecision, clipprecision, quality, family, facename); - #endif } +#endif #endif // CreateFont // CreateWindow @@ -82,8 +105,9 @@ #if defined(CreateWindow) #undef CreateWindow - inline HWND CreateWindow(LPCTSTR lpClassName, - LPCTSTR lpWndClass, +#ifdef _UNICODE + inline HWND CreateWindow(LPCWSTR lpClassName, + LPCWSTR lpWndClass, DWORD dwStyle, int x, int y, int w, int h, HWND hWndParent, @@ -91,30 +115,42 @@ HINSTANCE hInstance, LPVOID lpParam) { - #ifdef _UNICODE return CreateWindowW(lpClassName, lpWndClass, dwStyle, x, y, w, h, hWndParent, hMenu, hInstance, lpParam); - #else + } +#else + inline HWND CreateWindow(LPCSTR lpClassName, + LPCSTR lpWndClass, + DWORD dwStyle, + int x, int y, int w, int h, + HWND hWndParent, + HMENU hMenu, + HINSTANCE hInstance, + LPVOID lpParam) + { return CreateWindowA(lpClassName, lpWndClass, dwStyle, x, y, w, h, hWndParent, hMenu, hInstance, lpParam); - #endif } #endif +#endif // LoadMenu #ifdef LoadMenu #undef LoadMenu - inline HMENU LoadMenu(HINSTANCE instance, LPCTSTR name) +#ifdef _UNICODE + inline HMENU LoadMenu(HINSTANCE instance, LPCWSTR name) { - #ifdef _UNICODE return LoadMenuW(instance, name); - #else + } +#else + inline HMENU LoadMenu(HINSTANCE instance, LPCSTR name) + { return LoadMenuA(instance, name); - #endif } #endif +#endif // FindText @@ -312,27 +348,33 @@ // LoadIcon #ifdef LoadIcon #undef LoadIcon - inline HICON LoadIcon(HINSTANCE hInstance, LPCTSTR lpIconName) +#ifdef _UNICODE + inline HICON LoadIcon(HINSTANCE hInstance, LPCWSTR lpIconName) { - #ifdef _UNICODE return LoadIconW(hInstance, lpIconName); - #else // ANSI + } +#else // ANSI + inline HICON LoadIcon(HINSTANCE hInstance, LPCSTR lpIconName) + { return LoadIconA(hInstance, lpIconName); - #endif // Unicode/ANSI } +#endif // Unicode/ANSI #endif // LoadIcon // LoadBitmap #ifdef LoadBitmap #undef LoadBitmap - inline HBITMAP LoadBitmap(HINSTANCE hInstance, LPCTSTR lpBitmapName) +#ifdef _UNICODE + inline HBITMAP LoadBitmap(HINSTANCE hInstance, LPCWSTR lpBitmapName) { - #ifdef _UNICODE return LoadBitmapW(hInstance, lpBitmapName); - #else // ANSI + } +#else + inline HBITMAP LoadBitmap(HINSTANCE hInstance, LPCSTR lpBitmapName) + { return LoadBitmapA(hInstance, lpBitmapName); - #endif // Unicode/ANSI } +#endif // Unicode/ANSI #endif // LoadBitmap // LoadLibrary @@ -477,6 +519,35 @@ } #endif +#ifdef GetModuleFileName + #undef GetModuleFileName +#ifdef _UNICODE + inline DWORD GetModuleFileName(HMODULE hModule, LPWCH lpFilename, DWORD nSize) + { + return GetModuleFileNameW(hModule, lpFilename, nSize); + } +#else + inline DWORD GetModuleFileName(HMODULE hModule, LPCH lpFilename, DWORD nSize) + { + return GetModuleFileNameA(hModule, lpFilename, nSize); + } +#endif +#endif + +#ifdef UnregisterClass + #undef UnregisterClass +#ifdef _UNICODE + inline BOOL UnregisterClass(LPCWSTR lpClassName, HINSTANCE hInstance) + { + return UnregisterClassW(lpClassName, hInstance); + } +#else + inline DWORD GetModuleFileName(LPCSTR lpClassName, HINSTANCE hInstance) + { + return UnregisterClassA(lpClassName, hInstance); + } +#endif +#endif // GetWindowProc //ifdef GetWindowProc diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//lib/vc_dll/msw/wx/setup.h wxPython-src-2.8.9.1//lib/vc_dll/msw/wx/setup.h --- orig/wxPython-src-2.8.9.1//lib/vc_dll/msw/wx/setup.h 1970-01-01 01:00:00.000000000 +0100 +++ wxPython-src-2.8.9.1//lib/vc_dll/msw/wx/setup.h 2009-01-30 23:58:57.000000000 +0100 @@ -0,0 +1,1349 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/msw/setup.h +// Purpose: Configuration for the library +// Author: Julian Smart +// Modified by: +// Created: 01/02/97 +// RCS-ID: $Id: setup0.h 51451 2008-01-29 23:11:55Z VZ $ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SETUP_H_ +#define _WX_SETUP_H_ + +/* --- start common options --- */ +// ---------------------------------------------------------------------------- +// global settings +// ---------------------------------------------------------------------------- + +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// compatibility settings +// ---------------------------------------------------------------------------- + +// This setting determines the compatibility with 2.4 API: set it to 1 to +// enable it but please consider updating your code instead. +// +// Default is 0 +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_4 0 + +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_6 1 + +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxDIALOG_UNIT_COMPATIBILITY 0 + +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWidgets memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug mode +// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use the normal memory operators. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for mingw / cygwin / CodeWarrior +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 0 + +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be +// defined as wchar_t, wxString will use Unicode internally. If you set this +// to 1, you must use wxT() macro for all literal strings in the program. +// +// Unicode is currently only fully supported under Windows NT/2000/XP +// (Windows 9x doesn't support it and the programs compiled in Unicode mode +// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). +// +// Default is 0 +// +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 0 +#endif + +// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without +// compiling the program in Unicode mode. More precisely, it will be possible +// to construct wxString from a wide (Unicode) string and convert any wxString +// to Unicode. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WCHAR_T 1 + +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- + +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 1 + +// Recommended setting: 1 +#define wxUSE_LOGWINDOW 1 + +// Recommended setting: 1 +#define wxUSE_LOGGUI 1 + +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 1 + +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 1 + +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things +#define wxUSE_STREAMS 1 + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM 0 + +// Enable conversion to standard C++ string if 1. +// +// Default is 1 for most compilers. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library header, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_STRING 0 +#else + #define wxUSE_STD_STRING 1 +#endif + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 + +// ---------------------------------------------------------------------------- +// non GUI features selection +// ---------------------------------------------------------------------------- + +// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit +// integer which is implemented in terms of native 64 bit integers if any or +// uses emulation otherwise. +// +// This class is required by wxDateTime and so you should enable it if you want +// to use wxDateTime. For most modern platforms, it will use the native 64 bit +// integers in which case (almost) all of its functions are inline and it +// almost does not take any space, so there should be no reason to switch it +// off. +// +// Recommended setting: 1 +#define wxUSE_LONGLONG 1 + +// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level +// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. +// +// Default is 1 +// +// Recommended setting: 1 (wxFile is highly recommended as it is required by +// i18n code, wxFileConfig and others) +#define wxUSE_FILE 1 +#define wxUSE_FFILE 1 + +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + +// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which +// allow to manipulate dates, times and time intervals. wxDateTime replaces the +// old wxTime and wxDate classes which are still provided for backwards +// compatibility (and implemented in terms of wxDateTime). +// +// Note that this class is relatively new and is still officially in alpha +// stage because some features are not yet (fully) implemented. It is already +// quite useful though and should only be disabled if you are aiming at +// absolutely minimal version of the library. +// +// Requires: wxUSE_LONGLONG +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_DATETIME 1 + +// Set wxUSE_TIMER to 1 to compile wxTimer class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_TIMER 1 + +// Use wxStopWatch clas. +// +// Default is 1 +// +// Recommended setting: 1 (needed by wxSocket) +#define wxUSE_STOPWATCH 1 + +// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes +// which allow the application to store its settings in the persistent +// storage. Setting this to 1 will also enable on-demand creation of the +// global config object in wxApp. +// +// See also wxUSE_CONFIG_NATIVE below. +// +// Recommended setting: 1 +#define wxUSE_CONFIG 1 + +// If wxUSE_CONFIG is 1, you may choose to use either the native config +// classes under Windows (using .INI files under Win16 and the registry under +// Win32) or the portable text file format used by the config classes under +// Unix. +// +// Default is 1 to use native