Opened 16 years ago

Closed 16 years ago

#2381 closed enhancement (fixed)

AGG could use vertex simplification at the pixel level

Reported by: tbonfort Owned by: tbonfort
Priority: normal Milestone: 5.2 release
Component: AGG Version: svn-trunk (development)
Severity: normal Keywords:
Cc:

Description

from the discussion thread in ms-dev found here: http://www.nabble.com/vertex-simplification-tf4702867.html

for complex shapes rendered at large scales (i.e. very zoomed out), many vertexes of a shape may fall into the same pixel in image space.

this bug tracks the implementation of a relatively naive vertex simplification algorithm, that locally discards vertexes on a shape if they fall too close to their predecessor.

Change History (2)

comment:1 by tbonfort, 16 years ago

Milestone: 5.2 release

initial implementation in r7001

comment:2 by tbonfort, 16 years ago

Resolution: fixed
Status: newclosed
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