wiki:pkg-wxpython

Version 8 (modified by martinl, 13 years ago) ( diff )

--

wxpython

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#214
update wxpython package
#577
upload new package python3-wx

Packaging process

Not sure after 2 years. Although #85 suggests otherwise, I still have a build directory, which matches the wx DLLs found in bin/. FWIW:

diff --exclude-from=wxPython-src-2.8.9.1/exclude -Nur orig/wxPython-src-2.8.9.1/ wxPython-src-2.8.9.1/
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//build/msw/config.vc wxPython-src-2.8.9.1//build/msw/config.vc
--- orig/wxPython-src-2.8.9.1//build/msw/config.vc	2008-05-31 08:03:55.000000000 +0200
+++ wxPython-src-2.8.9.1//build/msw/config.vc	2009-06-25 23:18:20.000000000 +0200
@@ -32,19 +32,19 @@
 CPP = $(CC) /EP /nologo
 
 # What type of library to build? [0,1]
-SHARED = 0
+SHARED = 1
 
 # Build wxUniversal instead of native port? [0,1]
 WXUNIV = 0
 
 # Compile Unicode build of wxWidgets? [0,1]
-UNICODE = 0
+UNICODE = 1
 
 # Use MSLU library when building Unicode version. [0,1]
-MSLU = 0
+MSLU = 1
 
 # Type of compiled binaries [debug,release]
-BUILD = debug
+BUILD = release
 
 # The target processor architecture must be specified when it is not X86.
 # This does not affect the compiler output, so you still need to make sure
@@ -90,7 +90,7 @@
 USE_RICHTEXT = 1
 
 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
-USE_OPENGL = 0
+USE_OPENGL = 1
 
 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
 USE_ODBC = 0
@@ -108,13 +108,13 @@
 USE_THREADS = 1
 
 # Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1]
-USE_GDIPLUS = 0
+USE_GDIPLUS = 1
 
 # Is this official build by wxWidgets developers? [0,1]
-OFFICIAL_BUILD = 0
+OFFICIAL_BUILD = 1
 
 # Use this to name your customized DLLs differently 
-VENDOR = custom
+VENDOR = 
 
 #  
 WX_FLAVOUR = 
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//exclude wxPython-src-2.8.9.1//exclude
--- orig/wxPython-src-2.8.9.1//exclude	1970-01-01 01:00:00.000000000 +0100
+++ wxPython-src-2.8.9.1//exclude	2009-04-12 11:59:21.000000000 +0200
@@ -0,0 +1,17 @@
+*.obj
+*.dll
+*.pch
+*.pdb
+*.exp
+*.lib
+*.res
+*.pyc
+*.pyd
+*.py
+*.manifest
+*.mo
+rcdefs.h
+*~
+lib.win32-2.5
+build.unicode
+wx.pth
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//include/wx/defs.h wxPython-src-2.8.9.1//include/wx/defs.h
--- orig/wxPython-src-2.8.9.1//include/wx/defs.h	2008-05-12 06:26:45.000000000 +0200
+++ wxPython-src-2.8.9.1//include/wx/defs.h	2009-01-30 23:31:51.000000000 +0100
@@ -350,11 +350,11 @@
     #define wx_truncate_cast(t, x) wx_truncate_cast_impl<t>(x)
 
 #elif defined(__cplusplus) && defined(__VISUALC__) && __VISUALC__ >= 1310
-    template <typename T, typename X>
-    inline T wx_truncate_cast_impl(X x)
+    template <typename wxT, typename wxX>
+    inline wxT wx_truncate_cast_impl(wxX x)
     {
         #pragma warning(push)
-        /* conversion from 'X' to 'T', possible loss of data */
+        /* conversion from 'wxX' to 'wxT', possible loss of data */
         #pragma warning(disable: 4267)
 
