| 500 | | sEntry.c1 = (short) (padfRed[iColor] * 255); |
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| 501 | | sEntry.c2 = (short) (padfGreen[iColor] * 255); |
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| 502 | | sEntry.c3 = (short) (padfBlue[iColor] * 255); |
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| 503 | | sEntry.c4 = (short) (padfAlpha[iColor] * 255); |
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| | 500 | // The following mapping assigns "equal sized" section of |
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| | 501 | // the [0...1] range to each possible output value and avoid |
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| | 502 | // rounding issues for the "normal" values generated using n/255. |
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| | 503 | // See bug #1732 for some discussion. |
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| | 504 | sEntry.c1 = MIN(255,(short) (padfRed[iColor] * 256)); |
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| | 505 | sEntry.c2 = MIN(255,(short) (padfGreen[iColor] * 256)); |
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| | 506 | sEntry.c3 = MIN(255,(short) (padfBlue[iColor] * 256)); |
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| | 507 | sEntry.c4 = MIN(255,(short) (padfAlpha[iColor] * 256)); |
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