Ticket #912 (new defect)
Opened 2 years ago
r3.mapcalc depth() and z() function upside down
| Reported by: | ayepri | Owned by: | grass-dev@… |
|---|---|---|---|
| Priority: | normal | Milestone: | 6.4.0 |
| Component: | Default | Version: | unspecified |
| Keywords: | Cc: | ||
| Platform: | MacOSX | CPU: | Unspecified |
Description
# computation of a 3d raster with z values from the z() function r3.mapcalc Z='z()' # export to VTK format (see attached image grid_inversed_z.png) r3.out.vtk Z output=./Z_3dg.vtk
In r3.mapcalc, z() function returns -z, and depth() function returns the elevation of the cell. On the grid_inversed_z.png (viewed in Paraview), one can note that higher Z values are at the bottom of the grid (mind the axis at the bottom left). mputed z() isosurfaces are not horizontal (see grid_inversed_deformed_z)
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