         return x;
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//include/wx/msw/setup.h wxPython-src-2.8.9.1//include/wx/msw/setup.h
--- orig/wxPython-src-2.8.9.1//include/wx/msw/setup.h	1970-01-01 01:00:00.000000000 +0100
+++ wxPython-src-2.8.9.1//include/wx/msw/setup.h	2009-01-31 00:33:52.000000000 +0100
@@ -0,0 +1,1349 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name:        wx/msw/setup.h
+// Purpose:     Configuration for the library
+// Author:      Julian Smart
+// Modified by:
+// Created:     01/02/97
+// RCS-ID:      $Id: setup0.h 51451 2008-01-29 23:11:55Z VZ $
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_SETUP_H_
+#define _WX_SETUP_H_
+
+/* --- start common options --- */
+// ----------------------------------------------------------------------------
+// global settings
+// ----------------------------------------------------------------------------
+
+// define this to 0 when building wxBase library - this can also be done from
+// makefile/project file overriding the value here
+#ifndef wxUSE_GUI
+    #define wxUSE_GUI            1
+#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// compatibility settings
+// ----------------------------------------------------------------------------
+
+// This setting determines the compatibility with 2.4 API: set it to 1 to
+// enable it but please consider updating your code instead.
+//
+// Default is 0
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_4 0
+
+// This setting determines the compatibility with 2.6 API: set it to 0 to
+// flag all cases of using deprecated functions.
+//
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_6 1
+
+// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
+// default system font is used for wxWindow::GetCharWidth/Height() instead of
+// the current font.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxDIALOG_UNIT_COMPATIBILITY   0
+
+// ----------------------------------------------------------------------------
+// debugging settings
+// ----------------------------------------------------------------------------
+
+// Generic comment about debugging settings: they are very useful if you don't
+// use any other memory leak detection tools such as Purify/BoundsChecker, but
+// are probably redundant otherwise. Also, Visual C++ CRT has the same features
+// as wxWidgets memory debugging subsystem built in since version 5.0 and you
+// may prefer to use it instead of built in memory debugging code because it is
+// faster and more fool proof.
+//
+// Using VC++ CRT memory debugging is enabled by default in debug mode
+// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
+// and if __NO_VC_CRTDBG__ is not defined.
+
+// If 1, enables wxDebugContext, for writing error messages to file, etc. If
+// __WXDEBUG__ is not defined, will still use the normal memory operators.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_CONTEXT 0
+
+// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
+// __WXDEBUG__ is also defined.
+//
+// WARNING: this code may not work with all architectures, especially if
+// alignment is an issue. This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 1 if you are not using a memory debugging tool, else 0
+#define wxUSE_MEMORY_TRACING 0
+
+// In debug mode, cause new and delete to be redefined globally.
+// If this causes problems (e.g. link errors which is a common problem
+// especially if you use another library which also redefines the global new
+// and delete), set this to 0.
+// This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
+// this causes problems (e.g. link errors), set this to 0. You may need to set
+// this to 0 if using templates (at least for VC++). This switch is currently
+// ignored for mingw / cygwin / CodeWarrior
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+// wxHandleFatalExceptions() may be used to catch the program faults at run
+// time and, instead of terminating the program with a usual GPF message box,
+// call the user-defined wxApp::OnFatalException() function. If you set
+// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
+//
+// This setting is for Win32 only and can only be enabled if your compiler
+// supports Win32 structured exception handling (currently only VC++ does)
+//
+// Default is 1
+//
+// Recommended setting: 1 if your compiler supports it.
+#define wxUSE_ON_FATAL_EXCEPTION 1
+
+// Set this to 1 to be able to generate a human-readable (unlike
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
+// trace when your program crashes using wxStackWalker
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_STACKWALKER 1
+
+// Set this to 1 to compile in wxDebugReport class which allows you to create
+// and optionally upload to your web site a debug report consisting of back
+// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, it is compiled into a separate library so there
+//                         is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 0
+
+// ----------------------------------------------------------------------------
+// Unicode support
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
+// defined as wchar_t, wxString will use Unicode internally. If you set this
+// to 1, you must use wxT() macro for all literal strings in the program.
+//
+// Unicode is currently only fully supported under Windows NT/2000/XP
+// (Windows 9x doesn't support it and the programs compiled in Unicode mode
+// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
+//
+// Default is 0
+//
+// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
+#ifndef wxUSE_UNICODE
+    #define wxUSE_UNICODE 1
+#endif
+
+// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
+// compiling the program in Unicode mode. More precisely, it will be possible
+// to construct wxString from a wide (Unicode) string and convert any wxString
+// to Unicode.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_WCHAR_T 1
+
+// ----------------------------------------------------------------------------
+// global features
+// ----------------------------------------------------------------------------
+
+// Compile library in exception-safe mode? If set to 1, the library will try to
+// behave correctly in presence of exceptions (even though it still will not
+// use the exceptions itself) and notify the user code about any unhandled
+// exceptions. If set to 0, propagation of the exceptions through the library
+// code will lead to undefined behaviour -- but the code itself will be
+// slightly smaller and faster.
+//
+// Note that like wxUSE_THREADS this option is automatically set to 0 if
+// wxNO_EXCEPTIONS is defined.
+//
+// Default is 1
+//
+// Recommended setting: depends on whether you intend to use C++ exceptions
+//                      in your own code (1 if you do, 0 if you don't)
+#define wxUSE_EXCEPTIONS    0
+
+// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
+//
+// Default is 0
+//
+// Recommended setting: 0 (this is still work in progress...)
+#define wxUSE_EXTENDED_RTTI 0
+
+// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
+// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
+// and for wxHashMap to be implemented with templates.
+//
+// Default is 0
+//
+// Recommended setting: YMMV
+#define wxUSE_STL 0
+
+// Support for message/error logging. This includes wxLogXXX() functions and
+// wxLog and derived classes. Don't set this to 0 unless you really know what
+// you are doing.
+//
+// Default is 1
+//
+// Recommended setting: 1 (always)
+#define wxUSE_LOG 1
+
+// Recommended setting: 1
+#define wxUSE_LOGWINDOW 1
+
+// Recommended setting: 1
+#define wxUSE_LOGGUI 1
+
+// Recommended setting: 1
+#define wxUSE_LOG_DIALOG 1
+
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
+// Support for multithreaded applications: if 1, compile in thread classes
+// (thread.h) and make the library a bit more thread safe. Although thread
+// support is quite stable by now, you may still consider recompiling the
+// library without it if you have no use for it - this will result in a
+// somewhat smaller and faster operation.
+//
+// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
+// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effect.
+//
+// Default is 1
+//
+// Recommended setting: 0 unless you do plan to develop MT applications
+#define wxUSE_THREADS 1
+
+// If enabled, compiles wxWidgets streams classes
+//
+// wx stream classes are used for image IO, process IO redirection, network
+// protocols implementation and much more and so disabling this results in a
+// lot of other functionality being lost.
+//
+// Default is 1
+//
+// Recommended setting: 1 as setting it to 0 disables many other things
+#define wxUSE_STREAMS       1
+
+// Use standard C++ streams if 1 instead of wx streams in some places. If
+// disabled (default), wx streams are used everywhere and wxWidgets doesn't
+// depend on the standard streams library.
+//
+// Notice that enabling this does not replace wx streams with std streams
+// everywhere, in a lot of places wx streams are used no matter what.
+//
+// Default is 0
+//
+// Recommended setting: 1 if you use the standard streams anyhow and so
+//                      dependency on the standard streams library is not a
+//                      problem
+#define wxUSE_STD_IOSTREAM  0
+
+// Enable conversion to standard C++ string if 1.
+//
+// Default is 1 for most compilers.
+//
+// Currently the Digital Mars and Watcom compilers come without standard C++
+// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
+// them (e.g. from STLPort).
+//
+// VC++ 5.0 does include standard C++ library header, however they produce
+// many warnings that can't be turned off when compiled at warning level 4.
+#if defined(__DMC__) || defined(__WATCOMC__) \
+        || (defined(_MSC_VER) && _MSC_VER < 1200)
+    #define wxUSE_STD_STRING  0
+#else
+    #define wxUSE_STD_STRING  1
+#endif
+
+// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
+// Note that if the system's implementation does not support positional
+// parameters, setting this to 1 forces the use of the wxWidgets implementation
+// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
+// many Unix systems but usually doesn't under Windows.
+//
+// Positional parameters are very useful when translating a program since using
+// them in formatting strings allow translators to correctly reorder the
+// translated sentences.
+//
+// Default is 1
+//
+// Recommended setting: 1 if you want to support multiple languages
+#define wxUSE_PRINTF_POS_PARAMS      1
+
+// ----------------------------------------------------------------------------
+// non GUI features selection
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
+// integer which is implemented in terms of native 64 bit integers if any or
+// uses emulation otherwise.
+//
+// This class is required by wxDateTime and so you should enable it if you want
+// to use wxDateTime. For most modern platforms, it will use the native 64 bit
+// integers in which case (almost) all of its functions are inline and it
+// almost does not take any space, so there should be no reason to switch it
+// off.
+//
+// Recommended setting: 1
+#define wxUSE_LONGLONG      1
+
+// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
+// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
+//
+// Default is 1
+//
+// Recommended setting: 1 (wxFile is highly recommended as it is required by
+// i18n code, wxFileConfig and others)
+#define wxUSE_FILE          1
+#define wxUSE_FFILE         1
+
+// Use wxFSVolume class providing access to the configured/active mount points
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely disabled if you don't use it)
+#define wxUSE_FSVOLUME      1
+
+// Use wxStandardPaths class which allows to retrieve some standard locations
+// in the file system
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be disabled to save space, but not much)
+#define wxUSE_STDPATHS      1
+
+// use wxTextBuffer class: required by wxTextFile
+#define wxUSE_TEXTBUFFER    1
+
+// use wxTextFile class: requires wxFile and wxTextBuffer, required by
+// wxFileConfig
+#define wxUSE_TEXTFILE      1
+
+// i18n support: _() macro, wxLocale class. Requires wxTextFile.
+#define wxUSE_INTL          1
+
+// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
+// allow to manipulate dates, times and time intervals. wxDateTime replaces the
+// old wxTime and wxDate classes which are still provided for backwards
+// compatibility (and implemented in terms of wxDateTime).
+//
+// Note that this class is relatively new and is still officially in alpha
+// stage because some features are not yet (fully) implemented. It is already
+// quite useful though and should only be disabled if you are aiming at
+// absolutely minimal version of the library.
+//
+// Requires: wxUSE_LONGLONG
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_DATETIME      1
+
+// Set wxUSE_TIMER to 1 to compile wxTimer class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_TIMER         1
+
+// Use wxStopWatch clas.
+//
+// Default is 1
+//
+// Recommended setting: 1 (needed by wxSocket)
+#define wxUSE_STOPWATCH     1
+
+// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
+// which allow the application to store its settings in the persistent
+// storage. Setting this to 1 will also enable on-demand creation of the
+// global config object in wxApp.
+//
+// See also wxUSE_CONFIG_NATIVE below.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG        1
+
+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE   1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DIALUP_MANAGER   0
+
+// Compile in classes for run-time DLL loading and function calling.
+// Required by wxUSE_DIALUP_MANAGER.
+//
+// This setting is for Win32 only
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DYNLIB_CLASS    1
+
+// experimental, don't use for now
+#define wxUSE_DYNAMIC_LOADER  1
+
+// Set to 1 to use socket classes
+#define wxUSE_SOCKETS       1
+
+// Set to 1 to enable virtual file systems (required by wxHTML)
+#define wxUSE_FILESYSTEM    1
+
+// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ZIP        1
+
+// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ARCHIVE    1
+
+// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_INET       1
+
+// wxArchive classes for accessing archives such as zip and tar
+#define wxUSE_ARCHIVE_STREAMS     1
+
+// Set to 1 to compile wxZipInput/OutputStream classes.
+#define wxUSE_ZIPSTREAM     1
+
+// Set to 1 to compile wxTarInput/OutputStream classes.
+#define wxUSE_TARSTREAM     1
+
+// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
+// wxUSE_LIBPNG
+#define wxUSE_ZLIB          1
+
+// If enabled, the code written by Apple will be used to write, in a portable
+// way, float on the disk. See extended.c for the license which is different
+// from wxWidgets one.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you don't like the license terms (unlikely)
+#define wxUSE_APPLE_IEEE          1
+
+// Joystick support class
+#define wxUSE_JOYSTICK            1
+
+// wxFontMapper class
+#define wxUSE_FONTMAP 1
+
+// wxMimeTypesManager class
+#define wxUSE_MIMETYPE 1
+
+// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
+// or wxURL you need to set this to 1.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PROTOCOL 1
+
+// The settings for the individual URL schemes
+#define wxUSE_PROTOCOL_FILE 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_HTTP 1
+
+// Define this to use wxURL class.
+#define wxUSE_URL 1
+
+// Define this to use native platform url and protocol support.
+// Currently valid only for MS-Windows.
+// Note: if you set this to 1, you can open ftp/http/gopher sites
+// and obtain a valid input stream for these sites
+// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
+// Doing so reduces the code size.
+//
+// This code is experimental and subject to change.
+#define wxUSE_URL_NATIVE 0
+
+// Support for wxVariant class used in several places throughout the library,
+// notably in wxDataViewCtrl API.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you want to reduce the library size as much as
+// possible in which case setting this to 0 can gain up to 100KB.
+#define wxUSE_VARIANT 1
+
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX       1
+
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// wxSound class
+#define wxUSE_SOUND      1
+
+// Use wxMediaCtrl
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_MEDIACTRL     1
+
+// Use GStreamer for Unix (req a lot of dependancies)
+//
+// Default is 0
+//
+// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
+#define wxUSE_GSTREAMER    0
+
+// Use wxWidget's XRC XML-based resource system.  Recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (requires wxUSE_XML)
+#define wxUSE_XRC       1
+
+// XML parsing classes. Note that their API will change in the future, so
+// using wxXmlDocument and wxXmlNode in your app is not recommended.
+//
+// Default is the same as wxUSE_XRC, i.e. 1 by default.
+//
+// Recommended setting: 1 (required by XRC)
+#define wxUSE_XML       wxUSE_XRC
+
+// Use wxWidget's AUI docking system
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_AUI       1
+
+
+// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
+// 2D drawing API.  (Still somewhat experimental)
+//
+// Please note that on Windows you will need to link with gdiplus.lib (use
+// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
+// application if you want it to be runnable on pre-XP systems.
+//
+// Default is 0
+//
+// Recommended setting: 1
+#ifndef wxUSE_GRAPHICS_CONTEXT
+#define wxUSE_GRAPHICS_CONTEXT 1
+#endif
+
+// ----------------------------------------------------------------------------
+// Individual GUI controls
+// ----------------------------------------------------------------------------
+
+// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
+// (without it, wxControl class is not compiled)
+//
+// Default is 1
+//
+// Recommended setting: 1 (don't change except for very special programs)
+#define wxUSE_CONTROLS     1
+
+// wxPopupWindow class is a top level transient window. It is currently used
+// to implement wxTipWindow
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
+#define wxUSE_POPUPWIN     1
+
+// wxTipWindow allows to implement the custom tooltips, it is used by the
+// context help classes. Requires wxUSE_POPUPWIN.
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0)
+#define wxUSE_TIPWINDOW    1
+
+// Each of the settings below corresponds to one wxWidgets control. They are
+// all switched on by default but may be disabled if you are sure that your
+// program (including any standard dialogs it can show!) doesn't need them and
+// if you desperately want to save some space. If you use any of these you must
+// set wxUSE_CONTROLS as well.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_ANIMATIONCTRL 1   // wxAnimationCtrl
+#define wxUSE_BUTTON        1   // wxButton
+#define wxUSE_BMPBUTTON     1   // wxBitmapButton
+#define wxUSE_CALENDARCTRL  1   // wxCalendarCtrl
+#define wxUSE_CHECKBOX      1   // wxCheckBox
+#define wxUSE_CHECKLISTBOX  1   // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
+#define wxUSE_CHOICE        1   // wxChoice
+#define wxUSE_COLLPANE      1   // wxCollapsiblePane
+#define wxUSE_COLOURPICKERCTRL 1    // wxColourPickerCtrl
+#define wxUSE_COMBOBOX      1   // wxComboBox
+#define wxUSE_DATAVIEWCTRL  1   // wxDataViewCtrl
+#define wxUSE_DATEPICKCTRL  1   // wxDatePickerCtrl
+#define wxUSE_DIRPICKERCTRL 1   // wxDirPickerCtrl
+#define wxUSE_FILEPICKERCTRL 1  // wxFilePickerCtrl
+#define wxUSE_FONTPICKERCTRL 1  // wxFontPickerCtrl
+#define wxUSE_GAUGE         1   // wxGauge
+#define wxUSE_HYPERLINKCTRL 1   // wxHyperlinkCtrl
+#define wxUSE_LISTBOX       1   // wxListBox
+#define wxUSE_LISTCTRL      1   // wxListCtrl
+#define wxUSE_RADIOBOX      1   // wxRadioBox
+#define wxUSE_RADIOBTN      1   // wxRadioButton
+#define wxUSE_SCROLLBAR     1   // wxScrollBar
+#define wxUSE_SEARCHCTRL    1   // wxSearchCtrl
+#define wxUSE_SLIDER        1   // wxSlider
+#define wxUSE_SPINBTN       1   // wxSpinButton
+#define wxUSE_SPINCTRL      1   // wxSpinCtrl
+#define wxUSE_STATBOX       1   // wxStaticBox
+#define wxUSE_STATLINE      1   // wxStaticLine
+#define wxUSE_STATTEXT      1   // wxStaticText
+#define wxUSE_STATBMP       1   // wxStaticBitmap
+#define wxUSE_TEXTCTRL      1   // wxTextCtrl
+#define wxUSE_TOGGLEBTN     1   // requires wxButton
+#define wxUSE_TREECTRL      1   // wxTreeCtrl
+
+// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
+// below either wxStatusBar95 or a generic wxStatusBar will be used.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_STATUSBAR    1
+
+// Two status bar implementations are available under Win32: the generic one
+// or the wrapper around native control. For native look and feel the native
+// version should be used.
+//
+// Default is 1 for the platforms where native status bar is supported.
+//
+// Recommended setting: 1 (there is no advantage in using the generic one)
+#define wxUSE_NATIVE_STATUSBAR        1
+
+// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
+// classes at all. Otherwise, use the native toolbar class unless
+// wxUSE_TOOLBAR_NATIVE is 0.
+//
+// Default is 1 for all settings.
+//
+// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
+
+// wxNotebook is a control with several "tabs" located on one of its sides. It
+// may be used to logically organise the data presented to the user instead of
+// putting everything in one huge dialog. It replaces wxTabControl and related
+// classes of wxWin 1.6x.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTEBOOK 1
+
+// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_LISTBOOK 1
+
+// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CHOICEBOOK 1
+
+// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TREEBOOK 1
+
+// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
+// tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLBOOK 1
+
+// wxTabDialog is a generic version of wxNotebook but it is incompatible with
+// the new class. It shouldn't be used in new code.
+//
+// Default is 0.
+//
+// Recommended setting: 0 (use wxNotebook)
+#define wxUSE_TAB_DIALOG    0
+
+// wxGrid class
+//
+// Default is 1, set to 0 to cut down compilation time and binaries size if you
+// don't use it.
+//
+// Recommended setting: 1
+//
+#define wxUSE_GRID         1
+
+// wxMiniFrame class: a frame with narrow title bar
+//
+// Default is 1.
+//
+// Recommended setting: 1 (it doesn't cost almost anything)
+#define wxUSE_MINIFRAME 1
+
+// wxComboCtrl and related classes: combobox with custom popup window and
+// not necessarily a listbox.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
+//                      it used by wxComboBox
+#define wxUSE_COMBOCTRL 1
+
+// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
+// items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0, except where it is
+//                      needed as a base class for generic wxBitmapComboBox.
+#define wxUSE_ODCOMBOBOX 1
+
+// wxBitmapComboBox is a combobox that can have images in front of text items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0
+#define wxUSE_BITMAPCOMBOBOX 1
+
+// ----------------------------------------------------------------------------
+// Miscellaneous GUI stuff
+// ----------------------------------------------------------------------------
+
+// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
+#define wxUSE_ACCEL 1
+
+// Hotkey support (currently Windows only)
+#define wxUSE_HOTKEY 1
+
+// Use wxCaret: a class implementing a "cursor" in a text control (called caret
+// under Windows).
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can be safely set to 0, not used by the library)
+#define wxUSE_CARET         1
+
+// Use wxDisplay class: it allows enumerating all displays on a system and
+// their geometries as well as finding the display on which the given point or
+// window lies.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
+#define wxUSE_DISPLAY       1
+
+// Miscellaneous geometry code: needed for Canvas library
+#define wxUSE_GEOMETRY            1
+
+// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
+// wxListCtrl.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (set it to 0 if you don't use any of the controls
+// enumerated above, then this class is mostly useless too)
+#define wxUSE_IMAGLIST      1
+
+// Use wxMenu, wxMenuBar, wxMenuItem.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can't be disabled under MSW)
+#define wxUSE_MENUS         1
+
+// Use wxSashWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SASH          1
+
+// Use wxSplitterWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SPLITTER      1
+
+// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLTIPS      1
+
+// wxValidator class and related methods
+#define wxUSE_VALIDATORS 1
+
+// ----------------------------------------------------------------------------
+// common dialogs
+// ----------------------------------------------------------------------------
+
+// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
+// file selector, printer dialog). Switching this off also switches off the
+// printing architecture and interactive wxPrinterDC.
+//
+// Default is 1
+//
+// Recommended setting: 1 (unless it really doesn't work)
+#define wxUSE_COMMON_DIALOGS 1
+
+// wxBusyInfo displays window with message when app is busy. Works in same way
+// as wxBusyCursor
+#define wxUSE_BUSYINFO      1
+
+// Use single/multiple choice dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_CHOICEDLG     1
+
+// Use colour picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_COLOURDLG     1
+
+// wxDirDlg class for getting a directory name from user
+#define wxUSE_DIRDLG 1
+
+// TODO: setting to choose the generic or native one
+
+// Use file open/save dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in many places in the library itself)
+#define wxUSE_FILEDLG       1
+
+// Use find/replace dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely set to 0)
+#define wxUSE_FINDREPLDLG       1
+
+// Use font picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_FONTDLG       1
+
+// Use wxMessageDialog and wxMessageBox.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_MSGDLG        1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
+
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
+
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
+
+// number entry dialog
+#define wxUSE_NUMBERDLG 1
+
+// splash screen class
+#define wxUSE_SPLASH 1
+
+// wizards
+#define wxUSE_WIZARDDLG 1
+
+// Compile in wxAboutBox() function showing the standard "About" dialog.
+//
+// Default is 1
+//
+// Recommended setting: 1 but can be set to 0 to save some space if you don't
+//                      use this function
+#define wxUSE_ABOUTDLG 1
+
+// ----------------------------------------------------------------------------
+// Metafiles support
+// ----------------------------------------------------------------------------
+
+// Windows supports the graphics format known as metafile which is, though not
+// portable, is widely used under Windows and so is supported by wxWin (under
+// Windows only, of course). Win16 (Win3.1) used the so-called "Window
+// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
+// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
+// default, WMFs will be used under Win16 and EMFs under Win32. This may be
+// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
+// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
+// in any metafile related classes at all.
+//
+// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
+//
+// Recommended setting: default or 0 for everything for portable programs.
+#define wxUSE_METAFILE              1
+#define wxUSE_ENH_METAFILE          1
+#define wxUSE_WIN_METAFILES_ALWAYS  0
+
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// Set to 0 to disable MDI support.
+//
+// Requires wxUSE_NOTEBOOK under platforms other than MSW.
+//
+// Default is 1.
+//
+// Recommended setting: 1, can be safely set to 0.
+#define wxUSE_MDI 1
+
+// Set to 0 to disable document/view architecture
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
+
+// Set to 0 to disable MDI document/view architecture
+//
+// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
+#define wxUSE_MDI_ARCHITECTURE    1
+
+// Set to 0 to disable print/preview architecture code
+#define wxUSE_PRINTING_ARCHITECTURE  1
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML          1
+
+// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
+// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
+// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
+// will need to manually add opengl32.lib and glu32.lib to the list of
+// libraries linked with your program if you use OpenGL.
+//
+// Default is 0.
+//
+// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
+#define wxUSE_GLCANVAS       1
+
+// wxRichTextCtrl allows editing of styled text.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 if you want compile a
+// smaller library.
+#define wxUSE_RICHTEXT       1
+
+// ----------------------------------------------------------------------------
+// Data transfer
+// ----------------------------------------------------------------------------
+
+// Use wxClipboard class for clipboard copy/paste.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CLIPBOARD     1
+
+// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
+// drop
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DATAOBJ       1
+
+// Use wxDropTarget and wxDropSource classes for drag and drop (this is
+// different from "built in" drag and drop in wxTreeCtrl which is always
+// available). Requires wxUSE_DATAOBJ.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DRAG_AND_DROP 1
+
+// Use wxAccessible for enhanced and customisable accessibility.
+// Depends on wxUSE_OLE.
+//
+// Default is 0.
+//
+// Recommended setting (at present): 0
+#define wxUSE_ACCESSIBILITY 0
+
+// ----------------------------------------------------------------------------
+// miscellaneous settings
+// ----------------------------------------------------------------------------
+
+// wxSingleInstanceChecker class allows to verify at startup if another program
+// instance is running.
+//
+// Default is 1
+//
+// Recommended setting: 1 (the class is tiny, disabling it won't save much
+// space)
+#define wxUSE_SNGLINST_CHECKER  1
+
+#define wxUSE_DRAGIMAGE 1
+
+#define wxUSE_IPC         1
+                                // 0 for no interprocess comms
+#define wxUSE_HELP        1
+                                // 0 for no help facility
+
+// Should we use MS HTML help for wxHelpController? If disabled, neither
+// wxCHMHelpController nor wxBestHelpController are available.
+//
+// Default is 1 under MSW, 0 is always used for the other platforms.
+//
+// Recommended setting: 1, only set to 0 if you have trouble compiling
+// wxCHMHelpController (could be a problem with really ancient compilers)
+#define wxUSE_MS_HTML_HELP 1
+
+
+// Use wxHTML-based help controller?
+#define wxUSE_WXHTML_HELP 1
+
+#define wxUSE_RESOURCES   0
+                                // 0 for no wxGetResource/wxWriteResource
+#define wxUSE_CONSTRAINTS 1
+                                // 0 for no window layout constraint system
+
+#define wxUSE_SPLINES     1
+                                // 0 for no splines
+
+#define wxUSE_MOUSEWHEEL        1
+                                // Include mouse wheel support
+
+// ----------------------------------------------------------------------------
+// postscript support settings
+// ----------------------------------------------------------------------------
+
+// Set to 1 for PostScript device context.
+#define wxUSE_POSTSCRIPT  1
+
+// Set to 1 to use font metric files in GetTextExtent
+#define wxUSE_AFM_FOR_POSTSCRIPT 0
+
+// ----------------------------------------------------------------------------
+// database classes
+// ----------------------------------------------------------------------------
+
+// Define 1 to use ODBC classes
+#define wxUSE_ODBC          0
+
+// For backward compatibility reasons, this parameter now only controls the
+// default scrolling method used by cursors.  This default behavior can be
+// overriden by setting the second param of wxDB::wxDbGetConnection() or
+// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
+// that use the connection) should support forward only scrolling of cursors,
+// or both forward and backward support for backward scrolling cursors is
+// dependent on the data source as well as the ODBC driver being used.
+#define wxODBC_FWD_ONLY_CURSORS	 1
+
+// Default is 0.  Set to 1 to use the deprecated classes, enum types, function,
+// member variables.  With a setting of 1, full backward compatibility with the
+// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
+// as future development will be done only on the non-deprecated
+// functions/classes/member variables/etc.
+#define wxODBC_BACKWARD_COMPATABILITY 0
+
+// ----------------------------------------------------------------------------
+// other compiler (mis)features
+// ----------------------------------------------------------------------------
+
+// Set this to 0 if your compiler can't cope with omission of prototype
+// parameters.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (should never need to set this to 0)
+#define REMOVE_UNUSED_ARG   1
+
+// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
+// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
+// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
+// used anyhow.
+//
+// Default is 1.
+//
+// Recommended setting: whatever your compiler likes more
+#define wxUSE_IOSTREAMH     1
+
+// ----------------------------------------------------------------------------
+// image format support
+// ----------------------------------------------------------------------------
+
+// wxImage supports many different image formats which can be configured at
+// compile-time. BMP is always supported, others are optional and can be safely
+// disabled if you don't plan to use images in such format sometimes saving
+// substantial amount of code in the final library.
+//
+// Some formats require an extra library which is included in wxWin sources
+// which is mentioned if it is the case.
+
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE         1
+
+// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
+#define wxUSE_LIBPNG        1
+
+// Set to 1 for JPEG format support (requires libjpeg)
+#define wxUSE_LIBJPEG       1
+
+// Set to 1 for TIFF format support (requires libtiff)
+#define wxUSE_LIBTIFF       1
+
+// Set to 1 for TGA format support (loading only)
+#define wxUSE_TGA           1
+
+// Set to 1 for GIF format support
+#define wxUSE_GIF           1
+
+// Set to 1 for PNM format support
+#define wxUSE_PNM           1
+
+// Set to 1 for PCX format support
+#define wxUSE_PCX           1
+
+// Set to 1 for IFF format support (Amiga format)
+#define wxUSE_IFF           0
+
+// Set to 1 for XPM format support
+#define wxUSE_XPM           1
+
+// Set to 1 for MS Icons and Cursors format support
+#define wxUSE_ICO_CUR       1
+
+// Set to 1 to compile in wxPalette class
+#define wxUSE_PALETTE       1
+
+// ----------------------------------------------------------------------------
+// wxUniversal-only options
+// ----------------------------------------------------------------------------
+
+// Set to 1 to enable compilation of all themes, this is the default
+#define wxUSE_ALL_THEMES    1
+
+// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
+// is unset, if it is set these options are not used; notice that metal theme
+// uses Win32 one
+#define wxUSE_THEME_GTK     0
+#define wxUSE_THEME_METAL   0
+#define wxUSE_THEME_MONO    0
+#define wxUSE_THEME_WIN32   0
+
+
+/* --- end common options --- */
+
+// ----------------------------------------------------------------------------
+// Windows-only settings
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
+// and want to run your programs under Windows 9x and not only NT/2000/XP.
+// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
+// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
+// that you will have to modify the makefiles to include unicows.lib import
+// library as the first library (see installation instructions in install.txt
+// to learn how to do it when building the library or samples).
+//
+// If your compiler doesn't have unicows.lib, you can get a version of it at
+// http://libunicows.sourceforge.net
+//
+// Default is 0
+//
+// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
+#ifndef wxUSE_UNICODE_MSLU
+    #define wxUSE_UNICODE_MSLU 0
+#endif
+
+// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
+// will override some other settings (see below)
+//
+// Default is 0.
+//
+// Recommended setting: 0 unless you really have to use MFC
+#define wxUSE_MFC           0
+
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_OLE           1
+
+// Set this to 1 to enable wxAutomationObject class.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need to control other applications via OLE
+// Automation, can be safely set to 0 otherwise
+#define wxUSE_OLE_AUTOMATION 1
+
+// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
+// controls in wx.
+//
+// Default is 1.
+//
+// Recommended setting: 1, required by wxMediaCtrl
+#define wxUSE_ACTIVEX 1
+
+// wxDC cacheing implementation
+#define wxUSE_DC_CACHEING 1
+
+// Set this to 1 to enable the use of DIB's for wxBitmap to support
+// bitmaps > 16MB on Win95/98/Me.  Set to 0 to use DDB's only.
+#define wxUSE_DIB_FOR_BITMAP 1
+
+// Set this to 1 to enable wxDIB class used internally for manipulating
+// wxBitmao data.
+//
+// Default is 1, set it to 0 only if you don't use wxImage neither
+//
+// Recommended setting: 1 (without it conversion to/from wxImage won't work)
+#define wxUSE_WXDIB 1
+
+// Set to 0 to disable PostScript print/preview architecture code under Windows
+// (just use Windows printing).
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
+
+// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
+// which allows to put more than ~32Kb of text in it even under Win9x (NT
+// doesn't have such limitation).
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1, only set it to 0 if your compiler doesn't have
+//                      or can't compile <richedit.h>
+#define wxUSE_RICHEDIT  1
+
+// Set this to 1 to use extra features of richedit v2 and later controls
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1
+#define wxUSE_RICHEDIT2 1
+
+// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
+// is required by wxUSE_CHECKLISTBOX.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 for a small library size reduction
+#define wxUSE_OWNER_DRAWN 1
+
+// Set to 1 to compile MS Windows XP theme engine support
+#define wxUSE_UXTHEME           1
+
+// Set to 1 to auto-adapt to MS Windows XP themes where possible
+// (notably, wxNotebook pages)
+#define wxUSE_UXTHEME_AUTO      1
+
+// Set to 1 to use InkEdit control (Tablet PC), if available
+#define wxUSE_INKEDIT  0
+
+// ----------------------------------------------------------------------------
+// Generic versions of native controls
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
+// native wxDatePickerCtrl
+//
+// Default is 0.
+//
+// Recommended setting: 0, this is mainly used for testing
+#define wxUSE_DATEPICKCTRL_GENERIC 1
+
+// ----------------------------------------------------------------------------
+// Crash debugging helpers
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
+// dumps of your program when it crashes (or at any other moment)
+//
+// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_CRASHREPORT 1
+
+// ----------------------------------------------------------------------------
+// obsolete settings
+// ----------------------------------------------------------------------------
+
+// NB: all settings in this section are obsolete and should not be used/changed
+//     at all, they will disappear
+
+// Define 1 to use bitmap messages.
+#define wxUSE_BITMAP_MESSAGE         1
+
+#endif // _WX_SETUP_H_
+
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//include/wx/msw/winundef.h wxPython-src-2.8.9.1//include/wx/msw/winundef.h
--- orig/wxPython-src-2.8.9.1//include/wx/msw/winundef.h	2007-07-04 21:24:59.000000000 +0200
+++ wxPython-src-2.8.9.1//include/wx/msw/winundef.h	2009-01-31 00:48:49.000000000 +0100
@@ -30,24 +30,32 @@
 #if defined(CreateDialog)
     #undef CreateDialog
 
