Changes between Version 2 and Version 3 of GSoC_SVG_Symbols_report_20090529


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Timestamp:
May 29, 2009, 8:45:10 AM (15 years ago)
Author:
kiranvarma
Comment:

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  • GSoC_SVG_Symbols_report_20090529

    v2 v3  
    55
    66The biggest challenge in front of us at present is to find a SVG parsing/rendering library that will fit nicely in MapServer... incase we dont find one we'll have to develop something ourselves
    7 I found some good libraries which  are -(ImageMagick in which A high-quality 2D renderer is included, which provides a subset of SVG capabilities ,covers over 90 major formats),and  librsvg which is written in C ,ImageLib: An Image Processing C++ Class Library, 'agg' C++ SVG Rendering Library -- Very fast and complete library to render SVG graphics, It provides a C++ interface(already compatible).There are some more tools which can be taken into consideration, please be open in suggesting one
     7I found some good libraries which  are -(ImageMagick in which A high-quality 2D renderer is included, which provides a subset of SVG capabilities ,covers over 90 major formats),and  librsvg which is written in C ,ImageLib : An Image Processing C++ Class Library, 'agg' C++ SVG Rendering Library -- Very fast and complete library to render SVG graphics, It provides a C++ interface(already compatible).There are some more tools which can be taken into consideration, please be open in suggesting one
    88
    99Now the main target in front of me is to Research and evaluate options for a non-intrusive open source library that can be used to parse a SVG symbol definition and render it in a MapServer image. By non-intrusive, mean that the library should have a friendly open source license, be light-weight and ideally it should not add any no new dependency to the MapServer build process other than itself.