Ticket #1360 (closed bug: fixed)
SVG renderer draws features in the upperleft corner of the map pane when coordinate outside range
|Reported by:||ahocevar||Owned by:|
The inValidRange check in Renderer.SVG is handled correctly for rectangles, but not for circles. Removing the node (like previously even improved in #1274) is useless, because it will be re-added after calling drawGeometryNode() in Renderer.Elements. The proposed patch changes the renderer so points/circles outside the valid range will be given "" coordinates and zero radius instead of removing the node.