+#ifdef _UNICODE
     inline HWND CreateDialog(HINSTANCE hInstance,
-                             LPCTSTR pTemplate,
+                             LPCWSTR pTemplate,
                              HWND hwndParent,
                              DLGPROC pDlgProc)
     {
-        #ifdef _UNICODE
             return CreateDialogW(hInstance, pTemplate, hwndParent, pDlgProc);
-        #else
+    }
+#else
+    inline HWND CreateDialog(HINSTANCE hInstance,
+                             LPCSTR pTemplate,
+                             HWND hwndParent,
+                             DLGPROC pDlgProc)
+    {
             return CreateDialogA(hInstance, pTemplate, hwndParent, pDlgProc);
-        #endif
     }
 #endif
 
+#endif
+
 // CreateFont
 
 #ifdef CreateFont
     #undef CreateFont
 
+#ifdef _UNICODE
     inline HFONT CreateFont(int height,
                             int width,
                             int escapement,
@@ -61,20 +69,35 @@
                             DWORD clipprecision,
                             DWORD quality,
                             DWORD family,
-                            LPCTSTR facename)
+                            LPCWSTR facename)
     {
-        #ifdef _UNICODE
             return CreateFontW(height, width, escapement, orientation,
                                weight, italic, underline, strikeout, charset,
                                outprecision, clipprecision, quality,
                                family, facename);
-        #else
+    }
+#else
+    inline HFONT CreateFont(int height,
+                            int width,
+                            int escapement,
+                            int orientation,
+                            int weight,
+                            DWORD italic,
+                            DWORD underline,
+                            DWORD strikeout,
+                            DWORD charset,
+                            DWORD outprecision,
+                            DWORD clipprecision,
+                            DWORD quality,
+                            DWORD family,
+                            LPCSTR facename)
+    {
             return CreateFontA(height, width, escapement, orientation,
                                weight, italic, underline, strikeout, charset,
                                outprecision, clipprecision, quality,
                                family, facename);
-        #endif
     }
+#endif
 #endif // CreateFont
 
 // CreateWindow
@@ -82,8 +105,9 @@
 #if defined(CreateWindow)
     #undef CreateWindow
 
-    inline HWND CreateWindow(LPCTSTR lpClassName,
-                             LPCTSTR lpWndClass,
+#ifdef _UNICODE
+    inline HWND CreateWindow(LPCWSTR lpClassName,
+                             LPCWSTR lpWndClass,
                              DWORD dwStyle,
                              int x, int y, int w, int h,
                              HWND hWndParent,
@@ -91,30 +115,42 @@
                              HINSTANCE hInstance,
                              LPVOID lpParam)
     {
-        #ifdef _UNICODE
             return CreateWindowW(lpClassName, lpWndClass, dwStyle, x, y, w, h,
                                  hWndParent, hMenu, hInstance, lpParam);
-        #else
+    }
+#else
+    inline HWND CreateWindow(LPCSTR lpClassName,
+                             LPCSTR lpWndClass,
+                             DWORD dwStyle,
+                             int x, int y, int w, int h,
+                             HWND hWndParent,
+                             HMENU hMenu,
+                             HINSTANCE hInstance,
+                             LPVOID lpParam)
+    {
             return CreateWindowA(lpClassName, lpWndClass, dwStyle, x, y, w, h,
                                  hWndParent, hMenu, hInstance, lpParam);
-        #endif
     }
 #endif
+#endif
 
 // LoadMenu
 
 #ifdef LoadMenu
     #undef LoadMenu
 
-    inline HMENU LoadMenu(HINSTANCE instance, LPCTSTR name)
+#ifdef _UNICODE
+    inline HMENU LoadMenu(HINSTANCE instance, LPCWSTR name)
     {
-        #ifdef _UNICODE
             return LoadMenuW(instance, name);
-        #else
+    }
+#else
+    inline HMENU LoadMenu(HINSTANCE instance, LPCSTR name)
+    {
             return LoadMenuA(instance, name);
-        #endif
     }
 #endif
+#endif
 
 // FindText
 
@@ -312,27 +348,33 @@
 // LoadIcon
 #ifdef LoadIcon
     #undef LoadIcon
-    inline HICON LoadIcon(HINSTANCE hInstance, LPCTSTR lpIconName)
+#ifdef _UNICODE
+    inline HICON LoadIcon(HINSTANCE hInstance, LPCWSTR lpIconName)
     {
-        #ifdef _UNICODE
             return LoadIconW(hInstance, lpIconName);
-        #else // ANSI
+    }
+#else // ANSI
+    inline HICON LoadIcon(HINSTANCE hInstance, LPCSTR lpIconName)
+    {
             return LoadIconA(hInstance, lpIconName);
-        #endif // Unicode/ANSI
     }
+#endif // Unicode/ANSI
 #endif // LoadIcon
 
 // LoadBitmap
 #ifdef LoadBitmap
     #undef LoadBitmap
-    inline HBITMAP LoadBitmap(HINSTANCE hInstance, LPCTSTR lpBitmapName)
+#ifdef _UNICODE
+    inline HBITMAP LoadBitmap(HINSTANCE hInstance, LPCWSTR lpBitmapName)
     {
-        #ifdef _UNICODE
             return LoadBitmapW(hInstance, lpBitmapName);
-        #else // ANSI
+    }
+#else
+    inline HBITMAP LoadBitmap(HINSTANCE hInstance, LPCSTR lpBitmapName)
+    {
             return LoadBitmapA(hInstance, lpBitmapName);
-        #endif // Unicode/ANSI
     }
+#endif // Unicode/ANSI
 #endif // LoadBitmap
 
 // LoadLibrary
@@ -477,6 +519,35 @@
     }
 #endif
 
+#ifdef GetModuleFileName
+   #undef GetModuleFileName
+#ifdef _UNICODE
+    inline DWORD GetModuleFileName(HMODULE hModule, LPWCH lpFilename, DWORD nSize)
+    {
+	return GetModuleFileNameW(hModule, lpFilename, nSize);
+    }
+#else
+    inline DWORD GetModuleFileName(HMODULE hModule, LPCH lpFilename, DWORD nSize)
+    {
+	return GetModuleFileNameA(hModule, lpFilename, nSize);
+    }
+#endif
+#endif
+
+#ifdef UnregisterClass
+   #undef UnregisterClass
+#ifdef _UNICODE
+    inline BOOL UnregisterClass(LPCWSTR lpClassName, HINSTANCE hInstance)
+    {
+	return UnregisterClassW(lpClassName, hInstance);
+    }
+#else
+    inline DWORD GetModuleFileName(LPCSTR lpClassName, HINSTANCE hInstance)
+    {
+	return UnregisterClassA(lpClassName, hInstance);
+    }
+#endif
+#endif
 