classes. Note that you may still use +// wxFileConfig even if you set this to 1 - just the config object created by +// default for the applications needs will be a wxRegConfig or wxIniConfig and +// not wxFileConfig. +// +// Recommended setting: 1 +#define wxUSE_CONFIG_NATIVE 1 + +// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows +// to connect/disconnect from the network and be notified whenever the dial-up +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DIALUP_MANAGER 0 + +// Compile in classes for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 + +// Set to 1 to use socket classes +#define wxUSE_SOCKETS 1 + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ZIP 1 + +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 1 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + +// Set to 1 to compile wxZipInput/OutputStream classes. +#define wxUSE_ZIPSTREAM 1 + +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG +#define wxUSE_ZLIB 1 + +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWidgets one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) +#define wxUSE_APPLE_IEEE 1 + +// Joystick support class +#define wxUSE_JOYSTICK 1 + +// wxFontMapper class +#define wxUSE_FONTMAP 1 + +// wxMimeTypesManager class +#define wxUSE_MIMETYPE 1 + +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use GStreamer for Unix (req a lot of dependancies) +// +// Default is 0 +// +// Recommended setting: 1 (wxMediaCtrl won't work by default without it) +#define wxUSE_GSTREAMER 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is the same as wxUSE_XRC, i.e. 1 by default. +// +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 1 +#endif + +// ---------------------------------------------------------------------------- +// Individual GUI controls +// ---------------------------------------------------------------------------- + +// You must set wxUSE_CONTROLS to 1 if you are using any controls at all +// (without it, wxControl class is not compiled) +// +// Default is 1 +// +// Recommended setting: 1 (don't change except for very special programs) +#define wxUSE_CONTROLS 1 + +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 + +// Each of the settings below corresponds to one wxWidgets control. They are +// all switched on by default but may be disabled if you are sure that your +// program (including any standard dialogs it can show!) doesn't need them and +// if you desperately want to save some space. If you use any of these you must +// set wxUSE_CONTROLS as well. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl + +// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR +// below either wxStatusBar95 or a generic wxStatusBar will be used. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STATUSBAR 1 + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1 for the platforms where native status bar is supported. +// +// Recommended setting: 1 (there is no advantage in using the generic one) +#define wxUSE_NATIVE_STATUSBAR 1 + +// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar +// classes at all. Otherwise, use the native toolbar class unless +// wxUSE_TOOLBAR_NATIVE is 0. +// +// Default is 1 for all settings. +// +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. +#define wxUSE_TOOLBAR 1 +#define wxUSE_TOOLBAR_NATIVE 1 + +// wxNotebook is a control with several "tabs" located on one of its sides. It +// may be used to logically organise the data presented to the user instead of +// putting everything in one huge dialog. It replaces wxTabControl and related +// classes of wxWin 1.6x. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTEBOOK 1 + +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTabDialog is a generic version of wxNotebook but it is incompatible with +// the new class. It shouldn't be used in new code. +// +// Default is 0. +// +// Recommended setting: 0 (use wxNotebook) +#define wxUSE_TAB_DIALOG 0 + +// wxGrid class +// +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. +// +// Recommended setting: 1 +// +#define wxUSE_GRID 1 + +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 1 + +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// ---------------------------------------------------------------------------- +// Miscellaneous GUI stuff +// ---------------------------------------------------------------------------- + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + +// Use wxCaret: a class implementing a "cursor" in a text control (called caret +// under Windows). +// +// Default is 1. +// +// Recommended setting: 1 (can be safely set to 0, not used by the library) +#define wxUSE_CARET 1 + +// Use wxDisplay class: it allows enumerating all displays on a system and +// their geometries as well as finding the display on which the given point or +// window lies. +// +// Default is 1. +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 1 + +// Miscellaneous geometry code: needed for Canvas library +#define wxUSE_GEOMETRY 1 + +// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and +// wxListCtrl. +// +// Default is 1. +// +// Recommended setting: 1 (set it to 0 if you don't use any of the controls +// enumerated above, then this class is mostly useless too) +#define wxUSE_IMAGLIST 1 + +// Use wxMenu, wxMenuBar, wxMenuItem. +// +// Default is 1. +// +// Recommended setting: 1 (can't be disabled under MSW) +#define wxUSE_MENUS 1 + +// Use wxSashWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SASH 1 + +// Use wxSplitterWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SPLITTER 1 + +// Use wxToolTip and wxWindow::Set/GetToolTip() methods. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLTIPS 1 + +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 1 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 1 + +// Use single/multiple choice dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_CHOICEDLG 1 + +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +// TODO: setting to choose the generic or native one + +// Use file open/save dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in many places in the library itself) +#define wxUSE_FILEDLG 1 + +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + +// Use font picker dialog +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_FONTDLG 1 + +// Use wxMessageDialog and wxMessageBox. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_MSGDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// number entry dialog +#define wxUSE_NUMBERDLG 1 + +// splash screen class +#define wxUSE_SPLASH 1 + +// wizards +#define wxUSE_WIZARDDLG 1 + +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + +// ---------------------------------------------------------------------------- +// Metafiles support +// ---------------------------------------------------------------------------- + +// Windows supports the graphics format known as metafile which is, though not +// portable, is widely used under Windows and so is supported by wxWin (under +// Windows only, of course). Win16 (Win3.1) used the so-called "Window +// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in +// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by +// default, WMFs will be used under Win16 and EMFs under Win32. This may be +// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting +// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile +// in any metafile related classes at all. +// +// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. +// +// Recommended setting: default or 0 for everything for portable programs. +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 +#define wxUSE_WIN_METAFILES_ALWAYS 0 + +// ---------------------------------------------------------------------------- +// Big GUI components +// ---------------------------------------------------------------------------- + +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 + +// Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 1 + +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 1 + +// wxHTML sublibrary allows to display HTML in wxWindow programs and much, +// much more. +// +// Default is 1. +// +// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a +// smaller library. +#define wxUSE_HTML 1 + +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise +#define wxUSE_GLCANVAS 1 + +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + +// ---------------------------------------------------------------------------- +// Data transfer +// ---------------------------------------------------------------------------- + +// Use wxClipboard class for clipboard copy/paste. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CLIPBOARD 1 + +// Use wxDataObject and related classes. Needed for clipboard and OLE drag and +// drop +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DATAOBJ 1 + +// Use wxDropTarget and wxDropSource classes for drag and drop (this is +// different from "built in" drag and drop in wxTreeCtrl which is always +// available). Requires wxUSE_DATAOBJ. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DRAG_AND_DROP 1 + +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + +// ---------------------------------------------------------------------------- +// miscellaneous settings +// ---------------------------------------------------------------------------- + +// wxSingleInstanceChecker class allows to verify at startup if another program +// instance is running. +// +// Default is 1 +// +// Recommended setting: 1 (the class is tiny, disabling it won't save much +// space) +#define wxUSE_SNGLINST_CHECKER 1 + +#define wxUSE_DRAGIMAGE 1 + +#define wxUSE_IPC 1 + // 0 for no interprocess comms +#define wxUSE_HELP 1 + // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 + + +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 1 + +#define wxUSE_RESOURCES 0 + // 0 for no wxGetResource/wxWriteResource +#define wxUSE_CONSTRAINTS 1 + // 0 for no window layout constraint system + +#define wxUSE_SPLINES 1 + // 0 for no splines + +#define wxUSE_MOUSEWHEEL 1 + // Include mouse wheel support + +// ---------------------------------------------------------------------------- +// postscript support settings +// ---------------------------------------------------------------------------- + +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 1 + +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 1 + +// ---------------------------------------------------------------------------- +// database classes +// ---------------------------------------------------------------------------- + +// Define 1 to use ODBC classes +#define wxUSE_ODBC 0 + +// For backward compatibility reasons, this parameter now only controls the +// default scrolling method used by cursors. This default behavior can be +// overriden by setting the second param of wxDB::wxDbGetConnection() or +// wxDb() constructor to indicate whether the connection (and any wxDbTable()s +// that use the connection) should support forward only scrolling of cursors, +// or both forward and backward support for backward scrolling cursors is +// dependent on the data source as well as the ODBC driver being used. +#define wxODBC_FWD_ONLY_CURSORS 1 + +// Default is 0. Set to 1 to use the deprecated classes, enum types, function, +// member variables. With a setting of 1, full backward compatibility with the +// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, +// as future development will be done only on the non-deprecated +// functions/classes/member variables/etc. +#define wxODBC_BACKWARD_COMPATABILITY 0 + +// ---------------------------------------------------------------------------- +// other compiler (mis)features +// ---------------------------------------------------------------------------- + +// Set this to 0 if your compiler can't cope with omission of prototype +// parameters. +// +// Default is 1. +// +// Recommended setting: 1 (should never need to set this to 0) +#define REMOVE_UNUSED_ARG 1 + +// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix +// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1 +// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be +// used anyhow. +// +// Default is 1. +// +// Recommended setting: whatever your compiler likes more +#define wxUSE_IOSTREAMH 1 + +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- + +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. + +// Set to 1 for wxImage support (recommended). +#define wxUSE_IMAGE 1 + +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 1 + +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 1 + +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 1 + +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + +// Set to 1 for GIF format support +#define wxUSE_GIF 1 + +// Set to 1 for PNM format support +#define wxUSE_PNM 1 + +// Set to 1 for PCX format support +#define wxUSE_PCX 1 + +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + +// Set to 1 for XPM format support +#define wxUSE_XPM 1 + +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + +/* --- end common options --- */ + +// ---------------------------------------------------------------------------- +// Windows-only settings +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode +// and want to run your programs under Windows 9x and not only NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) +#ifndef wxUSE_UNICODE_MSLU + #define wxUSE_UNICODE_MSLU 1 +#endif + +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This +// will override some other settings (see below) +// +// Default is 0. +// +// Recommended setting: 0 unless you really have to use MFC +#define wxUSE_MFC 0 + +// Set this to 1 for generic OLE support: this is required for drag-and-drop, +// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and +// can't compile/doesn't have the OLE headers. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_OLE 1 + +// Set this to 1 to enable wxAutomationObject class. +// +// Default is 1. +// +// Recommended setting: 1 if you need to control other applications via OLE +// Automation, can be safely set to 0 otherwise +#define wxUSE_OLE_AUTOMATION 1 + +// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE +// controls in wx. +// +// Default is 1. +// +// Recommended setting: 1, required by wxMediaCtrl +#define wxUSE_ACTIVEX 1 + +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 1 + +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 1 + +// Set this to 1 to enable wxDIB class used internally for manipulating +// wxBitmao data. +// +// Default is 1, set it to 0 only if you don't use wxImage neither +// +// Recommended setting: 1 (without it conversion to/from wxImage won't work) +#define wxUSE_WXDIB 1 + +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 + +// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH +// which allows to put more than ~32Kb of text in it even under Win9x (NT +// doesn't have such limitation). +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1, only set it to 0 if your compiler doesn't have +// or can't compile <richedit.h> +#define wxUSE_RICHEDIT 1 + +// Set this to 1 to use extra features of richedit v2 and later controls +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1 +#define wxUSE_RICHEDIT2 1 + +// Set this to 1 to enable support for the owner-drawn menu and listboxes. This +// is required by wxUSE_CHECKLISTBOX. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a small library size reduction +#define wxUSE_OWNER_DRAWN 1 + +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 1 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 1 + +// Set to 1 to use InkEdit control (Tablet PC), if available +#define wxUSE_INKEDIT 0 + +// ---------------------------------------------------------------------------- +// Generic versions of native controls +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the +// native wxDatePickerCtrl +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_DATEPICKCTRL_GENERIC 1 + +// ---------------------------------------------------------------------------- +// Crash debugging helpers +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 1 + +// ---------------------------------------------------------------------------- +// obsolete settings +// ---------------------------------------------------------------------------- + +// NB: all settings in this section are obsolete and should not be used/changed +// at all, they will disappear + +// Define 1 to use bitmap messages. +#define wxUSE_BITMAP_MESSAGE 1 + +#endif // _WX_SETUP_H_ + diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//lib/vc_dll/mswu/build.cfg wxPython-src-2.8.9.1//lib/vc_dll/mswu/build.cfg --- orig/wxPython-src-2.8.9.1//lib/vc_dll/mswu/build.cfg 1970-01-01 01:00:00.000000000 +0100 +++ wxPython-src-2.8.9.1//lib/vc_dll/mswu/build.cfg 2009-06-25 23:46:18.000000000 +0200 @@ -0,0 +1,31 @@ +WXVER_MAJOR=2 +WXVER_MINOR=8 +WXVER_RELEASE=8 +BUILD=release +MONOLITHIC=0 +SHARED=1 +UNICODE=1 +WXUNIV=0 +CFG= +VENDOR= +OFFICIAL_BUILD=1 +DEBUG_FLAG=default +DEBUG_INFO=default +RUNTIME_LIBS=dynamic +MSLU=1 +USE_EXCEPTIONS=1 +USE_THREADS=1 +USE_GUI=1 +USE_HTML=1 +USE_MEDIA=1 +USE_ODBC=0 +USE_OPENGL=1 +USE_QA=1 +USE_GDIPLUS=1 +COMPILER=vc +CC=cl +CXX=cl +CFLAGS= +CPPFLAGS= +CXXFLAGS= +LDFLAGS= diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//lib/vc_dll/mswu/wx/setup.h wxPython-src-2.8.9.1//lib/vc_dll/mswu/wx/setup.h --- orig/wxPython-src-2.8.9.1//lib/vc_dll/mswu/wx/setup.h 1970-01-01 01:00:00.000000000 +0100 +++ wxPython-src-2.8.9.1//lib/vc_dll/mswu/wx/setup.h 2009-01-30 18:59:12.000000000 +0100 @@ -0,0 +1,1349 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/msw/setup.h +// Purpose: Configuration for the library +// Author: Julian Smart +// Modified by: +// Created: 01/02/97 +// RCS-ID: $Id: setup0.h 51451 2008-01-29 23:11:55Z VZ $ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SETUP_H_ +#define _WX_SETUP_H_ + +/* --- start common options --- */ +// ---------------------------------------------------------------------------- +// global settings +// ---------------------------------------------------------------------------- + +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// compatibility settings +// ---------------------------------------------------------------------------- + +// This setting determines the compatibility with 2.4 API: set it to 1 to +// enable it but please consider updating your code instead. +// +// Default is 0 +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_4 0 + +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_6 1 + +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxDIALOG_UNIT_COMPATIBILITY 0 + +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWidgets memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug mode +// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use the normal memory operators. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for mingw / cygwin / CodeWarrior +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 0 + +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be +// defined as wchar_t, wxString will use Unicode internally. If you set this +// to 1, you must use wxT() macro for all literal strings in the program. +// +// Unicode is currently only fully supported under Windows NT/2000/XP +// (Windows 9x doesn't support it and the programs compiled in Unicode mode +// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). +// +// Default is 0 +// +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 1 +#endif + +// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without +// compiling the program in Unicode mode. More precisely, it will be possible +// to construct wxString from a wide (Unicode) string and convert any wxString +// to Unicode. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WCHAR_T 1 + +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- + +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 1 + +// Recommended setting: 1 +#define wxUSE_LOGWINDOW 1 + +// Recommended setting: 1 +#define wxUSE_LOGGUI 1 + +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 1 + +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 1 + +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things +#define wxUSE_STREAMS 1 + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM 0 + +// Enable conversion to standard C++ string if 1. +// +// Default is 1 for most compilers. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library header, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_STRING 0 +#else + #define wxUSE_STD_STRING 1 +#endif + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 + +// ---------------------------------------------------------------------------- +// non GUI features selection +// ---------------------------------------------------------------------------- + +// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit +// integer which is implemented in terms of native 64 bit integers if any or +// uses emulation otherwise. +// +// This class is required by wxDateTime and so you should enable it if you want +// to use wxDateTime. For most modern platforms, it will use the native 64 bit +// integers in which case (almost) all of its functions are inline and it +// almost does not take any space, so there should be no reason to switch it +// off. +// +// Recommended setting: 1 +#define wxUSE_LONGLONG 1 + +// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level +// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. +// +// Default is 1 +// +// Recommended setting: 1 (wxFile is highly recommended as it is required by +// i18n code, wxFileConfig and others) +#define wxUSE_FILE 1 +#define wxUSE_FFILE 1 + +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + +// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which +// allow to manipulate dates, times and time intervals. wxDateTime replaces the +// old wxTime and wxDate classes which are still provided for backwards +// compatibility (and implemented in terms of wxDateTime). +// +// Note that this class is relatively new and is still officially in alpha +// stage because some features are not yet (fully) implemented. It is already +// quite useful though and should only be disabled if you are aiming at +// absolutely minimal version of the library. +// +// Requires: wxUSE_LONGLONG +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_DATETIME 1 + +// Set wxUSE_TIMER to 1 to compile wxTimer class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_TIMER 1 + +// Use wxStopWatch clas. +// +// Default is 1 +// +// Recommended setting: 1 (needed by wxSocket) +#define wxUSE_STOPWATCH 1 + +// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes +// which allow the application to store its settings in the persistent +// storage. Setting this to 1 will also enable on-demand creation of the +// global config object in wxApp. +// +// See also wxUSE_CONFIG_NATIVE below. +// +// Recommended setting: 1 +#define wxUSE_CONFIG 1 + +// If wxUSE_CONFIG is 1, you may choose to use either the native config +// classes under Windows (using .INI files under Win16 and the registry under +// Win32) or the portable text file format used by the config classes under +// Unix. +// +// Default is 1 to use native classes. Note that you may still use +// wxFileConfig even if you set this to 1 - just the config object created by +// default for the applications needs will be a wxRegConfig or wxIniConfig and +// not wxFileConfig. +// +// Recommended setting: 1 +#define wxUSE_CONFIG_NATIVE 1 + +// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows +// to connect/disconnect from the network and be notified whenever the dial-up +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DIALUP_MANAGER 0 + +// Compile in classes for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 + +// Set to 1 to use socket classes +#define wxUSE_SOCKETS 1 + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ZIP 1 + +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 1 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + +// Set to 1 to compile wxZipInput/OutputStream classes. +#define wxUSE_ZIPSTREAM 1 + +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG +#define wxUSE_ZLIB 1 + +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWidgets one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) +#define wxUSE_APPLE_IEEE 1 + +// Joystick support class +#define wxUSE_JOYSTICK 1 + +// wxFontMapper class +#define wxUSE_FONTMAP 1 + +// wxMimeTypesManager class +#define wxUSE_MIMETYPE 1 + +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use GStreamer for Unix (req a lot of dependancies) +// +// Default is 0 +// +// Recommended setting: 1 (wxMediaCtrl won't work by default without it) +#define wxUSE_GSTREAMER 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is the same as wxUSE_XRC, i.e. 1 by default. +// +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 1 +#endif + +// ---------------------------------------------------------------------------- +// Individual GUI controls +// ---------------------------------------------------------------------------- + +// You must set wxUSE_CONTROLS to 1 if you are using any controls at all +// (without it, wxControl class is not compiled) +// +// Default is 1 +// +// Recommended setting: 1 (don't change except for very special programs) +#define wxUSE_CONTROLS 1 + +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 + +// Each of the settings below corresponds to one wxWidgets control. They are +// all switched on by default but may be disabled if you are sure that your +// program (including any standard dialogs it can show!) doesn't need them and +// if you desperately want to save some space. If you use any of these you must +// set wxUSE_CONTROLS as well. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl + +// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR +// below either wxStatusBar95 or a generic wxStatusBar will be used. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STATUSBAR 1 + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1 for the platforms where native status bar is supported. +// +// Recommended setting: 1 (there is no advantage in using the generic one) +#define wxUSE_NATIVE_STATUSBAR 1 + +// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar +// classes at all. Otherwise, use the native toolbar class unless +// wxUSE_TOOLBAR_NATIVE is 0. +// +// Default is 1 for all settings. +// +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. +#define wxUSE_TOOLBAR 1 +#define wxUSE_TOOLBAR_NATIVE 1 + +// wxNotebook is a control with several "tabs" located on one of its sides. It +// may be used to logically organise the data presented to the user instead of +// putting everything in one huge dialog. It replaces wxTabControl and related +// classes of wxWin 1.6x. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTEBOOK 1 + +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTabDialog is a generic version of wxNotebook but it is incompatible with +// the new class. It shouldn't be used in new code. +// +// Default is 0. +// +// Recommended setting: 0 (use wxNotebook) +#define wxUSE_TAB_DIALOG 0 + +// wxGrid class +// +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. +// +// Recommended setting: 1 +// +#define wxUSE_GRID 1 + +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 1 + +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// ---------------------------------------------------------------------------- +// Miscellaneous GUI stuff +// ---------------------------------------------------------------------------- + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + +// Use wxCaret: a class implementing a "cursor" in a text control (called caret +// under Windows). +// +// Default is 1. +// +// Recommended setting: 1 (can be safely set to 0, not used by the library) +#define wxUSE_CARET 1 + +// Use wxDisplay class: it allows enumerating all displays on a system and +// their geometries as well as finding the display on which the given point or +// window lies. +// +// Default is 1. +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 1 + +// Miscellaneous geometry code: needed for Canvas library +#define wxUSE_GEOMETRY 1 + +// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and +// wxListCtrl. +// +// Default is 1. +// +// Recommended setting: 1 (set it to 0 if you don't use any of the controls +// enumerated above, then this class is mostly useless too) +#define wxUSE_IMAGLIST 1 + +// Use wxMenu, wxMenuBar, wxMenuItem. +// +// Default is 1. +// +// Recommended setting: 1 (can't be disabled under MSW) +#define wxUSE_MENUS 1 + +// Use wxSashWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SASH 1 + +// Use wxSplitterWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SPLITTER 1 + +// Use wxToolTip and wxWindow::Set/GetToolTip() methods. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLTIPS 1 + +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 1 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 1 + +// Use single/multiple choice dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_CHOICEDLG 1 + +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +// TODO: setting to choose the generic or native one + +// Use file open/save dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in many places in the library itself) +#define wxUSE_FILEDLG 1 + +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + +// Use font picker dialog +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_FONTDLG 1 + +// Use wxMessageDialog and wxMessageBox. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_MSGDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// number entry dialog +#define wxUSE_NUMBERDLG 1 + +// splash screen class +#define wxUSE_SPLASH 1 + +// wizards +#define wxUSE_WIZARDDLG 1 + +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + +// ---------------------------------------------------------------------------- +// Metafiles support +// ---------------------------------------------------------------------------- + +// Windows supports the graphics format known as metafile which is, though not +// portable, is widely used under Windows and so is supported by wxWin (under +// Windows only, of course). Win16 (Win3.1) used the so-called "Window +// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in +// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by +// default, WMFs will be used under Win16 and EMFs under Win32. This may be +// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting +// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile +// in any metafile related classes at all. +// +// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. +// +// Recommended setting: default or 0 for everything for portable programs. +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 +#define wxUSE_WIN_METAFILES_ALWAYS 0 + +// ---------------------------------------------------------------------------- +// Big GUI components +// ---------------------------------------------------------------------------- + +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 + +// Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 1 + +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 1 + +// wxHTML sublibrary allows to display HTML in wxWindow programs and much, +// much more. +// +// Default is 1. +// +// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a +// smaller library. +#define wxUSE_HTML 1 + +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise +#define wxUSE_GLCANVAS 1 + +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + +// ---------------------------------------------------------------------------- +// Data transfer +// ---------------------------------------------------------------------------- + +// Use wxClipboard class for clipboard copy/paste. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CLIPBOARD 1 + +// Use wxDataObject and related classes. Needed for clipboard and OLE drag and +// drop +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DATAOBJ 1 + +// Use wxDropTarget and wxDropSource classes for drag and drop (this is +// different from "built in" drag and drop in wxTreeCtrl which is always +// available). Requires wxUSE_DATAOBJ. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DRAG_AND_DROP 1 + +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + +// ---------------------------------------------------------------------------- +// miscellaneous settings +// ---------------------------------------------------------------------------- + +// wxSingleInstanceChecker class allows to verify at startup if another program +// instance is running. +// +// Default is 1 +// +// Recommended setting: 1 (the class is tiny, disabling it won't save much +// space) +#define wxUSE_SNGLINST_CHECKER 1 + +#define wxUSE_DRAGIMAGE 1 + +#define wxUSE_IPC 1 + // 0 for no interprocess comms +#define wxUSE_HELP 1 + // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 + + +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 1 + +#define wxUSE_RESOURCES 0 + // 0 for no wxGetResource/wxWriteResource +#define wxUSE_CONSTRAINTS 1 + // 0 for no window layout constraint system + +#define wxUSE_SPLINES 1 + // 0 for no splines + +#define wxUSE_MOUSEWHEEL 1 + // Include mouse wheel support + +// ---------------------------------------------------------------------------- +// postscript support settings +// ---------------------------------------------------------------------------- + +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 1 + +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 1 + +// ---------------------------------------------------------------------------- +// database classes +// ---------------------------------------------------------------------------- + +// Define 1 to use ODBC classes +#define wxUSE_ODBC 0 + +// For backward compatibility reasons, this parameter now only controls the +// default scrolling method used by cursors. This default behavior can be +// overriden by setting the second param of wxDB::wxDbGetConnection() or +// wxDb() constructor to indicate whether the connection (and any wxDbTable()s +// that use the connection) should support forward only scrolling of cursors, +// or both forward and backward support for backward scrolling cursors is +// dependent on the data source as well as the ODBC driver being used. +#define wxODBC_FWD_ONLY_CURSORS 1 + +// Default is 0. Set to 1 to use the deprecated classes, enum types, function, +// member variables. With a setting of 1, full backward compatibility with the +// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, +// as future development will be done only on the non-deprecated +// functions/classes/member variables/etc. +#define wxODBC_BACKWARD_COMPATABILITY 0 + +// ---------------------------------------------------------------------------- +// other compiler (mis)features +// ---------------------------------------------------------------------------- + +// Set this to 0 if your compiler can't cope with omission of prototype +// parameters. +// +// Default is 1. +// +// Recommended setting: 1 (should never need to set this to 0) +#define REMOVE_UNUSED_ARG 1 + +// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix +// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1 +// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be +// used anyhow. +// +// Default is 1. +// +// Recommended setting: whatever your compiler likes more +#define wxUSE_IOSTREAMH 1 + +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- + +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. + +// Set to 1 for wxImage support (recommended). +#define wxUSE_IMAGE 1 + +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 1 + +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 1 + +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 1 + +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + +// Set to 1 for GIF format support +#define wxUSE_GIF 1 + +// Set to 1 for PNM format support +#define wxUSE_PNM 1 + +// Set to 1 for PCX format support +#define wxUSE_PCX 1 + +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + +// Set to 1 for XPM format support +#define wxUSE_XPM 1 + +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + +/* --- end common options --- */ + +// ---------------------------------------------------------------------------- +// Windows-only settings +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode +// and want to run your programs under Windows 9x and not only NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) +#ifndef wxUSE_UNICODE_MSLU + #define wxUSE_UNICODE_MSLU 1 +#endif + +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This +// will override some other settings (see below) +// +// Default is 0. +// +// Recommended setting: 0 unless you really have to use MFC +#define wxUSE_MFC 0 + +// Set this to 1 for generic OLE support: this is required for drag-and-drop, +// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and +// can't compile/doesn't have the OLE headers. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_OLE 1 + +// Set this to 1 to enable wxAutomationObject class. +// +// Default is 1. +// +// Recommended setting: 1 if you need to control other applications via OLE +// Automation, can be safely set to 0 otherwise +#define wxUSE_OLE_AUTOMATION 1 + +// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE +// controls in wx. +// +// Default is 1. +// +// Recommended setting: 1, required by wxMediaCtrl +#define wxUSE_ACTIVEX 1 + +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 1 + +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 1 + +// Set this to 1 to enable wxDIB class used internally for manipulating +// wxBitmao data. +// +// Default is 1, set it to 0 only if you don't use wxImage neither +// +// Recommended setting: 1 (without it conversion to/from wxImage won't work) +#define wxUSE_WXDIB 1 + +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 + +// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH +// which allows to put more than ~32Kb of text in it even under Win9x (NT +// doesn't have such limitation). +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1, only set it to 0 if your compiler doesn't have +// or can't compile <richedit.h> +#define wxUSE_RICHEDIT 1 + +// Set this to 1 to use extra features of richedit v2 and later controls +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1 +#define wxUSE_RICHEDIT2 1 + +// Set this to 1 to enable support for the owner-drawn menu and listboxes. This +// is required by wxUSE_CHECKLISTBOX. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a small library size reduction +#define wxUSE_OWNER_DRAWN 1 + +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 1 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 1 + +// Set to 1 to use InkEdit control (Tablet PC), if available +#define wxUSE_INKEDIT 0 + +// ---------------------------------------------------------------------------- +// Generic versions of native controls +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the +// native wxDatePickerCtrl +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_DATEPICKCTRL_GENERIC 1 + +// ---------------------------------------------------------------------------- +// Crash debugging helpers +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 1 + +// ---------------------------------------------------------------------------- +// obsolete settings +// ---------------------------------------------------------------------------- + +// NB: all settings in this section are obsolete and should not be used/changed +// at all, they will disappear + +// Define 1 to use bitmap messages. +#define wxUSE_BITMAP_MESSAGE 1 + +#endif // _WX_SETUP_H_ + diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//lib/vc_dll/mswud/wx/setup.h wxPython-src-2.8.9.1//lib/vc_dll/mswud/wx/setup.h --- orig/wxPython-src-2.8.9.1//lib/vc_dll/mswud/wx/setup.h 1970-01-01 01:00:00.000000000 +0100 +++ wxPython-src-2.8.9.1//lib/vc_dll/mswud/wx/setup.h 2009-01-30 18:59:12.000000000 +0100 @@ -0,0 +1,1349 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/msw/setup.h +// Purpose: Configuration for the library +// Author: Julian Smart +// Modified by: +// Created: 01/02/97 +// RCS-ID: $Id: setup0.h 51451 2008-01-29 23:11:55Z VZ $ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SETUP_H_ +#define _WX_SETUP_H_ + +/* --- start common options --- */ +// ---------------------------------------------------------------------------- +// global settings +// ---------------------------------------------------------------------------- + +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// compatibility settings +// ---------------------------------------------------------------------------- + +// This setting determines the compatibility with 2.4 API: set it to 1 to +// enable it but please consider updating your code instead. +// +// Default is 0 +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_4 0 + +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_6 1 + +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxDIALOG_UNIT_COMPATIBILITY 0 + +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWidgets memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug mode +// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use the normal memory operators. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for mingw / cygwin / CodeWarrior +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 0 + +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be +// defined as wchar_t, wxString will use Unicode internally. If you set this +// to 1, you must use wxT() macro for all literal strings in the program. +// +// Unicode is currently only fully supported under Windows NT/2000/XP +// (Windows 9x doesn't support it and the programs compiled in Unicode mode +// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). +// +// Default is 0 +// +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 1 +#endif + +// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without +// compiling the program in Unicode mode. More precisely, it will be possible +// to construct wxString from a wide (Unicode) string and convert any wxString +// to Unicode. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WCHAR_T 1 + +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- + +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 1 + +// Recommended setting: 1 +#define wxUSE_LOGWINDOW 1 + +// Recommended setting: 1 +#define wxUSE_LOGGUI 1 + +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 1 + +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 1 + +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things +#define wxUSE_STREAMS 1 + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM 0 + +// Enable conversion to standard C++ string if 1. +// +// Default is 1 for most compilers. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library header, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_STRING 0 +#else + #define wxUSE_STD_STRING 1 +#endif + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 + +// ---------------------------------------------------------------------------- +// non GUI features selection +// ---------------------------------------------------------------------------- + +// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit +// integer which is implemented in terms of native 64 bit integers if any or +// uses emulation otherwise. +// +// This class is required by wxDateTime and so you should enable it if you want +// to use wxDateTime. For most modern platforms, it will use the native 64 bit +// integers in which case (almost) all of its functions are inline and it +// almost does not take any space, so there should be no reason to switch it +// off. +// +// Recommended setting: 1 +#define wxUSE_LONGLONG 1 + +// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level +// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. +// +// Default is 1 +// +// Recommended setting: 1 (wxFile is highly recommended as it is required by +// i18n code, wxFileConfig and others) +#define wxUSE_FILE 1 +#define wxUSE_FFILE 1 + +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + +// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which +// allow to manipulate dates, times and time intervals. wxDateTime replaces the +// old wxTime and wxDate classes which are still provided for backwards +// compatibility (and implemented in terms of wxDateTime). +// +// Note that this class is relatively new and is still officially in alpha +// stage because some features are not yet (fully) implemented. It is already +// quite useful though and should only be disabled if you are aiming at +// absolutely minimal version of the library. +// +// Requires: wxUSE_LONGLONG +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_DATETIME 1 + +// Set wxUSE_TIMER to 1 to compile wxTimer class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_TIMER 1 + +// Use wxStopWatch clas. +// +// Default is 1 +// +// Recommended setting: 1 (needed by wxSocket) +#define wxUSE_STOPWATCH 1 + +// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes +// which allow the application to store its settings in the persistent +// storage. Setting this to 1 will also enable on-demand creation of the +// global config object