Ticket #295 (closed defect: worksforme)
rendering vectors got tremendously slow
|Reported by:||tutey@…||Owned by:||wonder|
|Priority:||critical: causes crash or data corruption||Milestone:|
|Platform Version:||Ubuntu Dapper||Platform:||Linux|
|Must Fix for Release:||No||Awaiting user input:|
It was way faster in 0.7.4. In 0.8, I could maybe live with displaying, but digitizing anything in 'Grass edit' is a pain - no exagaration, really.
Try 'Measure Area' tool, drawing a rectangle that encompasses the whole canvas - god-it-gets-slow. And it's only half that slow as digitizing in Grass edit is in average now.
I'm trying to understand it's only a defect due to some QT4 issue as Radim once explained, not a real QGIS bug, but the way it hampers productivity is really a big, as QGIS, is the only tool that let people digitize Grass vectors good, at least better and more stable than v.digit. But the slowness it now suffers make me cry. Is there any chance this could be fixed before releasing 0.8? I'm begging you, please?