 // GetWindowProc
 //ifdef GetWindowProc
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//lib/vc_dll/msw/wx/setup.h wxPython-src-2.8.9.1//lib/vc_dll/msw/wx/setup.h
--- orig/wxPython-src-2.8.9.1//lib/vc_dll/msw/wx/setup.h	1970-01-01 01:00:00.000000000 +0100
+++ wxPython-src-2.8.9.1//lib/vc_dll/msw/wx/setup.h	2009-01-30 23:58:57.000000000 +0100
@@ -0,0 +1,1349 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name:        wx/msw/setup.h
+// Purpose:     Configuration for the library
+// Author:      Julian Smart
+// Modified by:
+// Created:     01/02/97
+// RCS-ID:      $Id: setup0.h 51451 2008-01-29 23:11:55Z VZ $
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_SETUP_H_
+#define _WX_SETUP_H_
+
+/* --- start common options --- */
+// ----------------------------------------------------------------------------
+// global settings
+// ----------------------------------------------------------------------------
+
+// define this to 0 when building wxBase library - this can also be done from
+// makefile/project file overriding the value here
+#ifndef wxUSE_GUI
+    #define wxUSE_GUI            1
+#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// compatibility settings
+// ----------------------------------------------------------------------------
+
+// This setting determines the compatibility with 2.4 API: set it to 1 to
+// enable it but please consider updating your code instead.
+//
+// Default is 0
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_4 0
+
+// This setting determines the compatibility with 2.6 API: set it to 0 to
+// flag all cases of using deprecated functions.
+//
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_6 1
+
+// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
+// default system font is used for wxWindow::GetCharWidth/Height() instead of
+// the current font.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxDIALOG_UNIT_COMPATIBILITY   0
+
+// ----------------------------------------------------------------------------
+// debugging settings
+// ----------------------------------------------------------------------------
+
+// Generic comment about debugging settings: they are very useful if you don't
+// use any other memory leak detection tools such as Purify/BoundsChecker, but
+// are probably redundant otherwise. Also, Visual C++ CRT has the same features
+// as wxWidgets memory debugging subsystem built in since version 5.0 and you
+// may prefer to use it instead of built in memory debugging code because it is
+// faster and more fool proof.
+//
+// Using VC++ CRT memory debugging is enabled by default in debug mode
+// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
+// and if __NO_VC_CRTDBG__ is not defined.
+
+// If 1, enables wxDebugContext, for writing error messages to file, etc. If
+// __WXDEBUG__ is not defined, will still use the normal memory operators.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_CONTEXT 0
+
+// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
+// __WXDEBUG__ is also defined.
+//
+// WARNING: this code may not work with all architectures, especially if
+// alignment is an issue. This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 1 if you are not using a memory debugging tool, else 0
+#define wxUSE_MEMORY_TRACING 0
+
+// In debug mode, cause new and delete to be redefined globally.
+// If this causes problems (e.g. link errors which is a common problem
+// especially if you use another library which also redefines the global new
+// and delete), set this to 0.
+// This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
+// this causes problems (e.g. link errors), set this to 0. You may need to set
+// this to 0 if using templates (at least for VC++). This switch is currently
+// ignored for mingw / cygwin / CodeWarrior
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+// wxHandleFatalExceptions() may be used to catch the program faults at run
+// time and, instead of terminating the program with a usual GPF message box,
+// call the user-defined wxApp::OnFatalException() function. If you set
+// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
+//
+// This setting is for Win32 only and can only be enabled if your compiler
+// supports Win32 structured exception handling (currently only VC++ does)
+//
+// Default is 1
+//
+// Recommended setting: 1 if your compiler supports it.
+#define wxUSE_ON_FATAL_EXCEPTION 1
+
+// Set this to 1 to be able to generate a human-readable (unlike
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
+// trace when your program crashes using wxStackWalker
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_STACKWALKER 1
+
+// Set this to 1 to compile in wxDebugReport class which allows you to create
+// and optionally upload to your web site a debug report consisting of back
+// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, it is compiled into a separate library so there
+//                         is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 0
+
+// ----------------------------------------------------------------------------
+// Unicode support
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
+// defined as wchar_t, wxString will use Unicode internally. If you set this
+// to 1, you must use wxT() macro for all literal strings in the program.
+//
+// Unicode is currently only fully supported under Windows NT/2000/XP
+// (Windows 9x doesn't support it and the programs compiled in Unicode mode
+// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
+//
+// Default is 0
+//
+// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
+#ifndef wxUSE_UNICODE
+    #define wxUSE_UNICODE 0
+#endif
+
+// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
+// compiling the program in Unicode mode. More precisely, it will be possible
+// to construct wxString from a wide (Unicode) string and convert any wxString
+// to Unicode.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_WCHAR_T 1
+
+// ----------------------------------------------------------------------------
+// global features
+// ----------------------------------------------------------------------------
+
+// Compile library in exception-safe mode? If set to 1, the library will try to
+// behave correctly in presence of exceptions (even though it still will not
+// use the exceptions itself) and notify the user code about any unhandled
+// exceptions. If set to 0, propagation of the exceptions through the library
+// code will lead to undefined behaviour -- but the code itself will be
+// slightly smaller and faster.
+//
+// Note that like wxUSE_THREADS this option is automatically set to 0 if
+// wxNO_EXCEPTIONS is defined.
+//
+// Default is 1
+//
+// Recommended setting: depends on whether you intend to use C++ exceptions
+//                      in your own code (1 if you do, 0 if you don't)
+#define wxUSE_EXCEPTIONS    0
+
+// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
+//
+// Default is 0
+//
+// Recommended setting: 0 (this is still work in progress...)
+#define wxUSE_EXTENDED_RTTI 0
+
+// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
+// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
+// and for wxHashMap to be implemented with templates.
+//
+// Default is 0
+//
+// Recommended setting: YMMV
+#define wxUSE_STL 0
+
+// Support for message/error logging. This includes wxLogXXX() functions and
+// wxLog and derived classes. Don't set this to 0 unless you really know what
+// you are doing.
+//
+// Default is 1
+//
+// Recommended setting: 1 (always)
+#define wxUSE_LOG 1
+
+// Recommended setting: 1
+#define wxUSE_LOGWINDOW 1
+
+// Recommended setting: 1
+#define wxUSE_LOGGUI 1
+
+// Recommended setting: 1
+#define wxUSE_LOG_DIALOG 1
+
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
+// Support for multithreaded applications: if 1, compile in thread classes
+// (thread.h) and make the library a bit more thread safe. Although thread
+// support is quite stable by now, you may still consider recompiling the
+// library without it if you have no use for it - this will result in a
+// somewhat smaller and faster operation.
+//
+// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
+// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effect.
+//
+// Default is 1
+//
+// Recommended setting: 0 unless you do plan to develop MT applications
+#define wxUSE_THREADS 1
+
+// If enabled, compiles wxWidgets streams classes
+//
+// wx stream classes are used for image IO, process IO redirection, network
+// protocols implementation and much more and so disabling this results in a
+// lot of other functionality being lost.
+//
+// Default is 1
+//
+// Recommended setting: 1 as setting it to 0 disables many other things
+#define wxUSE_STREAMS       1
+
+// Use standard C++ streams if 1 instead of wx streams in some places. If
+// disabled (default), wx streams are used everywhere and wxWidgets doesn't
+// depend on the standard streams library.
+//
+// Notice that enabling this does not replace wx streams with std streams
+// everywhere, in a lot of places wx streams are used no matter what.
+//
+// Default is 0
+//
+// Recommended setting: 1 if you use the standard streams anyhow and so
+//                      dependency on the standard streams library is not a
+//                      problem
+#define wxUSE_STD_IOSTREAM  0
+
+// Enable conversion to standard C++ string if 1.
+//
+// Default is 1 for most compilers.
+//
+// Currently the Digital Mars and Watcom compilers come without standard C++
+// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
+// them (e.g. from STLPort).
+//
+// VC++ 5.0 does include standard C++ library header, however they produce
+// many warnings that can't be turned off when compiled at warning level 4.
+#if defined(__DMC__) || defined(__WATCOMC__) \
+        || (defined(_MSC_VER) && _MSC_VER < 1200)
+    #define wxUSE_STD_STRING  0
+#else
+    #define wxUSE_STD_STRING  1
+#endif
+
+// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
+// Note that if the system's implementation does not support positional
+// parameters, setting this to 1 forces the use of the wxWidgets implementation
+// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
+// many Unix systems but usually doesn't under Windows.
+//
+// Positional parameters are very useful when translating a program since using
+// them in formatting strings allow translators to correctly reorder the
+// translated sentences.
+//
+// Default is 1
+//
+// Recommended setting: 1 if you want to support multiple languages
+#define wxUSE_PRINTF_POS_PARAMS      1
+
+// ----------------------------------------------------------------------------
+// non GUI features selection
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
+// integer which is implemented in terms of native 64 bit integers if any or
+// uses emulation otherwise.
+//
+// This class is required by wxDateTime and so you should enable it if you want
+// to use wxDateTime. For most modern platforms, it will use the native 64 bit
+// integers in which case (almost) all of its functions are inline and it
+// almost does not take any space, so there should be no reason to switch it
+// off.
+//
+// Recommended setting: 1
+#define wxUSE_LONGLONG      1
+
+// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
+// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
+//
+// Default is 1
+//
+// Recommended setting: 1 (wxFile is highly recommended as it is required by
+// i18n code, wxFileConfig and others)
+#define wxUSE_FILE          1
+#define wxUSE_FFILE         1
+
+// Use wxFSVolume class providing access to the configured/active mount points
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely disabled if you don't use it)
+#define wxUSE_FSVOLUME      1
+
+// Use wxStandardPaths class which allows to retrieve some standard locations
+// in the file system
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be disabled to save space, but not much)
+#define wxUSE_STDPATHS      1
+
+// use wxTextBuffer class: required by wxTextFile
+#define wxUSE_TEXTBUFFER    1
+
+// use wxTextFile class: requires wxFile and wxTextBuffer, required by
+// wxFileConfig
+#define wxUSE_TEXTFILE      1
+
+// i18n support: _() macro, wxLocale class. Requires wxTextFile.
+#define wxUSE_INTL          1
+
+// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
+// allow to manipulate dates, times and time intervals. wxDateTime replaces the
+// old wxTime and wxDate classes which are still provided for backwards
+// compatibility (and implemented in terms of wxDateTime).
+//
+// Note that this class is relatively new and is still officially in alpha
+// stage because some features are not yet (fully) implemented. It is already
+// quite useful though and should only be disabled if you are aiming at
+// absolutely minimal version of the library.
+//
+// Requires: wxUSE_LONGLONG
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_DATETIME      1
+
+// Set wxUSE_TIMER to 1 to compile wxTimer class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_TIMER         1
+
+// Use wxStopWatch clas.
+//
+// Default is 1
+//
+// Recommended setting: 1 (needed by wxSocket)
+#define wxUSE_STOPWATCH     1
+
+// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
+// which allow the application to store its settings in the persistent
+// storage. Setting this to 1 will also enable on-demand creation of the
+// global config object in wxApp.
+//
+// See also wxUSE_CONFIG_NATIVE below.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG        1
+
+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE   1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DIALUP_MANAGER   0
+
+// Compile in classes for run-time DLL loading and function calling.
+// Required by wxUSE_DIALUP_MANAGER.
+//
+// This setting is for Win32 only
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DYNLIB_CLASS    1
+
+// experimental, don't use for now
+#define wxUSE_DYNAMIC_LOADER  1
+
+// Set to 1 to use socket classes
+#define wxUSE_SOCKETS       1
+
+// Set to 1 to enable virtual file systems (required by wxHTML)
+#define wxUSE_FILESYSTEM    1
+
+// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ZIP        1
+
+// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ARCHIVE    1
+
+// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_INET       1
+
+// wxArchive classes for accessing archives such as zip and tar
+#define wxUSE_ARCHIVE_STREAMS     1
+
+// Set to 1 to compile wxZipInput/OutputStream classes.
+#define wxUSE_ZIPSTREAM     1
+
+// Set to 1 to compile wxTarInput/OutputStream classes.
+#define wxUSE_TARSTREAM     1
+
+// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
+// wxUSE_LIBPNG
+#define wxUSE_ZLIB          1
+
+// If enabled, the code written by Apple will be used to write, in a portable
+// way, float on the disk. See extended.c for the license which is different
+// from wxWidgets one.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you don't like the license terms (unlikely)
+#define wxUSE_APPLE_IEEE          1
+
+// Joystick support class
+#define wxUSE_JOYSTICK            1
+
+// wxFontMapper class
+#define wxUSE_FONTMAP 1
+
+// wxMimeTypesManager class
+#define wxUSE_MIMETYPE 1
+
+// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
+// or wxURL you need to set this to 1.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PROTOCOL 1
+
+// The settings for the individual URL schemes
+#define wxUSE_PROTOCOL_FILE 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_HTTP 1
+
+// Define this to use wxURL class.
+#define wxUSE_URL 1
+
+// Define this to use native platform url and protocol support.
+// Currently valid only for MS-Windows.
+// Note: if you set this to 1, you can open ftp/http/gopher sites
+// and obtain a valid input stream for these sites
+// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
+// Doing so reduces the code size.
+//
+// This code is experimental and subject to change.
+#define wxUSE_URL_NATIVE 0
+
+// Support for wxVariant class used in several places throughout the library,
+// notably in wxDataViewCtrl API.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you want to reduce the library size as much as
+// possible in which case setting this to 0 can gain up to 100KB.
+#define wxUSE_VARIANT 1
+
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX       1
+
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// wxSound class
+#define wxUSE_SOUND      1
+
+// Use wxMediaCtrl
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_MEDIACTRL     1
+
+// Use GStreamer for Unix (req a lot of dependancies)
+//
+// Default is 0
+//
+// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
+#define wxUSE_GSTREAMER    0
+
+// Use wxWidget's XRC XML-based resource system.  Recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (requires wxUSE_XML)
+#define wxUSE_XRC       1
+
+// XML parsing classes. Note that their API will change in the future, so
+// using wxXmlDocument and wxXmlNode in your app is not recommended.
+//
+// Default is the same as wxUSE_XRC, i.e. 1 by default.
+//
+// Recommended setting: 1 (required by XRC)
+#define wxUSE_XML       wxUSE_XRC
+
+// Use wxWidget's AUI docking system
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_AUI       1
+
+
+// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
+// 2D drawing API.  (Still somewhat experimental)
+//
+// Please note that on Windows you will need to link with gdiplus.lib (use
+// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
+// application if you want it to be runnable on pre-XP systems.
+//
+// Default is 0
+//
+// Recommended setting: 1
+#ifndef wxUSE_GRAPHICS_CONTEXT
+#define wxUSE_GRAPHICS_CONTEXT 1
+#endif
+
+// ----------------------------------------------------------------------------
+// Individual GUI controls
+// ----------------------------------------------------------------------------
+
+// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
+// (without it, wxControl class is not compiled)
+//
+// Default is 1
+//
+// Recommended setting: 1 (don't change except for very special programs)
+#define wxUSE_CONTROLS     1
+
+// wxPopupWindow class is a top level transient window. It is currently used
+// to implement wxTipWindow
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
+#define wxUSE_POPUPWIN     1
+
+// wxTipWindow allows to implement the custom tooltips, it is used by the
+// context help classes. Requires wxUSE_POPUPWIN.
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0)
+#define wxUSE_TIPWINDOW    1
+
+// Each of the settings below corresponds to one wxWidgets control. They are
+// all switched on by default but may be disabled if you are sure that your
+// program (including any standard dialogs it can show!) doesn't need them and
+// if you desperately want to save some space. If you use any of these you must
+// set wxUSE_CONTROLS as well.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_ANIMATIONCTRL 1   // wxAnimationCtrl
+#define wxUSE_BUTTON        1   // wxButton
+#define wxUSE_BMPBUTTON     1   // wxBitmapButton
+#define wxUSE_CALENDARCTRL  1   // wxCalendarCtrl
+#define wxUSE_CHECKBOX      1   // wxCheckBox
+#define wxUSE_CHECKLISTBOX  1   // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
+#define wxUSE_CHOICE        1   // wxChoice
+#define wxUSE_COLLPANE      1   // wxCollapsiblePane
+#define wxUSE_COLOURPICKERCTRL 1    // wxColourPickerCtrl
+#define wxUSE_COMBOBOX      1   // wxComboBox
+#define wxUSE_DATAVIEWCTRL  1   // wxDataViewCtrl
+#define wxUSE_DATEPICKCTRL  1   // wxDatePickerCtrl
+#define wxUSE_DIRPICKERCTRL 1   // wxDirPickerCtrl
+#define wxUSE_FILEPICKERCTRL 1  // wxFilePickerCtrl
+#define wxUSE_FONTPICKERCTRL 1  // wxFontPickerCtrl
+#define wxUSE_GAUGE         1   // wxGauge
+#define wxUSE_HYPERLINKCTRL 1   // wxHyperlinkCtrl
+#define wxUSE_LISTBOX       1   // wxListBox
+#define wxUSE_LISTCTRL      1   // wxListCtrl
+#define wxUSE_RADIOBOX      1   // wxRadioBox
+#define wxUSE_RADIOBTN      1   // wxRadioButton
+#define wxUSE_SCROLLBAR     1   // wxScrollBar
+#define wxUSE_SEARCHCTRL    1   // wxSearchCtrl
+#define wxUSE_SLIDER        1   // wxSlider
+#define wxUSE_SPINBTN       1   // wxSpinButton
+#define wxUSE_SPINCTRL      1   // wxSpinCtrl
+#define wxUSE_STATBOX       1   // wxStaticBox
+#define wxUSE_STATLINE      1   // wxStaticLine
+#define wxUSE_STATTEXT      1   // wxStaticText
+#define wxUSE_STATBMP       1   // wxStaticBitmap
+#define wxUSE_TEXTCTRL      1   // wxTextCtrl
+#define wxUSE_TOGGLEBTN     1   // requires wxButton
+#define wxUSE_TREECTRL      1   // wxTreeCtrl
+
+// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
+// below either wxStatusBar95 or a generic wxStatusBar will be used.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_STATUSBAR    1
+
+// Two status bar implementations are available under Win32: the generic one
+// or the wrapper around native control. For native look and feel the native
+// version should be used.
+//
+// Default is 1 for the platforms where native status bar is supported.
+//
+// Recommended setting: 1 (there is no advantage in using the generic one)
+#define wxUSE_NATIVE_STATUSBAR        1
+
+// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
+// classes at all. Otherwise, use the native toolbar class unless
+// wxUSE_TOOLBAR_NATIVE is 0.
+//
+// Default is 1 for all settings.
+//
+// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
+
+// wxNotebook is a control with several "tabs" located on one of its sides. It
+// may be used to logically organise the data presented to the user instead of
+// putting everything in one huge dialog. It replaces wxTabControl and related
+// classes of wxWin 1.6x.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTEBOOK 1
+
+// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_LISTBOOK 1
+
+// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CHOICEBOOK 1
+
+// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TREEBOOK 1
+
+// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
+// tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLBOOK 1
+
+// wxTabDialog is a generic version of wxNotebook but it is incompatible with
+// the new class. It shouldn't be used in new code.
+//
+// Default is 0.
+//
+// Recommended setting: 0 (use wxNotebook)
+#define wxUSE_TAB_DIALOG    0
+
+// wxGrid class
+//
+// Default is 1, set to 0 to cut down compilation time and binaries size if you
+// don't use it.
+//
+// Recommended setting: 1
+//
+#define wxUSE_GRID         1
+
+// wxMiniFrame class: a frame with narrow title bar
+//
+// Default is 1.
+//
+// Recommended setting: 1 (it doesn't cost almost anything)
+#define wxUSE_MINIFRAME 1
+
+// wxComboCtrl and related classes: combobox with custom popup window and
+// not necessarily a listbox.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
+//                      it used by wxComboBox
+#define wxUSE_COMBOCTRL 1
+
+// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
+// items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0, except where it is
+//                      needed as a base class for generic wxBitmapComboBox.
+#define wxUSE_ODCOMBOBOX 1
+
+// wxBitmapComboBox is a combobox that can have images in front of text items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0
+#define wxUSE_BITMAPCOMBOBOX 1
+
+// ----------------------------------------------------------------------------
+// Miscellaneous GUI stuff
+// ----------------------------------------------------------------------------
+
+// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
+#define wxUSE_ACCEL 1
+
+// Hotkey support (currently Windows only)
+#define wxUSE_HOTKEY 1
+
+// Use wxCaret: a class implementing a "cursor" in a text control (called caret
+// under Windows).
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can be safely set to 0, not used by the library)
+#define wxUSE_CARET         1
+
+// Use wxDisplay class: it allows enumerating all displays on a system and
+// their geometries as well as finding the display on which the given point or
+// window lies.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
+#define wxUSE_DISPLAY       1
+
+// Miscellaneous geometry code: needed for Canvas library
+#define wxUSE_GEOMETRY            1
+
+// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
+// wxListCtrl.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (set it to 0 if you don't use any of the controls
+// enumerated above, then this class is mostly useless too)
+#define wxUSE_IMAGLIST      1
+
+// Use wxMenu, wxMenuBar, wxMenuItem.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can't be disabled under MSW)
