geoloc backmap interpolation only doing one real iteration.
|Reported by:||warmerdam||Owned by:|
|Cc:||Markus Neteler, dron|
On Tue, 22 Jul 2008 17:18:18 +0100, Frank Warmerdam <warmerdam@…> wrote:
I imagine this is a limitation of the "hole filling" code:
You might want to try changing this code to go more than 3 iterations and see if it helps.
The loop serves no purpose at the moment (other than wasting some time!) because iterations after the first simply do the same thing again. I think you want to mark a newly-filled pixel as valid, for example something like
pabyValidFlag[iBMX+iBMY*nBMXSize] = 1 ??
Obviously I don't understand the code because I found that increasing the size of the backmap (currently 1.3 times bigger than something else) made the holes worse. Using a factor of 0.5 actually gave me an image without any holes at all! Maybe the output image wasn't actually correct but at first glance it seemed fine :-)