in wxApp. +// +// See also wxUSE_CONFIG_NATIVE below. +// +// Recommended setting: 1 +#define wxUSE_CONFIG 1 + +// If wxUSE_CONFIG is 1, you may choose to use either the native config +// classes under Windows (using .INI files under Win16 and the registry under +// Win32) or the portable text file format used by the config classes under +// Unix. +// +// Default is 1 to use native classes. Note that you may still use +// wxFileConfig even if you set this to 1 - just the config object created by +// default for the applications needs will be a wxRegConfig or wxIniConfig and +// not wxFileConfig. +// +// Recommended setting: 1 +#define wxUSE_CONFIG_NATIVE 1 + +// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows +// to connect/disconnect from the network and be notified whenever the dial-up +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DIALUP_MANAGER 0 + +// Compile in classes for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 + +// Set to 1 to use socket classes +#define wxUSE_SOCKETS 1 + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ZIP 1 + +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 1 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + +// Set to 1 to compile wxZipInput/OutputStream classes. +#define wxUSE_ZIPSTREAM 1 + +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG +#define wxUSE_ZLIB 1 + +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWidgets one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) +#define wxUSE_APPLE_IEEE 1 + +// Joystick support class +#define wxUSE_JOYSTICK 1 + +// wxFontMapper class +#define wxUSE_FONTMAP 1 + +// wxMimeTypesManager class +#define wxUSE_MIMETYPE 1 + +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use GStreamer for Unix (req a lot of dependancies) +// +// Default is 0 +// +// Recommended setting: 1 (wxMediaCtrl won't work by default without it) +#define wxUSE_GSTREAMER 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is the same as wxUSE_XRC, i.e. 1 by default. +// +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 1 +#endif + +// ---------------------------------------------------------------------------- +// Individual GUI controls +// ---------------------------------------------------------------------------- + +// You must set wxUSE_CONTROLS to 1 if you are using any controls at all +// (without it, wxControl class is not compiled) +// +// Default is 1 +// +// Recommended setting: 1 (don't change except for very special programs) +#define wxUSE_CONTROLS 1 + +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 + +// Each of the settings below corresponds to one wxWidgets control. They are +// all switched on by default but may be disabled if you are sure that your +// program (including any standard dialogs it can show!) doesn't need them and +// if you desperately want to save some space. If you use any of these you must +// set wxUSE_CONTROLS as well. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl + +// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR +// below either wxStatusBar95 or a generic wxStatusBar will be used. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STATUSBAR 1 + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1 for the platforms where native status bar is supported. +// +// Recommended setting: 1 (there is no advantage in using the generic one) +#define wxUSE_NATIVE_STATUSBAR 1 + +// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar +// classes at all. Otherwise, use the native toolbar class unless +// wxUSE_TOOLBAR_NATIVE is 0. +// +// Default is 1 for all settings. +// +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. +#define wxUSE_TOOLBAR 1 +#define wxUSE_TOOLBAR_NATIVE 1 + +// wxNotebook is a control with several "tabs" located on one of its sides. It +// may be used to logically organise the data presented to the user instead of +// putting everything in one huge dialog. It replaces wxTabControl and related +// classes of wxWin 1.6x. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTEBOOK 1 + +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTabDialog is a generic version of wxNotebook but it is incompatible with +// the new class. It shouldn't be used in new code. +// +// Default is 0. +// +// Recommended setting: 0 (use wxNotebook) +#define wxUSE_TAB_DIALOG 0 + +// wxGrid class +// +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. +// +// Recommended setting: 1 +// +#define wxUSE_GRID 1 + +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 1 + +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// ---------------------------------------------------------------------------- +// Miscellaneous GUI stuff +// ---------------------------------------------------------------------------- + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + +// Use wxCaret: a class implementing a "cursor" in a text control (called caret +// under Windows). +// +// Default is 1. +// +// Recommended setting: 1 (can be safely set to 0, not used by the library) +#define wxUSE_CARET 1 + +// Use wxDisplay class: it allows enumerating all displays on a system and +// their geometries as well as finding the display on which the given point or +// window lies. +// +// Default is 1. +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 1 + +// Miscellaneous geometry code: needed for Canvas library +#define wxUSE_GEOMETRY 1 + +// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and +// wxListCtrl. +// +// Default is 1. +// +// Recommended setting: 1 (set it to 0 if you don't use any of the controls +// enumerated above, then this class is mostly useless too) +#define wxUSE_IMAGLIST 1 + +// Use wxMenu, wxMenuBar, wxMenuItem. +// +// Default is 1. +// +// Recommended setting: 1 (can't be disabled under MSW) +#define wxUSE_MENUS 1 + +// Use wxSashWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SASH 1 + +// Use wxSplitterWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SPLITTER 1 + +// Use wxToolTip and wxWindow::Set/GetToolTip() methods. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLTIPS 1 + +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 1 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 1 + +// Use single/multiple choice dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_CHOICEDLG 1 + +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +// TODO: setting to choose the generic or native one + +// Use file open/save dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in many places in the library itself) +#define wxUSE_FILEDLG 1 + +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + +// Use font picker dialog +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_FONTDLG 1 + +// Use wxMessageDialog and wxMessageBox. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_MSGDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// number entry dialog +#define wxUSE_NUMBERDLG 1 + +// splash screen class +#define wxUSE_SPLASH 1 + +// wizards +#define wxUSE_WIZARDDLG 1 + +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + +// ---------------------------------------------------------------------------- +// Metafiles support +// ---------------------------------------------------------------------------- + +// Windows supports the graphics format known as metafile which is, though not +// portable, is widely used under Windows and so is supported by wxWin (under +// Windows only, of course). Win16 (Win3.1) used the so-called "Window +// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in +// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by +// default, WMFs will be used under Win16 and EMFs under Win32. This may be +// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting +// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile +// in any metafile related classes at all. +// +// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. +// +// Recommended setting: default or 0 for everything for portable programs. +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 +#define wxUSE_WIN_METAFILES_ALWAYS 0 + +// ---------------------------------------------------------------------------- +// Big GUI components +// ---------------------------------------------------------------------------- + +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 + +// Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 1 + +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 1 + +// wxHTML sublibrary allows to display HTML in wxWindow programs and much, +// much more. +// +// Default is 1. +// +// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a +// smaller library. +#define wxUSE_HTML 1 + +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise +#define wxUSE_GLCANVAS 1 + +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + +// ---------------------------------------------------------------------------- +// Data transfer +// ---------------------------------------------------------------------------- + +// Use wxClipboard class for clipboard copy/paste. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CLIPBOARD 1 + +// Use wxDataObject and related classes. Needed for clipboard and OLE drag and +// drop +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DATAOBJ 1 + +// Use wxDropTarget and wxDropSource classes for drag and drop (this is +// different from "built in" drag and drop in wxTreeCtrl which is always +// available). Requires wxUSE_DATAOBJ. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DRAG_AND_DROP 1 + +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + +// ---------------------------------------------------------------------------- +// miscellaneous settings +// ---------------------------------------------------------------------------- + +// wxSingleInstanceChecker class allows to verify at startup if another program +// instance is running. +// +// Default is 1 +// +// Recommended setting: 1 (the class is tiny, disabling it won't save much +// space) +#define wxUSE_SNGLINST_CHECKER 1 + +#define wxUSE_DRAGIMAGE 1 + +#define wxUSE_IPC 1 + // 0 for no interprocess comms +#define wxUSE_HELP 1 + // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 + + +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 1 + +#define wxUSE_RESOURCES 0 + // 0 for no wxGetResource/wxWriteResource +#define wxUSE_CONSTRAINTS 1 + // 0 for no window layout constraint system + +#define wxUSE_SPLINES 1 + // 0 for no splines + +#define wxUSE_MOUSEWHEEL 1 + // Include mouse wheel support + +// ---------------------------------------------------------------------------- +// postscript support settings +// ---------------------------------------------------------------------------- + +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 1 + +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 1 + +// ---------------------------------------------------------------------------- +// database classes +// ---------------------------------------------------------------------------- + +// Define 1 to use ODBC classes +#define wxUSE_ODBC 0 + +// For backward compatibility reasons, this parameter now only controls the +// default scrolling method used by cursors. This default behavior can be +// overriden by setting the second param of wxDB::wxDbGetConnection() or +// wxDb() constructor to indicate whether the connection (and any wxDbTable()s +// that use the connection) should support forward only scrolling of cursors, +// or both forward and backward support for backward scrolling cursors is +// dependent on the data source as well as the ODBC driver being used. +#define wxODBC_FWD_ONLY_CURSORS 1 + +// Default is 0. Set to 1 to use the deprecated classes, enum types, function, +// member variables. With a setting of 1, full backward compatibility with the +// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, +// as future development will be done only on the non-deprecated +// functions/classes/member variables/etc. +#define wxODBC_BACKWARD_COMPATABILITY 0 + +// ---------------------------------------------------------------------------- +// other compiler (mis)features +// ---------------------------------------------------------------------------- + +// Set this to 0 if your compiler can't cope with omission of prototype +// parameters. +// +// Default is 1. +// +// Recommended setting: 1 (should never need to set this to 0) +#define REMOVE_UNUSED_ARG 1 + +// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix +// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1 +// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be +// used anyhow. +// +// Default is 1. +// +// Recommended setting: whatever your compiler likes more +#define wxUSE_IOSTREAMH 1 + +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- + +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. + +// Set to 1 for wxImage support (recommended). +#define wxUSE_IMAGE 1 + +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 1 + +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 1 + +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 1 + +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + +// Set to 1 for GIF format support +#define wxUSE_GIF 1 + +// Set to 1 for PNM format support +#define wxUSE_PNM 1 + +// Set to 1 for PCX format support +#define wxUSE_PCX 1 + +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + +// Set to 1 for XPM format support +#define wxUSE_XPM 1 + +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + +/* --- end common options --- */ + +// ---------------------------------------------------------------------------- +// Windows-only settings +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode +// and want to run your programs under Windows 9x and not only NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) +#ifndef wxUSE_UNICODE_MSLU + #define wxUSE_UNICODE_MSLU 1 +#endif + +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This +// will override some other settings (see below) +// +// Default is 0. +// +// Recommended setting: 0 unless you really have to use MFC +#define wxUSE_MFC 0 + +// Set this to 1 for generic OLE support: this is required for drag-and-drop, +// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and +// can't compile/doesn't have the OLE headers. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_OLE 1 + +// Set this to 1 to enable wxAutomationObject class. +// +// Default is 1. +// +// Recommended setting: 1 if you need to control other applications via OLE +// Automation, can be safely set to 0 otherwise +#define wxUSE_OLE_AUTOMATION 1 + +// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE +// controls in wx. +// +// Default is 1. +// +// Recommended setting: 1, required by wxMediaCtrl +#define wxUSE_ACTIVEX 1 + +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 1 + +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 1 + +// Set this to 1 to enable wxDIB class used internally for manipulating +// wxBitmao data. +// +// Default is 1, set it to 0 only if you don't use wxImage neither +// +// Recommended setting: 1 (without it conversion to/from wxImage won't work) +#define wxUSE_WXDIB 1 + +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 + +// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH +// which allows to put more than ~32Kb of text in it even under Win9x (NT +// doesn't have such limitation). +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1, only set it to 0 if your compiler doesn't have +// or can't compile <richedit.h> +#define wxUSE_RICHEDIT 1 + +// Set this to 1 to use extra features of richedit v2 and later controls +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1 +#define wxUSE_RICHEDIT2 1 + +// Set this to 1 to enable support for the owner-drawn menu and listboxes. This +// is required by wxUSE_CHECKLISTBOX. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a small library size reduction +#define wxUSE_OWNER_DRAWN 1 + +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 1 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 1 + +// Set to 1 to use InkEdit control (Tablet PC), if available +#define wxUSE_INKEDIT 0 + +// ---------------------------------------------------------------------------- +// Generic versions of native controls +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the +// native wxDatePickerCtrl +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_DATEPICKCTRL_GENERIC 1 + +// ---------------------------------------------------------------------------- +// Crash debugging helpers +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 1 + +// ---------------------------------------------------------------------------- +// obsolete settings +// ---------------------------------------------------------------------------- + +// NB: all settings in this section are obsolete and should not be used/changed +// at all, they will disappear + +// Define 1 to use bitmap messages. +#define wxUSE_BITMAP_MESSAGE 1 + +#endif // _WX_SETUP_H_ + diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//package.cmd wxPython-src-2.8.9.1//package.cmd --- orig/wxPython-src-2.8.9.1//package.cmd 1970-01-01 01:00:00.000000000 +0100 +++ wxPython-src-2.8.9.1//package.cmd 2011-04-28 18:46:50.000000000 +0200 @@ -0,0 +1,18 @@ +set WXWIN=%CD% +set WXDIR=%CD% +set PATH=%PATH%;%WXWIN%\lib\vc_dll + +cd build\msw +nmake -f makefile.vc OFFICIAL_BUILD=1 BUILD=release SHARED=1 MONOLITHIC=0 USE_XML=1 USE_OPENGL=1 USE_GDIPLUS=1 UNICODE=1 MSLU=1 HYBRID=1 + +cd %WXWIN%\contrib\build\stc +nmake -f makefile.vc OFFICIAL_BUILD=1 BUILD=release SHARED=1 MONOLITHIC=0 USE_XML=1 USE_OPENGL=1 USE_GDIPLUS=1 UNICODE=1 MSLU=1 HYBRID=1 + +cd %WXWIN%\contrib\build\gizmos +nmake -f makefile.vc OFFICIAL_BUILD=1 BUILD=release SHARED=1 MONOLITHIC=0 USE_XML=1 USE_OPENGL=1 USE_GDIPLUS=1 UNICODE=1 MSLU=1 HYBRID=1 + +cd %WXWIN%\wxPython +python setup.py build_ext --inplace UNICODE=1 FINAL=1 -D WXUSINGDLL +python setup.py install UNICODE=1 FINAL=1 + +cd %WXWIN%
I suppose the package was then tarred up manually.
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package.cmd
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package.cmd for wxpython package
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