+#define wxUSE_MENUS         1
+
+// Use wxSashWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SASH          1
+
+// Use wxSplitterWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SPLITTER      1
+
+// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLTIPS      1
+
+// wxValidator class and related methods
+#define wxUSE_VALIDATORS 1
+
+// ----------------------------------------------------------------------------
+// common dialogs
+// ----------------------------------------------------------------------------
+
+// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
+// file selector, printer dialog). Switching this off also switches off the
+// printing architecture and interactive wxPrinterDC.
+//
+// Default is 1
+//
+// Recommended setting: 1 (unless it really doesn't work)
+#define wxUSE_COMMON_DIALOGS 1
+
+// wxBusyInfo displays window with message when app is busy. Works in same way
+// as wxBusyCursor
+#define wxUSE_BUSYINFO      1
+
+// Use single/multiple choice dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_CHOICEDLG     1
+
+// Use colour picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_COLOURDLG     1
+
+// wxDirDlg class for getting a directory name from user
+#define wxUSE_DIRDLG 1
+
+// TODO: setting to choose the generic or native one
+
+// Use file open/save dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in many places in the library itself)
+#define wxUSE_FILEDLG       1
+
+// Use find/replace dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely set to 0)
+#define wxUSE_FINDREPLDLG       1
+
+// Use font picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_FONTDLG       1
+
+// Use wxMessageDialog and wxMessageBox.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_MSGDLG        1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
+
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
+
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
+
+// number entry dialog
+#define wxUSE_NUMBERDLG 1
+
+// splash screen class
+#define wxUSE_SPLASH 1
+
+// wizards
+#define wxUSE_WIZARDDLG 1
+
+// Compile in wxAboutBox() function showing the standard "About" dialog.
+//
+// Default is 1
+//
+// Recommended setting: 1 but can be set to 0 to save some space if you don't
+//                      use this function
+#define wxUSE_ABOUTDLG 1
+
+// ----------------------------------------------------------------------------
+// Metafiles support
+// ----------------------------------------------------------------------------
+
+// Windows supports the graphics format known as metafile which is, though not
+// portable, is widely used under Windows and so is supported by wxWin (under
+// Windows only, of course). Win16 (Win3.1) used the so-called "Window
+// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
+// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
+// default, WMFs will be used under Win16 and EMFs under Win32. This may be
+// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
+// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
+// in any metafile related classes at all.
+//
+// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
+//
+// Recommended setting: default or 0 for everything for portable programs.
+#define wxUSE_METAFILE              1
+#define wxUSE_ENH_METAFILE          1
+#define wxUSE_WIN_METAFILES_ALWAYS  0
+
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// Set to 0 to disable MDI support.
+//
+// Requires wxUSE_NOTEBOOK under platforms other than MSW.
+//
+// Default is 1.
+//
+// Recommended setting: 1, can be safely set to 0.
+#define wxUSE_MDI 1
+
+// Set to 0 to disable document/view architecture
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
+
+// Set to 0 to disable MDI document/view architecture
+//
+// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
+#define wxUSE_MDI_ARCHITECTURE    1
+
+// Set to 0 to disable print/preview architecture code
+#define wxUSE_PRINTING_ARCHITECTURE  1
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML          1
+
+// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
+// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
+// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
+// will need to manually add opengl32.lib and glu32.lib to the list of
+// libraries linked with your program if you use OpenGL.
+//
+// Default is 0.
+//
+// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
+#define wxUSE_GLCANVAS       1
+
+// wxRichTextCtrl allows editing of styled text.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 if you want compile a
+// smaller library.
+#define wxUSE_RICHTEXT       1
+
+// ----------------------------------------------------------------------------
+// Data transfer
+// ----------------------------------------------------------------------------
+
+// Use wxClipboard class for clipboard copy/paste.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CLIPBOARD     1
+
+// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
+// drop
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DATAOBJ       1
+
+// Use wxDropTarget and wxDropSource classes for drag and drop (this is
+// different from "built in" drag and drop in wxTreeCtrl which is always
+// available). Requires wxUSE_DATAOBJ.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DRAG_AND_DROP 1
+
+// Use wxAccessible for enhanced and customisable accessibility.
+// Depends on wxUSE_OLE.
+//
+// Default is 0.
+//
+// Recommended setting (at present): 0
+#define wxUSE_ACCESSIBILITY 0
+
+// ----------------------------------------------------------------------------
+// miscellaneous settings
+// ----------------------------------------------------------------------------
+
+// wxSingleInstanceChecker class allows to verify at startup if another program
+// instance is running.
+//
+// Default is 1
+//
+// Recommended setting: 1 (the class is tiny, disabling it won't save much
+// space)
+#define wxUSE_SNGLINST_CHECKER  1
+
+#define wxUSE_DRAGIMAGE 1
+
+#define wxUSE_IPC         1
+                                // 0 for no interprocess comms
+#define wxUSE_HELP        1
+                                // 0 for no help facility
+
+// Should we use MS HTML help for wxHelpController? If disabled, neither
+// wxCHMHelpController nor wxBestHelpController are available.
+//
+// Default is 1 under MSW, 0 is always used for the other platforms.
+//
+// Recommended setting: 1, only set to 0 if you have trouble compiling
+// wxCHMHelpController (could be a problem with really ancient compilers)
+#define wxUSE_MS_HTML_HELP 1
+
+
+// Use wxHTML-based help controller?
+#define wxUSE_WXHTML_HELP 1
+
+#define wxUSE_RESOURCES   0
+                                // 0 for no wxGetResource/wxWriteResource
+#define wxUSE_CONSTRAINTS 1
+                                // 0 for no window layout constraint system
+
+#define wxUSE_SPLINES     1
+                                // 0 for no splines
+
+#define wxUSE_MOUSEWHEEL        1
+                                // Include mouse wheel support
+
+// ----------------------------------------------------------------------------
+// postscript support settings
+// ----------------------------------------------------------------------------
+
+// Set to 1 for PostScript device context.
+#define wxUSE_POSTSCRIPT  1
+
+// Set to 1 to use font metric files in GetTextExtent
+#define wxUSE_AFM_FOR_POSTSCRIPT 1
+
+// ----------------------------------------------------------------------------
+// database classes
+// ----------------------------------------------------------------------------
+
+// Define 1 to use ODBC classes
+#define wxUSE_ODBC          0
+
+// For backward compatibility reasons, this parameter now only controls the
+// default scrolling method used by cursors.  This default behavior can be
+// overriden by setting the second param of wxDB::wxDbGetConnection() or
+// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
+// that use the connection) should support forward only scrolling of cursors,
+// or both forward and backward support for backward scrolling cursors is
+// dependent on the data source as well as the ODBC driver being used.
+#define wxODBC_FWD_ONLY_CURSORS	 1
+
+// Default is 0.  Set to 1 to use the deprecated classes, enum types, function,
+// member variables.  With a setting of 1, full backward compatibility with the
+// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
+// as future development will be done only on the non-deprecated
+// functions/classes/member variables/etc.
+#define wxODBC_BACKWARD_COMPATABILITY 0
+
+// ----------------------------------------------------------------------------
+// other compiler (mis)features
+// ----------------------------------------------------------------------------
+
+// Set this to 0 if your compiler can't cope with omission of prototype
+// parameters.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (should never need to set this to 0)
+#define REMOVE_UNUSED_ARG   1
+
+// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
+// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
+// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
+// used anyhow.
+//
+// Default is 1.
+//
+// Recommended setting: whatever your compiler likes more
+#define wxUSE_IOSTREAMH     1
+
+// ----------------------------------------------------------------------------
+// image format support
+// ----------------------------------------------------------------------------
+
+// wxImage supports many different image formats which can be configured at
+// compile-time. BMP is always supported, others are optional and can be safely
+// disabled if you don't plan to use images in such format sometimes saving
+// substantial amount of code in the final library.
+//
+// Some formats require an extra library which is included in wxWin sources
+// which is mentioned if it is the case.
+
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE         1
+
+// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
+#define wxUSE_LIBPNG        1
+
+// Set to 1 for JPEG format support (requires libjpeg)
+#define wxUSE_LIBJPEG       1
+
+// Set to 1 for TIFF format support (requires libtiff)
+#define wxUSE_LIBTIFF       1
+
+// Set to 1 for TGA format support (loading only)
+#define wxUSE_TGA           1
+
+// Set to 1 for GIF format support
+#define wxUSE_GIF           1
+
+// Set to 1 for PNM format support
+#define wxUSE_PNM           1
+
+// Set to 1 for PCX format support
+#define wxUSE_PCX           1
+
+// Set to 1 for IFF format support (Amiga format)
+#define wxUSE_IFF           0
+
+// Set to 1 for XPM format support
+#define wxUSE_XPM           1
+
+// Set to 1 for MS Icons and Cursors format support
+#define wxUSE_ICO_CUR       1
+
+// Set to 1 to compile in wxPalette class
+#define wxUSE_PALETTE       1
+
+// ----------------------------------------------------------------------------
+// wxUniversal-only options
+// ----------------------------------------------------------------------------
+
+// Set to 1 to enable compilation of all themes, this is the default
+#define wxUSE_ALL_THEMES    1
+
+// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
+// is unset, if it is set these options are not used; notice that metal theme
+// uses Win32 one
+#define wxUSE_THEME_GTK     0
+#define wxUSE_THEME_METAL   0
+#define wxUSE_THEME_MONO    0
+#define wxUSE_THEME_WIN32   0
+
+
+/* --- end common options --- */
+
+// ----------------------------------------------------------------------------
+// Windows-only settings
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
+// and want to run your programs under Windows 9x and not only NT/2000/XP.
+// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
+// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
+// that you will have to modify the makefiles to include unicows.lib import
+// library as the first library (see installation instructions in install.txt
+// to learn how to do it when building the library or samples).
+//
+// If your compiler doesn't have unicows.lib, you can get a version of it at
+// http://libunicows.sourceforge.net
+//
+// Default is 0
+//
+// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
+#ifndef wxUSE_UNICODE_MSLU
+    #define wxUSE_UNICODE_MSLU 1
+#endif
+
+// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
+// will override some other settings (see below)
+//
+// Default is 0.
+//
+// Recommended setting: 0 unless you really have to use MFC
+#define wxUSE_MFC           0
+
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_OLE           1
+
+// Set this to 1 to enable wxAutomationObject class.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need to control other applications via OLE
+// Automation, can be safely set to 0 otherwise
+#define wxUSE_OLE_AUTOMATION 1
+
+// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
+// controls in wx.
+//
+// Default is 1.
+//
+// Recommended setting: 1, required by wxMediaCtrl
+#define wxUSE_ACTIVEX 1
+
+// wxDC cacheing implementation
+#define wxUSE_DC_CACHEING 1
+
+// Set this to 1 to enable the use of DIB's for wxBitmap to support
+// bitmaps > 16MB on Win95/98/Me.  Set to 0 to use DDB's only.
+#define wxUSE_DIB_FOR_BITMAP 1
+
+// Set this to 1 to enable wxDIB class used internally for manipulating
+// wxBitmao data.
+//
+// Default is 1, set it to 0 only if you don't use wxImage neither
+//
+// Recommended setting: 1 (without it conversion to/from wxImage won't work)
+#define wxUSE_WXDIB 1
+
+// Set to 0 to disable PostScript print/preview architecture code under Windows
+// (just use Windows printing).
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
+
+// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
+// which allows to put more than ~32Kb of text in it even under Win9x (NT
+// doesn't have such limitation).
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1, only set it to 0 if your compiler doesn't have
+//                      or can't compile <richedit.h>
+#define wxUSE_RICHEDIT  1
+
+// Set this to 1 to use extra features of richedit v2 and later controls
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1
+#define wxUSE_RICHEDIT2 1
+
+// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
+// is required by wxUSE_CHECKLISTBOX.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 for a small library size reduction
+#define wxUSE_OWNER_DRAWN 1
+
+// Set to 1 to compile MS Windows XP theme engine support
+#define wxUSE_UXTHEME           1
+
+// Set to 1 to auto-adapt to MS Windows XP themes where possible
+// (notably, wxNotebook pages)
+#define wxUSE_UXTHEME_AUTO      1
+
+// Set to 1 to use InkEdit control (Tablet PC), if available
+#define wxUSE_INKEDIT  0
+
+// ----------------------------------------------------------------------------
+// Generic versions of native controls
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
+// native wxDatePickerCtrl
+//
+// Default is 0.
+//
+// Recommended setting: 0, this is mainly used for testing
+#define wxUSE_DATEPICKCTRL_GENERIC 1
+
+// ----------------------------------------------------------------------------
+// Crash debugging helpers
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
+// dumps of your program when it crashes (or at any other moment)
+//
+// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_CRASHREPORT 1
+
+// ----------------------------------------------------------------------------
+// obsolete settings
+// ----------------------------------------------------------------------------
+
+// NB: all settings in this section are obsolete and should not be used/changed
+//     at all, they will disappear
+
+// Define 1 to use bitmap messages.
+#define wxUSE_BITMAP_MESSAGE         1
+
+#endif // _WX_SETUP_H_
+
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//lib/vc_dll/mswu/build.cfg wxPython-src-2.8.9.1//lib/vc_dll/mswu/build.cfg
--- orig/wxPython-src-2.8.9.1//lib/vc_dll/mswu/build.cfg	1970-01-01 01:00:00.000000000 +0100
+++ wxPython-src-2.8.9.1//lib/vc_dll/mswu/build.cfg	2009-06-25 23:46:18.000000000 +0200
@@ -0,0 +1,31 @@
+WXVER_MAJOR=2 
+WXVER_MINOR=8 
+WXVER_RELEASE=8 
+BUILD=release 
+MONOLITHIC=0 
+SHARED=1 
+UNICODE=1 
+WXUNIV=0 
+CFG= 
+VENDOR= 
+OFFICIAL_BUILD=1 
+DEBUG_FLAG=default 
+DEBUG_INFO=default 
+RUNTIME_LIBS=dynamic 
+MSLU=1 
+USE_EXCEPTIONS=1 
+USE_THREADS=1 
+USE_GUI=1 
+USE_HTML=1 
+USE_MEDIA=1 
+USE_ODBC=0 
+USE_OPENGL=1 
+USE_QA=1 
+USE_GDIPLUS=1 
+COMPILER=vc 
+CC=cl 
+CXX=cl 
+CFLAGS= 
+CPPFLAGS= 
+CXXFLAGS= 
+LDFLAGS= 
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//lib/vc_dll/mswu/wx/setup.h wxPython-src-2.8.9.1//lib/vc_dll/mswu/wx/setup.h
--- orig/wxPython-src-2.8.9.1//lib/vc_dll/mswu/wx/setup.h	1970-01-01 01:00:00.000000000 +0100
+++ wxPython-src-2.8.9.1//lib/vc_dll/mswu/wx/setup.h	2009-01-30 18:59:12.000000000 +0100
@@ -0,0 +1,1349 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name:        wx/msw/setup.h
+// Purpose:     Configuration for the library
+// Author:      Julian Smart
+// Modified by:
+// Created:     01/02/97
+// RCS-ID:      $Id: setup0.h 51451 2008-01-29 23:11:55Z VZ $
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_SETUP_H_
+#define _WX_SETUP_H_
+
+/* --- start common options --- */
+// ----------------------------------------------------------------------------
+// global settings
+// ----------------------------------------------------------------------------
+
+// define this to 0 when building wxBase library - this can also be done from
+// makefile/project file overriding the value here
+#ifndef wxUSE_GUI
+    #define wxUSE_GUI            1
+#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// compatibility settings
+// ----------------------------------------------------------------------------
+
+// This setting determines the compatibility with 2.4 API: set it to 1 to
+// enable it but please consider updating your code instead.
+//
+// Default is 0
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_4 0
+
+// This setting determines the compatibility with 2.6 API: set it to 0 to
+// flag all cases of using deprecated functions.
+//
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_6 1
+
+// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
+// default system font is used for wxWindow::GetCharWidth/Height() instead of
+// the current font.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxDIALOG_UNIT_COMPATIBILITY   0
+
+// ----------------------------------------------------------------------------
+// debugging settings
+// ----------------------------------------------------------------------------
+
+// Generic comment about debugging settings: they are very useful if you don't
+// use any other memory leak detection tools such as Purify/BoundsChecker, but
+// are probably redundant otherwise. Also, Visual C++ CRT has the same features
+// as wxWidgets memory debugging subsystem built in since version 5.0 and you
+// may prefer to use it instead of built in memory debugging code because it is
+// faster and more fool proof.
+//
+// Using VC++ CRT memory debugging is enabled by default in debug mode
+// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
+// and if __NO_VC_CRTDBG__ is not defined.
+
+// If 1, enables wxDebugContext, for writing error messages to file, etc. If
+// __WXDEBUG__ is not defined, will still use the normal memory operators.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_CONTEXT 0
+
+// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
+// __WXDEBUG__ is also defined.
+//
+// WARNING: this code may not work with all architectures, especially if
+// alignment is an issue. This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 1 if you are not using a memory debugging tool, else 0
+#define wxUSE_MEMORY_TRACING 0
+
+// In debug mode, cause new and delete to be redefined globally.
+// If this causes problems (e.g. link errors which is a common problem
+// especially if you use another library which also redefines the global new
+// and delete), set this to 0.
+// This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
+// this causes problems (e.g. link errors), set this to 0. You may need to set
+// this to 0 if using templates (at least for VC++). This switch is currently
+// ignored for mingw / cygwin / CodeWarrior
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+// wxHandleFatalExceptions() may be used to catch the program faults at run
+// time and, instead of terminating the program with a usual GPF message box,
+// call the user-defined wxApp::OnFatalException() function. If you set
+// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
+//
+// This setting is for Win32 only and can only be enabled if your compiler
+// supports Win32 structured exception handling (currently only VC++ does)
+//
+// Default is 1
+//
+// Recommended setting: 1 if your compiler supports it.
+#define wxUSE_ON_FATAL_EXCEPTION 1
+
+// Set this to 1 to be able to generate a human-readable (unlike
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
+// trace when your program crashes using wxStackWalker
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_STACKWALKER 1
+
+// Set this to 1 to compile in wxDebugReport class which allows you to create
+// and optionally upload to your web site a debug report consisting of back
+// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, it is compiled into a separate library so there
+//                         is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 0
+
+// ----------------------------------------------------------------------------
+// Unicode support
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
+// defined as wchar_t, wxString will use Unicode internally. If you set this
+// to 1, you must use wxT() macro for all literal strings in the program.
+//
+// Unicode is currently only fully supported under Windows NT/2000/XP
+// (Windows 9x doesn't support it and the programs compiled in Unicode mode
+// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
+//
+// Default is 0
+//
+// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
+#ifndef wxUSE_UNICODE
+    #define wxUSE_UNICODE 1
+#endif
+
+// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
+// compiling the program in Unicode mode. More precisely, it will be possible
+// to construct wxString from a wide (Unicode) string and convert any wxString
+// to Unicode.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_WCHAR_T 1
+
+// ----------------------------------------------------------------------------
+// global features
+// ----------------------------------------------------------------------------
+
+// Compile library in exception-safe mode? If set to 1, the library will try to
+// behave correctly in presence of exceptions (even though it still will not
+// use the exceptions itself) and notify the user code about any unhandled
+// exceptions. If set to 0, propagation of the exceptions through the library
+// code will lead to undefined behaviour -- but the code itself will be
+// slightly smaller and faster.
+//
+// Note that like wxUSE_THREADS this option is automatically set to 0 if
+// wxNO_EXCEPTIONS is defined.
+//
+// Default is 1
+//
+// Recommended setting: depends on whether you intend to use C++ exceptions
+//                      in your own code (1 if you do, 0 if you don't)
+#define wxUSE_EXCEPTIONS    0
+
+// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
+//
+// Default is 0
+//
+// Recommended setting: 0 (this is still work in progress...)
+#define wxUSE_EXTENDED_RTTI 0
+
+// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
+// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
+// and for wxHashMap to be implemented with templates.
+//
+// Default is 0
+//
+// Recommended setting: YMMV
+#define wxUSE_STL 0
+
+// Support for message/error logging. This includes wxLogXXX() functions and
+// wxLog and derived classes. Don't set this to 0 unless you really know what
+// you are doing.
+//
+// Default is 1
+//
+// Recommended setting: 1 (always)
+#define wxUSE_LOG 1
+
+// Recommended setting: 1
+#define wxUSE_LOGWINDOW 1
+
+// Recommended setting: 1
+#define wxUSE_LOGGUI 1
+
+// Recommended setting: 1
+#define wxUSE_LOG_DIALOG 1
+
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
+// Support for multithreaded applications: if 1, compile in thread classes
+// (thread.h) and make the library a bit more thread safe. Although thread
+// support is quite stable by now, you may still consider recompiling the
+// library without it if you have no use for it - this will result in a
+// somewhat smaller and faster operation.
+//
+// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
+// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effect.
+//
+// Default is 1
+//
+// Recommended setting: 0 unless you do plan to develop MT applications
+#define wxUSE_THREADS 1
+
+// If enabled, compiles wxWidgets streams classes
+//
+// wx stream classes are used for image IO, process IO redirection, network
+// protocols implementation and much more and so disabling this results in a
+// lot of other functionality being lost.
+//
+// Default is 1
+//
+// Recommended setting: 1 as setting it to 0 disables many other things
+#define wxUSE_STREAMS       1
+
+// Use standard C++ streams if 1 instead of wx streams in some places. If
+// disabled (default), wx streams are used everywhere and wxWidgets doesn't
+// depend on the standard streams library.
+//
+// Notice that enabling this does not replace wx streams with std streams
+// everywhere, in a lot of places wx streams are used no matter what.
+//
+// Default is 0
+//
+// Recommended setting: 1 if you use the standard streams anyhow and so
+//                      dependency on the standard streams library is not a
+//                      problem
+#define wxUSE_STD_IOSTREAM  0
+
+// Enable conversion to standard C++ string if 1.
+//
+// Default is 1 for most compilers.
+//
+// Currently the Digital Mars and Watcom compilers come without standard C++
+// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
+// them (e.g. from STLPort).
+//
+// VC++ 5.0 does include standard C++ library header, however they produce
+// many warnings that can't be turned off when compiled at warning level 4.
+#if defined(__DMC__) || defined(__WATCOMC__) \
+        || (defined(_MSC_VER) && _MSC_VER < 1200)
+    #define wxUSE_STD_STRING  0
+#else
+    #define wxUSE_STD_STRING  1
+#endif
+
+// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
+// Note that if the system's implementation does not support positional
+// parameters, setting this to 1 forces the use of the wxWidgets implementation
+// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
+// many Unix systems but usually doesn't under Windows.
+//
+// Positional parameters are very useful when translating a program since using
+// them in formatting strings allow translators to correctly reorder the
+// translated sentences.
+//
+// Default is 1
+//
+// Recommended setting: 1 if you want to support multiple languages
+#define wxUSE_PRINTF_POS_PARAMS      1
+
+// ----------------------------------------------------------------------------
+// non GUI features selection
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
+// integer which is implemented in terms of native 64 bit integers if any or
+// uses emulation otherwise.
+//
+// This class is required by wxDateTime and so you should enable it if you want
+// to use wxDateTime. For most modern platforms, it will use the native 64 bit
+// integers in which case (almost) all of its functions are inline and it
+// almost does not take any space, so there should be no reason to switch it
+// off.
+//
+// Recommended setting: 1
+#define wxUSE_LONGLONG      1
+
+// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
+// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
+//
+// Default is 1
+//
+// Recommended setting: 1 (wxFile is highly recommended as it is required by
+// i18n code, wxFileConfig and others)
+#define wxUSE_FILE          1
+#define wxUSE_FFILE         1
+
+// Use wxFSVolume class providing access to the configured/active mount points
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely disabled if you don't use it)
+#define wxUSE_FSVOLUME      1
+
+// Use wxStandardPaths class which allows to retrieve some standard locations
+// in the file system
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be disabled to save space, but not much)
+#define wxUSE_STDPATHS      1
+
+// use wxTextBuffer class: required by wxTextFile
+#define wxUSE_TEXTBUFFER    1
+
+// use wxTextFile class: requires wxFile and wxTextBuffer, required by
+// wxFileConfig
+#define wxUSE_TEXTFILE      1
+
+// i18n support: _() macro, wxLocale class. Requires wxTextFile.
+#define wxUSE_INTL          1
+
+// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
+// allow to manipulate dates, times and time intervals. wxDateTime replaces the
+// old wxTime and wxDate classes which are still provided for backwards
+// compatibility (and implemented in terms of wxDateTime).
+//
+// Note that this class is relatively new and is still officially in alpha
+// stage because some features are not yet (fully) implemented. It is already
+// quite useful though and should only be disabled if you are aiming at
+// absolutely minimal version of the library.
+//
+// Requires: wxUSE_LONGLONG
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_DATETIME      1
+
+// Set wxUSE_TIMER to 1 to compile wxTimer class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_TIMER         1
+
+// Use wxStopWatch clas.
+//
+// Default is 1
+//
+// Recommended setting: 1 (needed by wxSocket)
+#define wxUSE_STOPWATCH     1
+
+// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
+// which allow the application to store its settings in the persistent
+// storage. Setting this to 1 will also enable on-demand creation of the
+// global config object in wxApp.
+//
+// See also wxUSE_CONFIG_NATIVE below.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG        1
+
+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE   1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DIALUP_MANAGER   0
+
+// Compile in classes for run-time DLL loading and function calling.
+// Required by wxUSE_DIALUP_MANAGER.
+//
+// This setting is for Win32 only
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DYNLIB_CLASS    1
+
+// experimental, don't use for now
+#define wxUSE_DYNAMIC_LOADER  1
+
+// Set to 1 to use socket classes
+#define wxUSE_SOCKETS       1
+
+// Set to 1 to enable virtual file systems (required by wxHTML)
+#define wxUSE_FILESYSTEM    1
+
+// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ZIP        1
+
+// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ARCHIVE    1
+
+// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_INET       1
+
+// wxArchive classes for accessing archives such as zip and tar
+#define wxUSE_ARCHIVE_STREAMS     1
+
+// Set to 1 to compile wxZipInput/OutputStream classes.
+#define wxUSE_ZIPSTREAM     1
+
+// Set to 1 to compile wxTarInput/OutputStream classes.
+#define wxUSE_TARSTREAM     1
+
+// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
+// wxUSE_LIBPNG
+#define wxUSE_ZLIB          1
+
+// If enabled, the code written by Apple will be used to write, in a portable
+// way, float on the disk. See extended.c for the license which is different
+// from wxWidgets one.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you don't like the license terms (unlikely)
+#define wxUSE_APPLE_IEEE          1
+
+// Joystick support class
+#define wxUSE_JOYSTICK            1
+
+// wxFontMapper class
+#define wxUSE_FONTMAP 1
+
+// wxMimeTypesManager class
+#define wxUSE_MIMETYPE 1
+
+// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
+// or wxURL you need to set this to 1.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PROTOCOL 1
+
+// The settings for the individual URL schemes
+#define wxUSE_PROTOCOL_FILE 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_HTTP 1
+
+// Define this to use wxURL class.
+#define wxUSE_URL 1
+
+// Define this to use native platform url and protocol support.
+// Currently valid only for MS-Windows.
+// Note: if you set this to 1, you can open ftp/http/gopher sites
+// and obtain a valid input stream for these sites
+// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
+// Doing so reduces the code size.
+//
+// This code is experimental and subject to change.
+#define wxUSE_URL_NATIVE 0
+
+// Support for wxVariant class used in several places throughout the library,
+// notably in wxDataViewCtrl API.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you want to reduce the library size as much as
+// possible in which case setting this to 0 can gain up to 100KB.
+#define wxUSE_VARIANT 1
+
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX       1
+
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// wxSound class
+#define wxUSE_SOUND      1
+
+// Use wxMediaCtrl
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_MEDIACTRL     1
+
+// Use GStreamer for Unix (req a lot of dependancies)
+//
+// Default is 0
+//
+// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
+#define wxUSE_GSTREAMER    0
+
+// Use wxWidget's XRC XML-based resource system.  Recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (requires wxUSE_XML)
+#define wxUSE_XRC       1
+
+// XML parsing classes. Note that their API will change in the future, so
+// using wxXmlDocument and wxXmlNode in your app is not recommended.
+//
+// Default is the same as wxUSE_XRC, i.e. 1 by default.
+//
+// Recommended setting: 1 (required by XRC)
+#define wxUSE_XML       wxUSE_XRC
+
+// Use wxWidget's AUI docking system
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_AUI       1
+
+
+// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
+// 2D drawing API.  (Still somewhat experimental)
+//
+// Please note that on Windows you will need to link with gdiplus.lib (use
+// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
+// application if you want it to be runnable on pre-XP systems.
+//
+// Default is 0
+//
+// Recommended setting: 1
+#ifndef wxUSE_GRAPHICS_CONTEXT
+#define wxUSE_GRAPHICS_CONTEXT 1
+#endif
+
+// ----------------------------------------------------------------------------
+// Individual GUI controls
+// ----------------------------------------------------------------------------
+
+// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
+// (without it, wxControl class is not compiled)
+//
+// Default is 1
+//
+// Recommended setting: 1 (don't change except for very special programs)
+#define wxUSE_CONTROLS     1
+
+// wxPopupWindow class is a top level transient window. It is currently used
+// to implement wxTipWindow
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
+#define wxUSE_POPUPWIN     1
+
+// wxTipWindow allows to implement the custom tooltips, it is used by the
+// context help classes. Requires wxUSE_POPUPWIN.
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0)
+#define wxUSE_TIPWINDOW    1
+
+// Each of the settings below corresponds to one wxWidgets control. They are
+// all switched on by default but may be disabled if you are sure that your
+// program (including any standard dialogs it can show!) doesn't need them and
+// if you desperately want to save some space. If you use any of these you must
+// set wxUSE_CONTROLS as well.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_ANIMATIONCTRL 1   // wxAnimationCtrl
+#define wxUSE_BUTTON        1   // wxButton
+#define wxUSE_BMPBUTTON     1   // wxBitmapButton
+#define wxUSE_CALENDARCTRL  1   // wxCalendarCtrl
+#define wxUSE_CHECKBOX      1   // wxCheckBox
+#define wxUSE_CHECKLISTBOX  1   // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
+#define wxUSE_CHOICE        1   // wxChoice
+#define wxUSE_COLLPANE      1   // wxCollapsiblePane
+#define wxUSE_COLOURPICKERCTRL 1    // wxColourPickerCtrl
+#define wxUSE_COMBOBOX      1   // wxComboBox
+#define wxUSE_DATAVIEWCTRL  1   // wxDataViewCtrl
+#define wxUSE_DATEPICKCTRL  1   // wxDatePickerCtrl
+#define wxUSE_DIRPICKERCTRL 1   // wxDirPickerCtrl
+#define wxUSE_FILEPICKERCTRL 1  // wxFilePickerCtrl
+#define wxUSE_FONTPICKERCTRL 1  // wxFontPickerCtrl
+#define wxUSE_GAUGE         1   // wxGauge
+#define wxUSE_HYPERLINKCTRL 1   // wxHyperlinkCtrl
+#define wxUSE_LISTBOX       1   // wxListBox
+#define wxUSE_LISTCTRL      1   // wxListCtrl
+#define wxUSE_RADIOBOX      1   // wxRadioBox
+#define wxUSE_RADIOBTN      1   // wxRadioButton
+#define wxUSE_SCROLLBAR     1   // wxScrollBar
+#define wxUSE_SEARCHCTRL    1   // wxSearchCtrl
+#define wxUSE_SLIDER        1   // wxSlider
+#define wxUSE_SPINBTN       1   // wxSpinButton
+#define wxUSE_SPINCTRL      1   // wxSpinCtrl
+#define wxUSE_STATBOX       1   // wxStaticBox
+#define wxUSE_STATLINE      1   // wxStaticLine
+#define wxUSE_STATTEXT      1   // wxStaticText
+#define wxUSE_STATBMP       1   // wxStaticBitmap
+#define wxUSE_TEXTCTRL      1   // wxTextCtrl
+#define wxUSE_TOGGLEBTN     1   // requires wxButton
+#define wxUSE_TREECTRL      1   // wxTreeCtrl
+
+// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
+// below either wxStatusBar95 or a generic wxStatusBar will be used.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_STATUSBAR    1
+
+// Two status bar implementations are available under Win32: the generic one
+// or the wrapper around native control. For native look and feel the native
+// version should be used.
+//
+// Default is 1 for the platforms where native status bar is supported.
+//
+// Recommended setting: 1 (there is no advantage in using the generic one)
+#define wxUSE_NATIVE_STATUSBAR        1
+
+// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
+// classes at all. Otherwise, use the native toolbar class unless
+// wxUSE_TOOLBAR_NATIVE is 0.
+//
+// Default is 1 for all settings.
+//
+// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
+
+// wxNotebook is a control with several "tabs" located on one of its sides. It
+// may be used to logically organise the data presented to the user instead of
+// putting everything in one huge dialog. It replaces wxTabControl and related
+// classes of wxWin 1.6x.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTEBOOK 1
+
+// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_LISTBOOK 1
+
+// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CHOICEBOOK 1
+
+// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TREEBOOK 1
+
+// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
+// tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLBOOK 1
+
+// wxTabDialog is a generic version of wxNotebook but it is incompatible with
+// the new class. It shouldn't be used in new code.
+//
+// Default is 0.
+//
+// Recommended setting: 0 (use wxNotebook)
+#define wxUSE_TAB_DIALOG    0
+
+// wxGrid class
+//
+// Default is 1, set to 0 to cut down compilation time and binaries size if you
+// don't use it.
+//
+// Recommended setting: 1
+//
+#define wxUSE_GRID         1
+
+// wxMiniFrame class: a frame with narrow title bar
+//
+// Default is 1.
+//
+// Recommended setting: 1 (it doesn't cost almost anything)
+#define wxUSE_MINIFRAME 1
+
+// wxComboCtrl and related classes: combobox with custom popup window and
+// not necessarily a listbox.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
+//                      it used by wxComboBox
+#define wxUSE_COMBOCTRL 1
+
+// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
+// items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0, except where it is
+//                      needed as a base class for generic wxBitmapComboBox.
+#define wxUSE_ODCOMBOBOX 1
+
+// wxBitmapComboBox is a combobox that can have images in front of text items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0
+#define wxUSE_BITMAPCOMBOBOX 1
+
+// ----------------------------------------------------------------------------
+// Miscellaneous GUI stuff
+// ----------------------------------------------------------------------------
+
+// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
+#define wxUSE_ACCEL 1
+
+// Hotkey support (currently Windows only)
+#define wxUSE_HOTKEY 1
+
+// Use wxCaret: a class implementing a "cursor" in a text control (called caret
+// under Windows).
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can be safely set to 0, not used by the library)
+#define wxUSE_CARET         1
+
+// Use wxDisplay class: it allows enumerating all displays on a system and
+// their geometries as well as finding the display on which the given point or
+// window lies.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
+#define wxUSE_DISPLAY       1
+
+// Miscellaneous geometry code: needed for Canvas library
+#define wxUSE_GEOMETRY            1
+
+// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
+// wxListCtrl.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (set it to 0 if you don't use any of the controls
+// enumerated above, then this class is mostly useless too)
+#define wxUSE_IMAGLIST      1
+
+// Use wxMenu, wxMenuBar, wxMenuItem.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can't be disabled under MSW)
+#define wxUSE_MENUS         1
+
+// Use wxSashWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SASH          1
+
+// Use wxSplitterWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SPLITTER      1
+
+// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLTIPS      1
+
+// wxValidator class and related methods
+#define wxUSE_VALIDATORS 1
+
+// ----------------------------------------------------------------------------
+// common dialogs
+// ----------------------------------------------------------------------------
+
+// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
+// file selector, printer dialog). Switching this off also switches off the
+// printing architecture and interactive wxPrinterDC.
+//
+// Default is 1
+//
+// Recommended setting: 1 (unless it really doesn't work)
+#define wxUSE_COMMON_DIALOGS 1
+
+// wxBusyInfo displays window with message when app is busy. Works in same way
+// as wxBusyCursor
+#define wxUSE_BUSYINFO      1
+
+// Use single/multiple choice dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_CHOICEDLG     1
+
+// Use colour picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_COLOURDLG     1
+
+// wxDirDlg class for getting a directory name from user
+#define wxUSE_DIRDLG 1
+
+// TODO: setting to choose the generic or native one
+
+// Use file open/save dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in many places in the library itself)
+#define wxUSE_FILEDLG       1
+
+// Use find/replace dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely set to 0)
+#define wxUSE_FINDREPLDLG       1
+
+// Use font picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_FONTDLG       1
+
+// Use wxMessageDialog and wxMessageBox.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_MSGDLG        1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
+
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
+
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
+
+// number entry dialog
+#define wxUSE_NUMBERDLG 1
+
+// splash screen class
+#define wxUSE_SPLASH 1
+
+// wizards
+#define wxUSE_WIZARDDLG 1
+
+// Compile in wxAboutBox() function showing the standard "About" dialog.
+//
+// Default is 1
+//
+// Recommended setting: 1 but can be set to 0 to save some space if you don't
+//                      use this function
+#define wxUSE_ABOUTDLG 1
+
+// ----------------------------------------------------------------------------
+// Metafiles support
+// ----------------------------------------------------------------------------
+
+// Windows supports the graphics format known as metafile which is, though not
+// portable, is widely used under Windows and so is supported by wxWin (under
+// Windows only, of course). Win16 (Win3.1) used the so-called "Window
+// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
+// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
+// default, WMFs will be used under Win16 and EMFs under Win32. This may be
+// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
+// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
+// in any metafile related classes at all.
+//
+// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
+//
+// Recommended setting: default or 0 for everything for portable programs.
+#define wxUSE_METAFILE              1
+#define wxUSE_ENH_METAFILE          1
+#define wxUSE_WIN_METAFILES_ALWAYS  0
+
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// Set to 0 to disable MDI support.
+//
+// Requires wxUSE_NOTEBOOK under platforms other than MSW.
+//
+// Default is 1.
+//
+// Recommended setting: 1, can be safely set to 0.
+#define wxUSE_MDI 1
+
+// Set to 0 to disable document/view architecture
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
+
+// Set to 0 to disable MDI document/view architecture
+//
+// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
+#define wxUSE_MDI_ARCHITECTURE    1
+
+// Set to 0 to disable print/preview architecture code
+#define wxUSE_PRINTING_ARCHITECTURE  1
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML          1
+
+// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
+// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
+// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
+// will need to manually add opengl32.lib and glu32.lib to the list of
+// libraries linked with your program if you use OpenGL.
+//
+// Default is 0.
+//
+// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
+#define wxUSE_GLCANVAS       1
+
+// wxRichTextCtrl allows editing of styled text.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 if you want compile a
+// smaller library.
+#define wxUSE_RICHTEXT       1
+
+// ----------------------------------------------------------------------------
+// Data transfer
+// ----------------------------------------------------------------------------
+
+// Use wxClipboard class for clipboard copy/paste.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CLIPBOARD     1
+
+// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
+// drop
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DATAOBJ       1
+
+// Use wxDropTarget and wxDropSource classes for drag and drop (this is
+// different from "built in" drag and drop in wxTreeCtrl which is always
+// available). Requires wxUSE_DATAOBJ.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DRAG_AND_DROP 1
+
+// Use wxAccessible for enhanced and customisable accessibility.
+// Depends on wxUSE_OLE.
+//
+// Default is 0.
+//
+// Recommended setting (at present): 0
+#define wxUSE_ACCESSIBILITY 0
+
+// ----------------------------------------------------------------------------
+// miscellaneous settings
+// ----------------------------------------------------------------------------
+
+// wxSingleInstanceChecker class allows to verify at startup if another program
+// instance is running.
+//
+// Default is 1
+//
+// Recommended setting: 1 (the class is tiny, disabling it won't save much
+// space)
+#define wxUSE_SNGLINST_CHECKER  1
+
+#define wxUSE_DRAGIMAGE 1
+
+#define wxUSE_IPC         1
+                                // 0 for no interprocess comms
+#define wxUSE_HELP        1
+                                // 0 for no help facility
+
+// Should we use MS HTML help for wxHelpController? If disabled, neither
+// wxCHMHelpController nor wxBestHelpController are available.
+//
+// Default is 1 under MSW, 0 is always used for the other platforms.
+//
+// Recommended setting: 1, only set to 0 if you have trouble compiling
+// wxCHMHelpController (could be a problem with really ancient compilers)
+#define wxUSE_MS_HTML_HELP 1
+
+
+// Use wxHTML-based help controller?
+#define wxUSE_WXHTML_HELP 1
+
+#define wxUSE_RESOURCES   0
+                                // 0 for no wxGetResource/wxWriteResource
+#define wxUSE_CONSTRAINTS 1
+                                // 0 for no window layout constraint system
+
+#define wxUSE_SPLINES     1
+                                // 0 for no splines
+
+#define wxUSE_MOUSEWHEEL        1
+                                // Include mouse wheel support
+
+// ----------------------------------------------------------------------------
+// postscript support settings
+// ----------------------------------------------------------------------------
+
+// Set to 1 for PostScript device context.
+#define wxUSE_POSTSCRIPT  1
+
+// Set to 1 to use font metric files in GetTextExtent
+#define wxUSE_AFM_FOR_POSTSCRIPT 1
+
+// ----------------------------------------------------------------------------
+// database classes
+// ----------------------------------------------------------------------------
+
+// Define 1 to use ODBC classes
+#define wxUSE_ODBC          0
+
+// For backward compatibility reasons, this parameter now only controls the
+// default scrolling method used by cursors.  This default behavior can be
+// overriden by setting the second param of wxDB::wxDbGetConnection() or
+// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
+// that use the connection) should support forward only scrolling of cursors,
+// or both forward and backward support for backward scrolling cursors is
+// dependent on the data source as well as the ODBC driver being used.
