Ticket #3520 (new bug)
Distance from Polygon sometime 0 when not touching
| Reported by: | filcius | Owned by: | tschaub |
|---|---|---|---|
| Priority: | minor | Milestone: | 2.13 Release |
| Component: | Geometry.Polygon | Version: | 2.11 |
| Keywords: | Cc: | filcius | |
| State: |
Description
It may be my understanding, but I think distance should not be 0 here. But it is.
var shape1 = new OpenLayers.Geometry.Polygon([new OpenLayers.Geometry.LinearRing([new OpenLayers.Geometry.Point(-5, -5), new OpenLayers.Geometry.Point(-5, 5),new OpenLayers.Geometry.Point(0, 5),new OpenLayers.Geometry.Point(0, -5)])]) var shape2 = new OpenLayers.Geometry.Polygon([new OpenLayers.Geometry.LinearRing([new OpenLayers.Geometry.Point(2, 5), new OpenLayers.Geometry.Point(5, 5),new OpenLayers.Geometry.Point(5, -5),new OpenLayers.Geometry.Point(1, -5)])])
var distance = shape1.distanceTo(shape2, {details:false, edge:false})
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