Changes between Version 3 and Version 4 of Ticket #2764, comment 25


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Timestamp:
01/08/18 06:59:12 (7 years ago)
Author:
dylan

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  • Ticket #2764, comment 25

    v3 v4  
    1515}}}
    1616
    17 That is the first error using LZ4 compression after many successful tiles. I wonder if the faster compression results in a lower probability of row corruption?
     17That is the first error using LZ4 compression after many successful tiles. I wonder if the faster compression results in a lower probability of row corruption? Within my current project, I seem to be encountering corrupt rows about 0.0001% of the time: 2 rows out of (5000 rows * 365 calls to `r.sun`).
    1818
    1919This makes me wonder about my hardware and OS...