+#define wxODBC_FWD_ONLY_CURSORS	 1
+
+// Default is 0.  Set to 1 to use the deprecated classes, enum types, function,
+// member variables.  With a setting of 1, full backward compatibility with the
+// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
+// as future development will be done only on the non-deprecated
+// functions/classes/member variables/etc.
+#define wxODBC_BACKWARD_COMPATABILITY 0
+
+// ----------------------------------------------------------------------------
+// other compiler (mis)features
+// ----------------------------------------------------------------------------
+
+// Set this to 0 if your compiler can't cope with omission of prototype
+// parameters.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (should never need to set this to 0)
+#define REMOVE_UNUSED_ARG   1
+
+// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
+// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
+// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
+// used anyhow.
+//
+// Default is 1.
+//
+// Recommended setting: whatever your compiler likes more
+#define wxUSE_IOSTREAMH     1
+
+// ----------------------------------------------------------------------------
+// image format support
+// ----------------------------------------------------------------------------
+
+// wxImage supports many different image formats which can be configured at
+// compile-time. BMP is always supported, others are optional and can be safely
+// disabled if you don't plan to use images in such format sometimes saving
+// substantial amount of code in the final library.
+//
+// Some formats require an extra library which is included in wxWin sources
+// which is mentioned if it is the case.
+
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE         1
+
+// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
+#define wxUSE_LIBPNG        1
+
+// Set to 1 for JPEG format support (requires libjpeg)
+#define wxUSE_LIBJPEG       1
+
+// Set to 1 for TIFF format support (requires libtiff)
+#define wxUSE_LIBTIFF       1
+
+// Set to 1 for TGA format support (loading only)
+#define wxUSE_TGA           1
+
+// Set to 1 for GIF format support
+#define wxUSE_GIF           1
+
+// Set to 1 for PNM format support
+#define wxUSE_PNM           1
+
+// Set to 1 for PCX format support
+#define wxUSE_PCX           1
+
+// Set to 1 for IFF format support (Amiga format)
+#define wxUSE_IFF           0
+
+// Set to 1 for XPM format support
+#define wxUSE_XPM           1
+
+// Set to 1 for MS Icons and Cursors format support
+#define wxUSE_ICO_CUR       1
+
+// Set to 1 to compile in wxPalette class
+#define wxUSE_PALETTE       1
+
+// ----------------------------------------------------------------------------
+// wxUniversal-only options
+// ----------------------------------------------------------------------------
+
+// Set to 1 to enable compilation of all themes, this is the default
+#define wxUSE_ALL_THEMES    1
+
+// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
+// is unset, if it is set these options are not used; notice that metal theme
+// uses Win32 one
+#define wxUSE_THEME_GTK     0
+#define wxUSE_THEME_METAL   0
+#define wxUSE_THEME_MONO    0
+#define wxUSE_THEME_WIN32   0
+
+
+/* --- end common options --- */
+
+// ----------------------------------------------------------------------------
+// Windows-only settings
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
+// and want to run your programs under Windows 9x and not only NT/2000/XP.
+// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
+// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
+// that you will have to modify the makefiles to include unicows.lib import
+// library as the first library (see installation instructions in install.txt
+// to learn how to do it when building the library or samples).
+//
+// If your compiler doesn't have unicows.lib, you can get a version of it at
+// http://libunicows.sourceforge.net
+//
+// Default is 0
+//
+// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
+#ifndef wxUSE_UNICODE_MSLU
+    #define wxUSE_UNICODE_MSLU 1
+#endif
+
+// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
+// will override some other settings (see below)
+//
+// Default is 0.
+//
+// Recommended setting: 0 unless you really have to use MFC
+#define wxUSE_MFC           0
+
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_OLE           1
+
+// Set this to 1 to enable wxAutomationObject class.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need to control other applications via OLE
+// Automation, can be safely set to 0 otherwise
+#define wxUSE_OLE_AUTOMATION 1
+
+// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
+// controls in wx.
+//
+// Default is 1.
+//
+// Recommended setting: 1, required by wxMediaCtrl
+#define wxUSE_ACTIVEX 1
+
+// wxDC cacheing implementation
+#define wxUSE_DC_CACHEING 1
+
+// Set this to 1 to enable the use of DIB's for wxBitmap to support
+// bitmaps > 16MB on Win95/98/Me.  Set to 0 to use DDB's only.
+#define wxUSE_DIB_FOR_BITMAP 1
+
+// Set this to 1 to enable wxDIB class used internally for manipulating
+// wxBitmao data.
+//
+// Default is 1, set it to 0 only if you don't use wxImage neither
+//
+// Recommended setting: 1 (without it conversion to/from wxImage won't work)
+#define wxUSE_WXDIB 1
+
+// Set to 0 to disable PostScript print/preview architecture code under Windows
+// (just use Windows printing).
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
+
+// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
+// which allows to put more than ~32Kb of text in it even under Win9x (NT
+// doesn't have such limitation).
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1, only set it to 0 if your compiler doesn't have
+//                      or can't compile <richedit.h>
+#define wxUSE_RICHEDIT  1
+
+// Set this to 1 to use extra features of richedit v2 and later controls
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1
+#define wxUSE_RICHEDIT2 1
+
+// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
+// is required by wxUSE_CHECKLISTBOX.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 for a small library size reduction
+#define wxUSE_OWNER_DRAWN 1
+
+// Set to 1 to compile MS Windows XP theme engine support
+#define wxUSE_UXTHEME           1
+
+// Set to 1 to auto-adapt to MS Windows XP themes where possible
+// (notably, wxNotebook pages)
+#define wxUSE_UXTHEME_AUTO      1
+
+// Set to 1 to use InkEdit control (Tablet PC), if available
+#define wxUSE_INKEDIT  0
+
+// ----------------------------------------------------------------------------
+// Generic versions of native controls
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
+// native wxDatePickerCtrl
+//
+// Default is 0.
+//
+// Recommended setting: 0, this is mainly used for testing
+#define wxUSE_DATEPICKCTRL_GENERIC 1
+
+// ----------------------------------------------------------------------------
+// Crash debugging helpers
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
+// dumps of your program when it crashes (or at any other moment)
+//
+// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_CRASHREPORT 1
+
+// ----------------------------------------------------------------------------
+// obsolete settings
+// ----------------------------------------------------------------------------
+
+// NB: all settings in this section are obsolete and should not be used/changed
+//     at all, they will disappear
+
+// Define 1 to use bitmap messages.
+#define wxUSE_BITMAP_MESSAGE         1
+
+#endif // _WX_SETUP_H_
+
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//lib/vc_dll/mswud/wx/setup.h wxPython-src-2.8.9.1//lib/vc_dll/mswud/wx/setup.h
--- orig/wxPython-src-2.8.9.1//lib/vc_dll/mswud/wx/setup.h	1970-01-01 01:00:00.000000000 +0100
+++ wxPython-src-2.8.9.1//lib/vc_dll/mswud/wx/setup.h	2009-01-30 18:59:12.000000000 +0100
@@ -0,0 +1,1349 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name:        wx/msw/setup.h
+// Purpose:     Configuration for the library
+// Author:      Julian Smart
+// Modified by:
+// Created:     01/02/97
+// RCS-ID:      $Id: setup0.h 51451 2008-01-29 23:11:55Z VZ $
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_SETUP_H_
+#define _WX_SETUP_H_
+
+/* --- start common options --- */
+// ----------------------------------------------------------------------------
+// global settings
+// ----------------------------------------------------------------------------
+
+// define this to 0 when building wxBase library - this can also be done from
+// makefile/project file overriding the value here
+#ifndef wxUSE_GUI
+    #define wxUSE_GUI            1
+#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// compatibility settings
+// ----------------------------------------------------------------------------
+
+// This setting determines the compatibility with 2.4 API: set it to 1 to
+// enable it but please consider updating your code instead.
+//
+// Default is 0
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_4 0
+
+// This setting determines the compatibility with 2.6 API: set it to 0 to
+// flag all cases of using deprecated functions.
+//
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
+//
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_6 1
+
+// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
+// default system font is used for wxWindow::GetCharWidth/Height() instead of
+// the current font.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxDIALOG_UNIT_COMPATIBILITY   0
+
+// ----------------------------------------------------------------------------
+// debugging settings
+// ----------------------------------------------------------------------------
+
+// Generic comment about debugging settings: they are very useful if you don't
+// use any other memory leak detection tools such as Purify/BoundsChecker, but
+// are probably redundant otherwise. Also, Visual C++ CRT has the same features
+// as wxWidgets memory debugging subsystem built in since version 5.0 and you
+// may prefer to use it instead of built in memory debugging code because it is
+// faster and more fool proof.
+//
+// Using VC++ CRT memory debugging is enabled by default in debug mode
+// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
+// and if __NO_VC_CRTDBG__ is not defined.
+
+// If 1, enables wxDebugContext, for writing error messages to file, etc. If
+// __WXDEBUG__ is not defined, will still use the normal memory operators.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_CONTEXT 0
+
+// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
+// __WXDEBUG__ is also defined.
+//
+// WARNING: this code may not work with all architectures, especially if
+// alignment is an issue. This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 1 if you are not using a memory debugging tool, else 0
+#define wxUSE_MEMORY_TRACING 0
+
+// In debug mode, cause new and delete to be redefined globally.
+// If this causes problems (e.g. link errors which is a common problem
+// especially if you use another library which also redefines the global new
+// and delete), set this to 0.
+// This switch is currently ignored for mingw / cygwin
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
+// this causes problems (e.g. link errors), set this to 0. You may need to set
+// this to 0 if using templates (at least for VC++). This switch is currently
+// ignored for mingw / cygwin / CodeWarrior
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+// wxHandleFatalExceptions() may be used to catch the program faults at run
+// time and, instead of terminating the program with a usual GPF message box,
+// call the user-defined wxApp::OnFatalException() function. If you set
+// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
+//
+// This setting is for Win32 only and can only be enabled if your compiler
+// supports Win32 structured exception handling (currently only VC++ does)
+//
+// Default is 1
+//
+// Recommended setting: 1 if your compiler supports it.
+#define wxUSE_ON_FATAL_EXCEPTION 1
+
+// Set this to 1 to be able to generate a human-readable (unlike
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
+// trace when your program crashes using wxStackWalker
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_STACKWALKER 1
+
+// Set this to 1 to compile in wxDebugReport class which allows you to create
+// and optionally upload to your web site a debug report consisting of back
+// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, it is compiled into a separate library so there
+//                         is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 0
+
+// ----------------------------------------------------------------------------
+// Unicode support
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
+// defined as wchar_t, wxString will use Unicode internally. If you set this
+// to 1, you must use wxT() macro for all literal strings in the program.
+//
+// Unicode is currently only fully supported under Windows NT/2000/XP
+// (Windows 9x doesn't support it and the programs compiled in Unicode mode
+// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
+//
+// Default is 0
+//
+// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
+#ifndef wxUSE_UNICODE
+    #define wxUSE_UNICODE 1
+#endif
+
+// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
+// compiling the program in Unicode mode. More precisely, it will be possible
+// to construct wxString from a wide (Unicode) string and convert any wxString
+// to Unicode.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_WCHAR_T 1
+
+// ----------------------------------------------------------------------------
+// global features
+// ----------------------------------------------------------------------------
+
+// Compile library in exception-safe mode? If set to 1, the library will try to
+// behave correctly in presence of exceptions (even though it still will not
+// use the exceptions itself) and notify the user code about any unhandled
+// exceptions. If set to 0, propagation of the exceptions through the library
+// code will lead to undefined behaviour -- but the code itself will be
+// slightly smaller and faster.
+//
+// Note that like wxUSE_THREADS this option is automatically set to 0 if
+// wxNO_EXCEPTIONS is defined.
+//
+// Default is 1
+//
+// Recommended setting: depends on whether you intend to use C++ exceptions
+//                      in your own code (1 if you do, 0 if you don't)
+#define wxUSE_EXCEPTIONS    0
+
+// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
+//
+// Default is 0
+//
+// Recommended setting: 0 (this is still work in progress...)
+#define wxUSE_EXTENDED_RTTI 0
+
+// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
+// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
+// and for wxHashMap to be implemented with templates.
+//
+// Default is 0
+//
+// Recommended setting: YMMV
+#define wxUSE_STL 0
+
+// Support for message/error logging. This includes wxLogXXX() functions and
+// wxLog and derived classes. Don't set this to 0 unless you really know what
+// you are doing.
+//
+// Default is 1
+//
+// Recommended setting: 1 (always)
+#define wxUSE_LOG 1
+
+// Recommended setting: 1
+#define wxUSE_LOGWINDOW 1
+
+// Recommended setting: 1
+#define wxUSE_LOGGUI 1
+
+// Recommended setting: 1
+#define wxUSE_LOG_DIALOG 1
+
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
+// Support for multithreaded applications: if 1, compile in thread classes
+// (thread.h) and make the library a bit more thread safe. Although thread
+// support is quite stable by now, you may still consider recompiling the
+// library without it if you have no use for it - this will result in a
+// somewhat smaller and faster operation.
+//
+// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
+// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effect.
+//
+// Default is 1
+//
+// Recommended setting: 0 unless you do plan to develop MT applications
+#define wxUSE_THREADS 1
+
+// If enabled, compiles wxWidgets streams classes
+//
+// wx stream classes are used for image IO, process IO redirection, network
+// protocols implementation and much more and so disabling this results in a
+// lot of other functionality being lost.
+//
+// Default is 1
+//
+// Recommended setting: 1 as setting it to 0 disables many other things
+#define wxUSE_STREAMS       1
+
+// Use standard C++ streams if 1 instead of wx streams in some places. If
+// disabled (default), wx streams are used everywhere and wxWidgets doesn't
+// depend on the standard streams library.
+//
+// Notice that enabling this does not replace wx streams with std streams
+// everywhere, in a lot of places wx streams are used no matter what.
+//
+// Default is 0
+//
+// Recommended setting: 1 if you use the standard streams anyhow and so
+//                      dependency on the standard streams library is not a
+//                      problem
+#define wxUSE_STD_IOSTREAM  0
+
+// Enable conversion to standard C++ string if 1.
+//
+// Default is 1 for most compilers.
+//
+// Currently the Digital Mars and Watcom compilers come without standard C++
+// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
+// them (e.g. from STLPort).
+//
+// VC++ 5.0 does include standard C++ library header, however they produce
+// many warnings that can't be turned off when compiled at warning level 4.
+#if defined(__DMC__) || defined(__WATCOMC__) \
+        || (defined(_MSC_VER) && _MSC_VER < 1200)
+    #define wxUSE_STD_STRING  0
+#else
+    #define wxUSE_STD_STRING  1
+#endif
+
+// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
+// Note that if the system's implementation does not support positional
+// parameters, setting this to 1 forces the use of the wxWidgets implementation
+// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
+// many Unix systems but usually doesn't under Windows.
+//
+// Positional parameters are very useful when translating a program since using
+// them in formatting strings allow translators to correctly reorder the
+// translated sentences.
+//
+// Default is 1
+//
+// Recommended setting: 1 if you want to support multiple languages
+#define wxUSE_PRINTF_POS_PARAMS      1
+
+// ----------------------------------------------------------------------------
+// non GUI features selection
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
+// integer which is implemented in terms of native 64 bit integers if any or
+// uses emulation otherwise.
+//
+// This class is required by wxDateTime and so you should enable it if you want
+// to use wxDateTime. For most modern platforms, it will use the native 64 bit
+// integers in which case (almost) all of its functions are inline and it
+// almost does not take any space, so there should be no reason to switch it
+// off.
+//
+// Recommended setting: 1
+#define wxUSE_LONGLONG      1
+
+// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
+// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
+//
+// Default is 1
+//
+// Recommended setting: 1 (wxFile is highly recommended as it is required by
+// i18n code, wxFileConfig and others)
+#define wxUSE_FILE          1
+#define wxUSE_FFILE         1
+
+// Use wxFSVolume class providing access to the configured/active mount points
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely disabled if you don't use it)
+#define wxUSE_FSVOLUME      1
+
+// Use wxStandardPaths class which allows to retrieve some standard locations
+// in the file system
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be disabled to save space, but not much)
+#define wxUSE_STDPATHS      1
+
+// use wxTextBuffer class: required by wxTextFile
+#define wxUSE_TEXTBUFFER    1
+
+// use wxTextFile class: requires wxFile and wxTextBuffer, required by
+// wxFileConfig
+#define wxUSE_TEXTFILE      1
+
+// i18n support: _() macro, wxLocale class. Requires wxTextFile.
+#define wxUSE_INTL          1
+
+// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
+// allow to manipulate dates, times and time intervals. wxDateTime replaces the
+// old wxTime and wxDate classes which are still provided for backwards
+// compatibility (and implemented in terms of wxDateTime).
+//
+// Note that this class is relatively new and is still officially in alpha
+// stage because some features are not yet (fully) implemented. It is already
+// quite useful though and should only be disabled if you are aiming at
+// absolutely minimal version of the library.
+//
+// Requires: wxUSE_LONGLONG
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_DATETIME      1
+
+// Set wxUSE_TIMER to 1 to compile wxTimer class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_TIMER         1
+
+// Use wxStopWatch clas.
+//
+// Default is 1
+//
+// Recommended setting: 1 (needed by wxSocket)
+#define wxUSE_STOPWATCH     1
+
+// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
+// which allow the application to store its settings in the persistent
+// storage. Setting this to 1 will also enable on-demand creation of the
+// global config object in wxApp.
+//
+// See also wxUSE_CONFIG_NATIVE below.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG        1
+
+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE   1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DIALUP_MANAGER   0
+
+// Compile in classes for run-time DLL loading and function calling.
+// Required by wxUSE_DIALUP_MANAGER.
+//
+// This setting is for Win32 only
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DYNLIB_CLASS    1
+
+// experimental, don't use for now
+#define wxUSE_DYNAMIC_LOADER  1
+
+// Set to 1 to use socket classes
+#define wxUSE_SOCKETS       1
+
+// Set to 1 to enable virtual file systems (required by wxHTML)
+#define wxUSE_FILESYSTEM    1
+
+// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ZIP        1
+
+// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ARCHIVE    1
+
+// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_INET       1
+
+// wxArchive classes for accessing archives such as zip and tar
+#define wxUSE_ARCHIVE_STREAMS     1
+
+// Set to 1 to compile wxZipInput/OutputStream classes.
+#define wxUSE_ZIPSTREAM     1
+
+// Set to 1 to compile wxTarInput/OutputStream classes.
+#define wxUSE_TARSTREAM     1
+
+// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
+// wxUSE_LIBPNG
+#define wxUSE_ZLIB          1
+
+// If enabled, the code written by Apple will be used to write, in a portable
+// way, float on the disk. See extended.c for the license which is different
+// from wxWidgets one.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you don't like the license terms (unlikely)
+#define wxUSE_APPLE_IEEE          1
+
+// Joystick support class
+#define wxUSE_JOYSTICK            1
+
+// wxFontMapper class
+#define wxUSE_FONTMAP 1
+
+// wxMimeTypesManager class
+#define wxUSE_MIMETYPE 1
+
+// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
+// or wxURL you need to set this to 1.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PROTOCOL 1
+
+// The settings for the individual URL schemes
+#define wxUSE_PROTOCOL_FILE 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_HTTP 1
+
+// Define this to use wxURL class.
+#define wxUSE_URL 1
+
+// Define this to use native platform url and protocol support.
+// Currently valid only for MS-Windows.
+// Note: if you set this to 1, you can open ftp/http/gopher sites
+// and obtain a valid input stream for these sites
+// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
+// Doing so reduces the code size.
+//
+// This code is experimental and subject to change.
+#define wxUSE_URL_NATIVE 0
+
+// Support for wxVariant class used in several places throughout the library,
+// notably in wxDataViewCtrl API.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you want to reduce the library size as much as
+// possible in which case setting this to 0 can gain up to 100KB.
+#define wxUSE_VARIANT 1
+
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX       1
+
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// wxSound class
+#define wxUSE_SOUND      1
+
+// Use wxMediaCtrl
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_MEDIACTRL     1
+
+// Use GStreamer for Unix (req a lot of dependancies)
+//
+// Default is 0
+//
+// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
+#define wxUSE_GSTREAMER    0
+
+// Use wxWidget's XRC XML-based resource system.  Recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (requires wxUSE_XML)
+#define wxUSE_XRC       1
+
+// XML parsing classes. Note that their API will change in the future, so
+// using wxXmlDocument and wxXmlNode in your app is not recommended.
+//
+// Default is the same as wxUSE_XRC, i.e. 1 by default.
+//
+// Recommended setting: 1 (required by XRC)
+#define wxUSE_XML       wxUSE_XRC
+
+// Use wxWidget's AUI docking system
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_AUI       1
+
+
+// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
+// 2D drawing API.  (Still somewhat experimental)
+//
+// Please note that on Windows you will need to link with gdiplus.lib (use
+// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
+// application if you want it to be runnable on pre-XP systems.
+//
+// Default is 0
+//
+// Recommended setting: 1
+#ifndef wxUSE_GRAPHICS_CONTEXT
+#define wxUSE_GRAPHICS_CONTEXT 1
+#endif
+
+// ----------------------------------------------------------------------------
+// Individual GUI controls
+// ----------------------------------------------------------------------------
+
+// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
+// (without it, wxControl class is not compiled)
+//
+// Default is 1
+//
+// Recommended setting: 1 (don't change except for very special programs)
+#define wxUSE_CONTROLS     1
+
+// wxPopupWindow class is a top level transient window. It is currently used
+// to implement wxTipWindow
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
+#define wxUSE_POPUPWIN     1
+
+// wxTipWindow allows to implement the custom tooltips, it is used by the
+// context help classes. Requires wxUSE_POPUPWIN.
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be set to 0)
+#define wxUSE_TIPWINDOW    1
+
+// Each of the settings below corresponds to one wxWidgets control. They are
+// all switched on by default but may be disabled if you are sure that your
+// program (including any standard dialogs it can show!) doesn't need them and
+// if you desperately want to save some space. If you use any of these you must
+// set wxUSE_CONTROLS as well.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_ANIMATIONCTRL 1   // wxAnimationCtrl
+#define wxUSE_BUTTON        1   // wxButton
+#define wxUSE_BMPBUTTON     1   // wxBitmapButton
+#define wxUSE_CALENDARCTRL  1   // wxCalendarCtrl
+#define wxUSE_CHECKBOX      1   // wxCheckBox
+#define wxUSE_CHECKLISTBOX  1   // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
+#define wxUSE_CHOICE        1   // wxChoice
+#define wxUSE_COLLPANE      1   // wxCollapsiblePane
+#define wxUSE_COLOURPICKERCTRL 1    // wxColourPickerCtrl
+#define wxUSE_COMBOBOX      1   // wxComboBox
+#define wxUSE_DATAVIEWCTRL  1   // wxDataViewCtrl
+#define wxUSE_DATEPICKCTRL  1   // wxDatePickerCtrl
+#define wxUSE_DIRPICKERCTRL 1   // wxDirPickerCtrl
+#define wxUSE_FILEPICKERCTRL 1  // wxFilePickerCtrl
+#define wxUSE_FONTPICKERCTRL 1  // wxFontPickerCtrl
+#define wxUSE_GAUGE         1   // wxGauge
+#define wxUSE_HYPERLINKCTRL 1   // wxHyperlinkCtrl
+#define wxUSE_LISTBOX       1   // wxListBox
+#define wxUSE_LISTCTRL      1   // wxListCtrl
+#define wxUSE_RADIOBOX      1   // wxRadioBox
+#define wxUSE_RADIOBTN      1   // wxRadioButton
+#define wxUSE_SCROLLBAR     1   // wxScrollBar
+#define wxUSE_SEARCHCTRL    1   // wxSearchCtrl
+#define wxUSE_SLIDER        1   // wxSlider
+#define wxUSE_SPINBTN       1   // wxSpinButton
+#define wxUSE_SPINCTRL      1   // wxSpinCtrl
+#define wxUSE_STATBOX       1   // wxStaticBox
+#define wxUSE_STATLINE      1   // wxStaticLine
+#define wxUSE_STATTEXT      1   // wxStaticText
+#define wxUSE_STATBMP       1   // wxStaticBitmap
+#define wxUSE_TEXTCTRL      1   // wxTextCtrl
+#define wxUSE_TOGGLEBTN     1   // requires wxButton
+#define wxUSE_TREECTRL      1   // wxTreeCtrl
+
+// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
+// below either wxStatusBar95 or a generic wxStatusBar will be used.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_STATUSBAR    1
+
+// Two status bar implementations are available under Win32: the generic one
+// or the wrapper around native control. For native look and feel the native
+// version should be used.
+//
+// Default is 1 for the platforms where native status bar is supported.
+//
+// Recommended setting: 1 (there is no advantage in using the generic one)
+#define wxUSE_NATIVE_STATUSBAR        1
+
+// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
+// classes at all. Otherwise, use the native toolbar class unless
+// wxUSE_TOOLBAR_NATIVE is 0.
+//
+// Default is 1 for all settings.
+//
+// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
+
+// wxNotebook is a control with several "tabs" located on one of its sides. It
+// may be used to logically organise the data presented to the user instead of
+// putting everything in one huge dialog. It replaces wxTabControl and related
+// classes of wxWin 1.6x.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTEBOOK 1
+
+// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_LISTBOOK 1
+
+// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CHOICEBOOK 1
+
+// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TREEBOOK 1
+
+// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
+// tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLBOOK 1
+
+// wxTabDialog is a generic version of wxNotebook but it is incompatible with
+// the new class. It shouldn't be used in new code.
+//
+// Default is 0.
+//
+// Recommended setting: 0 (use wxNotebook)
+#define wxUSE_TAB_DIALOG    0
+
+// wxGrid class
+//
+// Default is 1, set to 0 to cut down compilation time and binaries size if you
+// don't use it.
+//
+// Recommended setting: 1
+//
+#define wxUSE_GRID         1
+
+// wxMiniFrame class: a frame with narrow title bar
+//
+// Default is 1.
+//
+// Recommended setting: 1 (it doesn't cost almost anything)
+#define wxUSE_MINIFRAME 1
+
+// wxComboCtrl and related classes: combobox with custom popup window and
+// not necessarily a listbox.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
+//                      it used by wxComboBox
+#define wxUSE_COMBOCTRL 1
+
+// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
+// items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0, except where it is
+//                      needed as a base class for generic wxBitmapComboBox.
+#define wxUSE_ODCOMBOBOX 1
+
+// wxBitmapComboBox is a combobox that can have images in front of text items.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0
+#define wxUSE_BITMAPCOMBOBOX 1
+
+// ----------------------------------------------------------------------------
+// Miscellaneous GUI stuff
+// ----------------------------------------------------------------------------
+
+// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
+#define wxUSE_ACCEL 1
+
+// Hotkey support (currently Windows only)
+#define wxUSE_HOTKEY 1
+
+// Use wxCaret: a class implementing a "cursor" in a text control (called caret
+// under Windows).
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can be safely set to 0, not used by the library)
+#define wxUSE_CARET         1
+
+// Use wxDisplay class: it allows enumerating all displays on a system and
+// their geometries as well as finding the display on which the given point or
+// window lies.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
+#define wxUSE_DISPLAY       1
+
+// Miscellaneous geometry code: needed for Canvas library
+#define wxUSE_GEOMETRY            1
+
+// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
+// wxListCtrl.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (set it to 0 if you don't use any of the controls
+// enumerated above, then this class is mostly useless too)
+#define wxUSE_IMAGLIST      1
+
+// Use wxMenu, wxMenuBar, wxMenuItem.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can't be disabled under MSW)
+#define wxUSE_MENUS         1
+
+// Use wxSashWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SASH          1
+
+// Use wxSplitterWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SPLITTER      1
+
+// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLTIPS      1
+
+// wxValidator class and related methods
+#define wxUSE_VALIDATORS 1
+
+// ----------------------------------------------------------------------------
+// common dialogs
+// ----------------------------------------------------------------------------
+
+// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
+// file selector, printer dialog). Switching this off also switches off the
+// printing architecture and interactive wxPrinterDC.
+//
+// Default is 1
+//
+// Recommended setting: 1 (unless it really doesn't work)
+#define wxUSE_COMMON_DIALOGS 1
+
+// wxBusyInfo displays window with message when app is busy. Works in same way
+// as wxBusyCursor
+#define wxUSE_BUSYINFO      1
+
+// Use single/multiple choice dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_CHOICEDLG     1
+
+// Use colour picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_COLOURDLG     1
+
+// wxDirDlg class for getting a directory name from user
+#define wxUSE_DIRDLG 1
+
+// TODO: setting to choose the generic or native one
+
+// Use file open/save dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in many places in the library itself)
+#define wxUSE_FILEDLG       1
+
+// Use find/replace dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely set to 0)
+#define wxUSE_FINDREPLDLG       1
+
+// Use font picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_FONTDLG       1
+
+// Use wxMessageDialog and wxMessageBox.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_MSGDLG        1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
+
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
+
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
+
+// number entry dialog
+#define wxUSE_NUMBERDLG 1
+
+// splash screen class
+#define wxUSE_SPLASH 1
+
+// wizards
+#define wxUSE_WIZARDDLG 1
+
+// Compile in wxAboutBox() function showing the standard "About" dialog.
+//
+// Default is 1
+//
+// Recommended setting: 1 but can be set to 0 to save some space if you don't
+//                      use this function
+#define wxUSE_ABOUTDLG 1
+
+// ----------------------------------------------------------------------------
+// Metafiles support
+// ----------------------------------------------------------------------------
+
+// Windows supports the graphics format known as metafile which is, though not
+// portable, is widely used under Windows and so is supported by wxWin (under
+// Windows only, of course). Win16 (Win3.1) used the so-called "Window
+// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
+// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
+// default, WMFs will be used under Win16 and EMFs under Win32. This may be
+// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
+// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
+// in any metafile related classes at all.
+//
+// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
+//
+// Recommended setting: default or 0 for everything for portable programs.
+#define wxUSE_METAFILE              1
+#define wxUSE_ENH_METAFILE          1
+#define wxUSE_WIN_METAFILES_ALWAYS  0
+
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// Set to 0 to disable MDI support.
+//
+// Requires wxUSE_NOTEBOOK under platforms other than MSW.
+//
+// Default is 1.
+//
+// Recommended setting: 1, can be safely set to 0.
+#define wxUSE_MDI 1
+
+// Set to 0 to disable document/view architecture
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
+
+// Set to 0 to disable MDI document/view architecture
+//
+// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
+#define wxUSE_MDI_ARCHITECTURE    1
+
+// Set to 0 to disable print/preview architecture code
+#define wxUSE_PRINTING_ARCHITECTURE  1
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML          1
+
+// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
+// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
+// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
+// will need to manually add opengl32.lib and glu32.lib to the list of
+// libraries linked with your program if you use OpenGL.
+//
+// Default is 0.
+//
+// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
+#define wxUSE_GLCANVAS       1
+
+// wxRichTextCtrl allows editing of styled text.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 if you want compile a
+// smaller library.
+#define wxUSE_RICHTEXT       1
+
+// ----------------------------------------------------------------------------
+// Data transfer
+// ----------------------------------------------------------------------------
+
+// Use wxClipboard class for clipboard copy/paste.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_CLIPBOARD     1
+
+// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
+// drop
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DATAOBJ       1
+
+// Use wxDropTarget and wxDropSource classes for drag and drop (this is
+// different from "built in" drag and drop in wxTreeCtrl which is always
+// available). Requires wxUSE_DATAOBJ.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DRAG_AND_DROP 1
+
+// Use wxAccessible for enhanced and customisable accessibility.
+// Depends on wxUSE_OLE.
+//
+// Default is 0.
+//
+// Recommended setting (at present): 0
+#define wxUSE_ACCESSIBILITY 0
+
+// ----------------------------------------------------------------------------
+// miscellaneous settings
+// ----------------------------------------------------------------------------
+
+// wxSingleInstanceChecker class allows to verify at startup if another program
+// instance is running.
+//
+// Default is 1
+//
+// Recommended setting: 1 (the class is tiny, disabling it won't save much
+// space)
+#define wxUSE_SNGLINST_CHECKER  1
+
+#define wxUSE_DRAGIMAGE 1
+
+#define wxUSE_IPC         1
+                                // 0 for no interprocess comms
+#define wxUSE_HELP        1
+                                // 0 for no help facility
+
+// Should we use MS HTML help for wxHelpController? If disabled, neither
+// wxCHMHelpController nor wxBestHelpController are available.
+//
+// Default is 1 under MSW, 0 is always used for the other platforms.
+//
+// Recommended setting: 1, only set to 0 if you have trouble compiling
+// wxCHMHelpController (could be a problem with really ancient compilers)
+#define wxUSE_MS_HTML_HELP 1
+
+
+// Use wxHTML-based help controller?
+#define wxUSE_WXHTML_HELP 1
+
+#define wxUSE_RESOURCES   0
+                                // 0 for no wxGetResource/wxWriteResource
+#define wxUSE_CONSTRAINTS 1
+                                // 0 for no window layout constraint system
+
+#define wxUSE_SPLINES     1
+                                // 0 for no splines
+
+#define wxUSE_MOUSEWHEEL        1
+                                // Include mouse wheel support
+
+// ----------------------------------------------------------------------------
+// postscript support settings
+// ----------------------------------------------------------------------------
+
+// Set to 1 for PostScript device context.
+#define wxUSE_POSTSCRIPT  1
+
+// Set to 1 to use font metric files in GetTextExtent
+#define wxUSE_AFM_FOR_POSTSCRIPT 1
+
+// ----------------------------------------------------------------------------
+// database classes
+// ----------------------------------------------------------------------------
+
+// Define 1 to use ODBC classes
+#define wxUSE_ODBC          0
+
+// For backward compatibility reasons, this parameter now only controls the
+// default scrolling method used by cursors.  This default behavior can be
+// overriden by setting the second param of wxDB::wxDbGetConnection() or
+// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
+// that use the connection) should support forward only scrolling of cursors,
+// or both forward and backward support for backward scrolling cursors is
+// dependent on the data source as well as the ODBC driver being used.
+#define wxODBC_FWD_ONLY_CURSORS	 1
+
+// Default is 0.  Set to 1 to use the deprecated classes, enum types, function,
+// member variables.  With a setting of 1, full backward compatibility with the
+// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
+// as future development will be done only on the non-deprecated
+// functions/classes/member variables/etc.
+#define wxODBC_BACKWARD_COMPATABILITY 0
+
+// ----------------------------------------------------------------------------
+// other compiler (mis)features
+// ----------------------------------------------------------------------------
+
+// Set this to 0 if your compiler can't cope with omission of prototype
+// parameters.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (should never need to set this to 0)
+#define REMOVE_UNUSED_ARG   1
+
+// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
+// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
+// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
+// used anyhow.
+//
+// Default is 1.
+//
+// Recommended setting: whatever your compiler likes more
+#define wxUSE_IOSTREAMH     1
+
+// ----------------------------------------------------------------------------
+// image format support
+// ----------------------------------------------------------------------------
+
+// wxImage supports many different image formats which can be configured at
+// compile-time. BMP is always supported, others are optional and can be safely
+// disabled if you don't plan to use images in such format sometimes saving
+// substantial amount of code in the final library.
+//
+// Some formats require an extra library which is included in wxWin sources
+// which is mentioned if it is the case.
+
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE         1
+
+// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
+#define wxUSE_LIBPNG        1
+
+// Set to 1 for JPEG format support (requires libjpeg)
+#define wxUSE_LIBJPEG       1
+
+// Set to 1 for TIFF format support (requires libtiff)
+#define wxUSE_LIBTIFF       1
+
+// Set to 1 for TGA format support (loading only)
+#define wxUSE_TGA           1
+
+// Set to 1 for GIF format support
+#define wxUSE_GIF           1
+
+// Set to 1 for PNM format support
+#define wxUSE_PNM           1
+
+// Set to 1 for PCX format support
+#define wxUSE_PCX           1
+
+// Set to 1 for IFF format support (Amiga format)
+#define wxUSE_IFF           0
+
+// Set to 1 for XPM format support
+#define wxUSE_XPM           1
+
+// Set to 1 for MS Icons and Cursors format support
+#define wxUSE_ICO_CUR       1
+
+// Set to 1 to compile in wxPalette class
+#define wxUSE_PALETTE       1
+
+// ----------------------------------------------------------------------------
+// wxUniversal-only options
+// ----------------------------------------------------------------------------
+
+// Set to 1 to enable compilation of all themes, this is the default
+#define wxUSE_ALL_THEMES    1
+
+// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
+// is unset, if it is set these options are not used; notice that metal theme
+// uses Win32 one
+#define wxUSE_THEME_GTK     0
+#define wxUSE_THEME_METAL   0
+#define wxUSE_THEME_MONO    0
+#define wxUSE_THEME_WIN32   0
+
+
+/* --- end common options --- */
+
+// ----------------------------------------------------------------------------
+// Windows-only settings
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
+// and want to run your programs under Windows 9x and not only NT/2000/XP.
+// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
+// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
+// that you will have to modify the makefiles to include unicows.lib import
+// library as the first library (see installation instructions in install.txt
+// to learn how to do it when building the library or samples).
+//
+// If your compiler doesn't have unicows.lib, you can get a version of it at
+// http://libunicows.sourceforge.net
+//
+// Default is 0
+//
+// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
+#ifndef wxUSE_UNICODE_MSLU
+    #define wxUSE_UNICODE_MSLU 1
+#endif
+
+// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
+// will override some other settings (see below)
+//
+// Default is 0.
+//
+// Recommended setting: 0 unless you really have to use MFC
+#define wxUSE_MFC           0
+
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_OLE           1
+
+// Set this to 1 to enable wxAutomationObject class.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need to control other applications via OLE
+// Automation, can be safely set to 0 otherwise
+#define wxUSE_OLE_AUTOMATION 1
+
+// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
+// controls in wx.
+//
+// Default is 1.
+//
+// Recommended setting: 1, required by wxMediaCtrl
+#define wxUSE_ACTIVEX 1
+
+// wxDC cacheing implementation
+#define wxUSE_DC_CACHEING 1
+
+// Set this to 1 to enable the use of DIB's for wxBitmap to support
+// bitmaps > 16MB on Win95/98/Me.  Set to 0 to use DDB's only.
+#define wxUSE_DIB_FOR_BITMAP 1
+
+// Set this to 1 to enable wxDIB class used internally for manipulating
+// wxBitmao data.
+//
+// Default is 1, set it to 0 only if you don't use wxImage neither
+//
+// Recommended setting: 1 (without it conversion to/from wxImage won't work)
+#define wxUSE_WXDIB 1
+
+// Set to 0 to disable PostScript print/preview architecture code under Windows
+// (just use Windows printing).
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
+
+// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
+// which allows to put more than ~32Kb of text in it even under Win9x (NT
+// doesn't have such limitation).
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1, only set it to 0 if your compiler doesn't have
+//                      or can't compile <richedit.h>
+#define wxUSE_RICHEDIT  1
+
+// Set this to 1 to use extra features of richedit v2 and later controls
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1
+#define wxUSE_RICHEDIT2 1
+
+// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
+// is required by wxUSE_CHECKLISTBOX.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 for a small library size reduction
+#define wxUSE_OWNER_DRAWN 1
+
+// Set to 1 to compile MS Windows XP theme engine support
+#define wxUSE_UXTHEME           1
+
+// Set to 1 to auto-adapt to MS Windows XP themes where possible
+// (notably, wxNotebook pages)
+#define wxUSE_UXTHEME_AUTO      1
+
+// Set to 1 to use InkEdit control (Tablet PC), if available
+#define wxUSE_INKEDIT  0
+
+// ----------------------------------------------------------------------------
+// Generic versions of native controls
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
+// native wxDatePickerCtrl
+//
+// Default is 0.
+//
+// Recommended setting: 0, this is mainly used for testing
+#define wxUSE_DATEPICKCTRL_GENERIC 1
+
+// ----------------------------------------------------------------------------
+// Crash debugging helpers
+// ----------------------------------------------------------------------------
+
+// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
+// dumps of your program when it crashes (or at any other moment)
+//
+// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_CRASHREPORT 1
+
+// ----------------------------------------------------------------------------
+// obsolete settings
+// ----------------------------------------------------------------------------
+
+// NB: all settings in this section are obsolete and should not be used/changed
+//     at all, they will disappear
+
+// Define 1 to use bitmap messages.
+#define wxUSE_BITMAP_MESSAGE         1
+
+#endif // _WX_SETUP_H_
+
diff '--exclude-from=wxPython-src-2.8.9.1/exclude' -Nur orig/wxPython-src-2.8.9.1//package.cmd wxPython-src-2.8.9.1//package.cmd
--- orig/wxPython-src-2.8.9.1//package.cmd	1970-01-01 01:00:00.000000000 +0100
+++ wxPython-src-2.8.9.1//package.cmd	2011-04-28 18:46:50.000000000 +0200
@@ -0,0 +1,18 @@
+set WXWIN=%CD%
+set WXDIR=%CD%
+set PATH=%PATH%;%WXWIN%\lib\vc_dll
+
+cd build\msw
+nmake -f makefile.vc OFFICIAL_BUILD=1 BUILD=release SHARED=1 MONOLITHIC=0 USE_XML=1 USE_OPENGL=1 USE_GDIPLUS=1 UNICODE=1 MSLU=1 HYBRID=1
+
+cd %WXWIN%\contrib\build\stc
+nmake -f makefile.vc OFFICIAL_BUILD=1 BUILD=release SHARED=1 MONOLITHIC=0 USE_XML=1 USE_OPENGL=1 USE_GDIPLUS=1 UNICODE=1 MSLU=1 HYBRID=1
+
+cd %WXWIN%\contrib\build\gizmos
+nmake -f makefile.vc OFFICIAL_BUILD=1 BUILD=release SHARED=1 MONOLITHIC=0 USE_XML=1 USE_OPENGL=1 USE_GDIPLUS=1 UNICODE=1 MSLU=1 HYBRID=1
+
+cd %WXWIN%\wxPython
+python setup.py build_ext --inplace UNICODE=1 FINAL=1 -D WXUSINGDLL
+python setup.py install UNICODE=1 FINAL=1 
+
+cd %WXWIN%

I suppose the package was then tarred up manually.

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